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Found 2 results

  1. Hi, I upgraded from FSUIPC 6.0.13 to 6.1.0 (Win 10, P3D 5.1 latest HF) and suddenly my coolie on my Saitek yoke, which I use to switch camera settings via LUA code, did not work anymore. Other buttons on the yoke work normally. The buttons are also recognized, if you check them in the FSUIPC UI (button assignments). Only in LUA programs using the event.button trigger the buttons are not trapped anymore. The buttons, which are not recognized, are buttons 32 to 39. I stepped back to 6.0.13 and everything was working again. Upgrading to 6.1.0 and functionality is broken. So I reverted back to 6.0.13 at the moment. The strange thing is, that this only happens in LUA programs. And it's independent from the plane I am using. I checked the FSUIPC6.log file and both detected my hardware completely identically.No errors are shown. Maybe you could check this. Rgds Reinhard FSUIPC6_1_0.logFSUIPC6_0_13.log
  2. Hi All. I've developed this script to perform a cold an dark startup and to issue key presses if the hat switch is moved. The keys then change cameras defined in EzCam Views. In the main section I enable a series of button events and key events. This is fine when I select an aircraft for the first time, but if I change aircraft after that, I get a crash to desktop. The only solutions to this CTD are either to use Lua Kill All at the end of every flight or to remove the lines between startColdAndDark(0, 0, 0) and setowndisplay("PRE-FLIGHT BRIEFING", 5, 10, 30, 25). It seems that the Lua thread is not terminating on change of aircraft for some reason, (possibly a problem on Windows 10?). Is there any kind of destructor method I can use to kill lua automatically if I change aircraft? Thanks Pontius. hat_fore_and_aft.lua
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