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Found 5 results

  1. Hello, I came across the problem where i binded my settings up just like in P3D V5 assigned the axis and etc. however when i closed FS2020 last night and open it this morning the sim recognized the hardware but nothing works in the sim itself. (keyboard, mouses (other than pan movement), saitek yoke and throttle and logitech rudders. FSUIPC7 is open and connected and still get no response out of the sim. Went into P3D v5 to make sure it wasnt my drivers and it wasnt. its odd this happened. Could it have something to do with the new update they just released for the sim?
  2. A beta version of FSUIPC7 (for MSFS only) is now available for download at the following locations: http://fsuipc.simflight.com/beta/FSUIPC7.zip http://www.fsuipc.com/download/FSUIPC7.zip FSUIPC7 is being released as a beta-version. It is currently not possible to purchase a license, but a time-limited license, valid until the end of October 2020, is included in the download. We hope to have a release version ready by then, if not I will extend the beta license. We are initially releasing FSUIPC for MSFS as a beta due to the state of the MSFS SDK, and in particular that of the SimConnect API. There is still a lack of documentation on what is actually working in this SDK, especially in relation to key events/control, upon which FSUIPC heavily relies. There are several SimConnect updates planned in the months following the official MSFS release. We will continue to update and test FSUIPC7 as these updates are released. Installation Currently no installer is provided. To install FSUIPC7, simply create a folder (e.g. FSUIPC7) and copy the FSUIPC7.exe and FSUIPC7.key files to this folder (or simply move the FSUIPC7 folder created when you unzip to the required location). If you have previously used FSUIPC, you can also copy and rename your FSUIPC4/5/6.ini file to the FSUIPC7 installation folder as FSUIPC7.ini, and also remember to copy any other auxiliary files or folders you may use (.mcro, .lua, .dll, Profiles, etc). Note that the SimConnect.dll is no longer required. If you have copied this to your FSUIPC7 installation folder for an earlier release, this can now be removed. Usage Instructions FSUIPC7 as now a standalone executable, and no longer an embedded dll. Simply run the FSUIPC7.exe to start. FSUIPC7 will then sit in the system tray. To open, double-click the tray icon or use the provided context menu. A default windows hot key (currently Alt-F) is also acquired when you start FSUIPC7 which will display/open the FSUIPC7 main window. If this hot key cannot be acquired (e.g. as its already in use) then a message will be logged. You can change the key assigned by manually editing the following ini parameter: InvokeFSUIPCOptionsKey=70,12 where, in the above example, 70 is the F key (0x46) and 12 is the modifier (which is actually a hex value, 0x12 which is VK_MENU, i.e. the Alt key). For no hot key, use InvokeFSUIPCOptionsKey=No Using WideFS If you have a license for WideFS7 that you would also like to use, you can do this by adding the following lines to the included FSUIPC7.key file: NameForWideFS=<your WideFS registration name> WideFSaddress=<your WideFS registration email/address> WideFS=<your 12 character WideFS key> You will need to restart FSUIPC7 for the license to take effect. Missing Functionality The following functionality is not currently available in FSUIPC7. We may look at re-instating some of these items at a later date, if and when such facilites are provided by the MSFS SDK: 1. Mouse Macros (and other mouse functionality, e.g “mouse look”, etc): pending facilities to be provided 2. lVar access: pending facilities to be provided (if lVars still exist!) 3. AI Traffic management (Traffic Limiter and Zapper): pending facilities to be provided. Note that the offsets for AI traffic are populated. 4. Text display facilities: pending SimConnect functionality (some basic functionality may work) 5. Menu facilities: pending SimConnect functionality 6. Weather: apart from a few variables concerning ambient conditions at the aircraft, no other weather information is currently availablefor reading or updating Limitations Currently no documentation on what key events/controls from the SimConnect API are actually working. Many do not currently work. These include: - events for view control - events for slew control - events for weather For view and slew control, it is recommended to assign these functions directly in MSFS for the time being, as the corresponding events are working when assigned in the sim itself. SimVar status: it looks like some simulator variables that were previously read/write are now read-only. For such variables, it will no longer be possible to write/update them. Text/message/menu display facilities: may not work correctly due to issues with SimConnect_Text API function Keyboard input is not masked, and so any key assigned in FSUIPC (via any mechanism) will also be seen by the sim. Keyboard input is also recognised when either MSFS or FSUIPC7 have the window focus. The colon key (’:’) cannot currently be assigned (as MSFS is continually sending notifications for this key if requested). Issues 1. If you receive the following error when running FSUIPC7: The code execution cannot proceed because VCRUNTIME140_1.dll was not found. Reinstalling the program may fix this problem. Please see https://answers.microsoft.com/en-us/windows/forum/all/vcruntime140dll/8fe4965d-2013-49cb-816e-17cc2bb0c077?auth=1 Documentation Currently no User documentation is provided. Documentation for FSUIPC4/5/6 should generally be applicable. The UI for FSUIPC7 is slightly different, as its now an executable rather than an embedded DLL, but it should be relatively easy to navigate the UI if you are familiar with previous versions of FSUIPC. Attached is a spreadsheet (for OpenOffice or Excel)) containing details of the current state, as far as we know, of the FSUIPC offsets. This is a work-in-progress, and eventually will be used to provide an updated FSUIPC Offset Status document. I am relying on feedback from FSUIPC7 Beta users/testers to make this as complete as possible. I will provide further documentation as and when available, and all existing documentation will be updated for use with FSUIPC7 by the official release date. Functionality to be Added (ToDo list) The following is a short list of some of the main work still to be done in FSUIPC7 (in no particular order): 1. Allow a 'button screen' facility to be added to the main window of FSUIPC7, similar to the functions provided by WideClient. 2. Enable FSUIPC7 to work on a client PC (using a networked SimConnect). Note that this would be different from using WideClient, as the offset area maintained by FSUIPC7 on a client PC would be distinct from the offset area used by FSUIPC7 on the FS PC (although of course the data received from the sim to populate the offsets would be the same). 3. Add registration facilities. 4. Re-instate aileron/rudder trim control axes: either when/if axes added back to SDK, or switch to using simulator variables 5. Re-instate functionality in offset 0x2FE0 ('Add-on' menu entries) but allow menu entries to be added to FSUIPC7 menu bar. 6. Add [Programs] section to profiles 7. Provide an installer Feedback Please use the following sub-forum for all FSUIPC7-Beta / MSFS related issues: https://forum.simflight.com/forum/183-fsuipc7-beta-for-msfs/ Where possible, please provide feedback on which offsets are working for both read/write access, together with any issues found. Any problems with events/controls will for the time being be collated, and be addressed as and when we have further documentation in this area. Attached is a spreadsheet (for OpenOffice or Excel) containing the status of each offset. I will update this on a regular basis from feedback, internal testing and MSFS SDK updates. John Dowson, 17th August 2020 offsetStatus-v0.1.ods
  3. First. thank you Peter for making Fsuipc7 available, it is wonderful and I would never have thought that this module would be so quickly available. I have Goflight modules GF-46, RP-48, GF-MCP, MCPPRO. These modules are active with FSX-SE and Fsuipc4, but not recognized with MSFS and Fsuipc7. Can anyone think of a cause, is it within Fsuipc7 or due to my own configuration, hardware or software. Thank you in advance for your help. Charles, (please excuse my approximative English)
  4. After successfully installing and using FSUIPC7 with MFS2020 (despite the frame drop), I find smartcars does not connect to v4 any longer. As v7 is not compatible with FSX, I cannot use smartcars to create pireps for my VA whilst using FSX as my simulator, which is the only stable platform to use for longer flights, or large aircraft. All was working well until using v7, which I am not complaining about, as I am satisfied. I would just like to troubleshoot why v4 has stopped working, and if I can fix the issue so I may pursue stable VA flights. The file structure has not changed, all necessary files are located in my Modules directory.
  5. Where can I find the simconnect dll file? I do not have the sdk
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