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Experimenting using the FsFrequencyCOM and am getting overflow exceptions when I try to use the P3D4 Offsets (0x05C4, 0x05C8, 0x05CC and 0x05D0). I assume that this is because they are uint instead of ushort. Any plans to extend FsFrequencyCOM to handle these, so I can represent a frequency of 132.925 without fiddling with xxx.x2 is really xxx.x25?