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Showing results for tags 'game controller'.
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Hi Guys, I'm having the strangest problem. I have an older TQ I bought 5 years ago. It worked poorly but it worked on my windows 10 home edition cockpit pc. The TQ uses an BU0836X game controller. I then upgraded to windows 10 pro. Now I cannot use the microsoft calibrate feature nor does my TQ talk to FSUIPC. It does however, work with FSX? I can assign the thrust levers, parking brake and Flaps. Nothing else works. When I try to calibrate via windows it shows the device but when I double click the BU0836X to calibrate windows says it's a communications device not a game controller? Any idea what is going on? I've tried re-flashing the firmware and updated drivers and so on nothing has helped. Any help/advice would be greatly appreciated. Kind Regards, Paul
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Hi Pete, I found this thread while I was looking for a solution like HIDMacros is offering. What I am looking for is a tool, which recognizes multiple keyboard IDs AND which can send button commands to a virtual joy controller like PPJoy or vJoy. In the meantime I found GlovePie, FreePie, UCR, UJR, AutoHotKEy. But either the tool cannot distiguish between different keyboards or the tool cannot use virtual joy controller output simultaneously. HIDMacros would be fine, if I could use vJoy as virtual controller for the output sequence. Do you have an idea how to solve my experiment? If I would find a solution, I could use a second keyboard as an input for game controler output for a flight simulator FSX Add-On. If I could use FSUIPC for this task, this would be wonderful. regards Alhard
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- keyboard
- game controller
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