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  1. Hey everybody, i'm working with the fsuipcclient 3.0 in my c# project. I've some problems with two offsets (pitch and bank). I get the wrong values from fsuipc. i tested it syncron with simconnect. The values from simconnect are correct, fsuipc send wrong values (i think or i made a mistake). I found some solutions in this forum but it doesnt work for me. Here my code: Offsets: private static readonly Offset<double> AirplanePitch = new Offset<double>(0x0578); private static readonly Offset<double> AirplaneBank = new Offset<double>(0x057C); And receive the data: internal static void GetPitchRoll() { MyAircraft.Pitch = AirplanePitch.Value * 360.0 / (65536.0 * 65536.0); MyAircraft.Roll = AirplaneRoll.Value * 360.0 / (65536.0 * 65536.0); } I've got only values between -1.5 deg and + 1.5 deg. Simconnect send me the correct values from -50deg and + 50deg. Is my calculation wrong? I've tested it with other types (float, int, long) but the same :(
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