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Showing results for tags 'helicopter'.
Hello, I bought the registered version and it registers fine at the provided dialog window. In fact, seems to even run fine... but then there is this repeating beeping, like a nag, every couple secs, and I get a dialog that pops up and says the license is invalid. I think it's either FSUIPC, a Flight-Sim conversion to FSX-SE glitch, perhaps steam - but I'd suspect this is one area they would have handled decently; perhaps a pay plane but this just happens with any heli, stock or otherwise...but I am speculating surely. So I have no idea what is going on - but your program might be it - might not - you'd know best :) I have no idea if this is your program or not. I am not running to much. FSX, FSUIPC, HTR and the Oculus Rift DK2 (Virtual Reality) utility so I can fly in true 3d... which is free and doesn't require a license. Thank You. Jegas
Hi, I'm writing a programm which is aimed at controlling helicopters in FSX. I use SDK files (C++) to read and write offsets and everything is fine except for the collective axis. I tried both offsets 088C and 089A (and their equivalent for engines 2, 3 and 4) and I get a strange behaviour : writing at 088C doesn't seem to work at all but writing at 089A work only for the bell (FSX Acceleration) but not for the Robinson or the Agusta. If somebody has any idea, I'm lost here... EDIT : For helos like Robinson or Agusta, writing to 088C does not have an effect although this is still representative of the collective axis (verified through FSUIPC logging capacity with an USB throttle). Actually, the value doesn't follow the external writing for those models, but it does for Bell model. EDIT 2: In facts, my problem is the one described in the first post in this page : http://www.hovercontrol.com/cgi-bin/ib3/ikonboard.cgi?act=ST;f=53;t=20488 The value at offset 08CC is stuck at 8192 (50%) no matter what I try to write. Thanks