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Showing results for tags 'message'.
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Hi folks, and Peter in particular, Is there any possibility to control the window and/or font properties of the message that is displayed via offsets 32FA/3380? I know the window functionality belongs to the sim (P3D2 in my case), and the window location/size is written in the fxml flight file. But I found no way to change anything but that - location and size. My problem is that the message window is too translucent and the text may be almost unreadable, depending on the background. Ideally I would like to make it completely opaque. There is a workaround that 'almost' works: make the message window undocked (in the fxml file, or just in the usual manner). It then becomes opaque. The only problem with this is that the window stays forever, even after the message times out or is otherwise cleared. If colour/transparency control is difficult, would it be possible for FSUIPC to explicitly close the window when the message is cleared?
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Hello , I have been learning java and have tried to use the FSUIPC java api to get information and send information to fsx. This has worked fine however I do not know to send messages to fsx. In the example provided with the download prints information on the simulator and aircraft and also sends a message to fsx saying ,"Hello world". I have looked hard through the example code and searching the web but couldn't find out. Many thanks, Arun