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Showing results for tags 'p3d4'.
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Experimenting using the FsFrequencyCOM and am getting overflow exceptions when I try to use the P3D4 Offsets (0x05C4, 0x05C8, 0x05CC and 0x05D0). I assume that this is because they are uint instead of ushort. Any plans to extend FsFrequencyCOM to handle these, so I can represent a frequency of 132.925 without fiddling with xxx.x2 is really xxx.x25?
I am running FSUIPC 5 1.03g, registered. I am trying to run a LUA script (via Key Presses section) that I used with P3Dv3 that controls my PMDG 737NGX home made overhead panels, etc. in P3Dv4. I exclusively use UDP to communicate between Arduinos and FSUIPC which uses Lua Sockets. I now get the LUA error: I am assuming this is because I have not compiled a 64 bit version of LUA. I installed the 32 bit version a long time ago and I muddled my way through it with Luarocks version 5.1.x, I believe. My question is, am I on the right path in believing that I need to figure out how to compile it again with 64 bit? I am not very strong on these sorts of things and I can't find any clear cut ways to do it on my Win7-64 box. The searches I am coming up with are all over the map on ways to do it. Has anyone done this yet that could advise on what I need to do or point me to a URL that explains the best way? Thanks in advance, Dustin
I have a question about button settings in FSUPIC 5.151 in P3D4. I had a button on my Sytek Flight Yoke System to send a "Gear Toggle" control when it was pressed, like so: The problem is that the button raises the gear when it is pressed and lowers the ger when it is released. In FSX it behaves differently, I believe. Instead, pressing the button toggles between raised and lowered, and releasing the button does nothing. (This is under version 4 for FSX.) To make this work as expected in P3D4 I reprogramed the button to send the G key instead like this: This is okay, but not an ideal solution for me because I like to avoid programming keys in P3D4 for this kind of thing. (I like to reserve keys for external utility apps like ChasePlane for example.) Is there a setting in P3D4 or FSUPIC to make the Gear Toggle control work as expected? Thanks for your input. Gil Yoder