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Showing results for tags 'server'.
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I'm running P3D v3.4 and STB (versions unknown but they are the latest after a check) on a server / client setup. I'm using a utility that checks the departure time for Ai aircraft and if that time is more than 90 mins ahead it deletes them. Well, they don't get deleted immediately but they are removed from the gate they occupy and placed within the 40nm 'bubble' in P3D. Several minutes later they are deleted. I'm doing this because when I arrive at airports like LPPT all the terminal gates are occupied by Ai and many won't be departing for several hours. But the problem is STB is not updating its display to reflect these changes. I even closed the client and server applications and started them again a minute later. The same Ai aircraft were shown on STB but they didn't actually occupy the gate STB showed them at. Can you offer any reason why this is happening please? Shouldn't STB refresh its data many times a minute? What is the default refresh time? The server runs on a i7 4770K and the client on an i5 so plenty of processing power.
Hi Pete, I intend to purchase AI traffic software and run it on my client computer and connect it with my FSX computer (Server). Are you aware of any software that will be network compatible and run either via widefs or simconnect? None of the programs I have seen so far (i.e. MyTraffic or Ultimate Traffic) seem to be network compatible - at least the description doesn't mention so. Kind regards Robert van Veen Germany