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Found 35 results

  1. * UPDATED 22nd June 2020 * Version History: Vs 19: Published 22nd June 2020 - Updated with KSEA RC details following release of FeelThere Seattle Tacoma Airport plus details of upcoming RETRO pack from Nygeres Design. Vs 18: Published 15th May 2020 - Updated with PHNL RC details following release of FeelThere Honolulu International Airport Airport. Vs 17: Published 3rd April 2020 - Updated with EKCH RC details following release of Nyerges Copenhagen-Kastrup Airport. I try and keep these lists as up to date as possible for use by forum members but if you spot errors or have additional information please PM me with details to investigate ________________________________________________________________________________________________________________________________________________________________ PLEASE NOTE IN PURCHASED REAL COLOR FILES FOR SOME AIRPORTS (BE THEY THE ORIGINAL VERSION OR SPECIFIC FORUM REQUESTED UPDATES) NOT ALL LIVERIES/AIRCRAFT TYPES ARE IN THE PUBLISHED REAL TRAFFIC SCHEDULES. THESE HAVE BEEN ADDED TO SUPPORT THE REQUESTS OF THE CUSTOM SCHEDULE CREATORS (WHO CREATE THESE FOR THE BENEFIT OF THE COMMUNITY) OR HAVE BEEN ADDED FOLLOWING SPECIFIC REQUESTS FOR NEW OR UPDATED LIVERIES BY FORUM MEMBERS. THIS WILL FURTHER ENHANCE THE END USER EXPERIENCE WHEN PLAYING TOWER! 3D PRO AND REDUCE THE POSSIBILITY OF "WHITE" AIRCRAFT SHOWING UP IN GAME PLAY IN THESE CUSTOM SCHEDULES, BE IT BY CREATORS WHO POST THESE ON THE FORUM OR INDIVIDUALLY CREATED SCHEDULES FOR PRIVATE USE ________________________________________________________________________________________________________________________________________________________________ There are 4 worksheets in the file, these being: Manifest List - detailing the list of RC currently produced by Nyergesdesign Full RC List - columns detailing the Aircraft Type code in each texpack, the airport released in, the IATA code, Airline name and any special comments if applicable Master Code List - columns detailing the IATA code, ICAO code, Airline Name, Call Sign, Comments field (ie Cargo Operator, Ceased Operations etc), Country of Registration and Global Region (ie Canada, Europe, Pacific, United States etc) Default Airlines List Copyright © Tower! 3D Pro is a registered product of FeelThere Inc. Copyright © Real Traffic and Real Colors are registered products of Nyergesdesign Real Color Manifest Master List_v19.xlsx
  2. With the imminent release of the retro airlines & aircraft, is it time to start thinking about some schedules My tuppence worth are: 1. Try to incorporate as many of the aircraft as possible. 2. Make the schedule not too complicated so that item 3 can be appreciated. 3. Select an exisitng airport that is suitable to operate and see the airraft on the runway etc. to appreciate the liveries. The schedule would be ficticous but there are some web sites with the old timetables available for reference as a guide. There are a mulitude of schedule creators on the forum & I sometimes use some of them as a basis for creating my own versions. I'm throwing this open for suggestions so there is a good schedule for the retro a/c so the work put into them can be appreciated. Kev
  3. I am having problems with the real color data. Since I don't understand English very well I have to work with translators. The painting of many airlines are distorted, round or striped symbols, and in others they are moved and in the wrong place where they do not belong. An image I wanted to upload but it is too big as allowed. have also ever downloaded and installed, but with the same result. Can anyone help me in the matter?
  4. Has anybody had issues moving the data tags around? I can't get them to move, rotate.. very hard to read them in a line of traffic. I even went back and read an older manual. I can click on anything else no issues. I've held all the mouse buttons and all of that to rotate, nothing.
  5. I have seen that there are updates and/or service packs for some of the airports I have bought (incl. Real Colour and Real Traffic) - please can you tell me where these updates can be downloaded from....? Many thanks! Toni.
  6. Running ymml the other night I noticed that 2 Jetstar departure did not spawn. MEL,CGO,788,JQ,67,12:00,14:30.1.JQ MEL,HKT,788,JQ,17,12:00,14:50,1,JQ Looking at the log, it shows "Airplane dropped, no international terminal JST67" , same for JST 17. Without checking I assume all the JST arriving intl flights get dropped as well. There was space at the international terminal in both cases. Ques, how does the program know that these flights require the use of the international terminal? Terminal 2 in the case of ymml, and how do you get the aircraft to operate out of terminal 2 without changing the ICAO, IATA code to fool the program. I notice that all the QF internationsl flights depart and arrive at the QF domestic terminal (term 1). I can live with that. Attached is the log, and terminal .txt. Jetstar intl no terminal log ymml_terminal.txt
  7. I was doing some file housekeeping and found that the ymml airplanes.txt file does not have the 74N in it. CX operates the 74N into YMML. I found it in the LPFG airplanes.txt file and tranferred it over to the YMML airplanes.txt file. I have LPFG RC for that reason. Also changed the ymml schedule to reflect the 74N. All worked good. A nice CX Livery 747 instead of a whte one. Looking at the other airplanes.txt file I found several differences from A/P to A/P. I would have thought a common airplanes.txt file would have been the go. Ques, can someone confirm that all the aircraft types are in the airplanes_pack1& the airplanes_pack1.manifest file. What I want to do is bring my airplanes.txt file up to date and include every aircraft type. I know that if the airplanes.txt files and the Pack files dont correspond, the program doesn't load. I realise this is a Gabor area but any infromation will help. Kev
  8. Hello everyone, I am new to the Tower 3D Pro world and so far, I absolutely love the sim. However, I cannot get the Real Color add-on to work (TIST, KLAX, KPHL bundle). I have spent a few hours looking through the forum for help, but mostly what I find is related to installations done with Steam, which mine is not. I have uninstalled and reinstalled the game several times with no change to the RC problem. The sounds are fine, but I'm getting tired of looking at white tails. I've also installed everything in the order suggested (T3DPro, RT, RC), started the game in Admin mode (the only way the sounds will work), and verified that the airplanes_pack1 and airplanes_pack1.manifest files are in the Extensions>Airplanes folder. What am I missing? Ken
  9. Here is 2 airlines.txt call sign changes that makes the pronunciation better 1 QANTAS- pronounced CANTAS in tower, add a U to the call sign i.e QUANTAS. It then pronounces it correctly 2 TIGGOZ (YMML) - pronounced T I G G (each letter spelled out) OZ in tower, Change to TIGOZ. It calls it TIG (as in tiger) OZ but it is better than the original way. Try it. Kev M
  10. Hi guys, Running YMML I heven't seen this message before. No Free terminal is normal but no International terminal is odd to me. Any ideas Extract from Output log.txt. Quote Search airplane type in airplanes.txt: 788 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) classcode: WIDE_BODY_JET (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Custom plane found: B788 Airplane dropped, no international terminal: JST35 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 16:45:35 alt: 0 takeoff: False/False/-2 OWNER_GROUND * JST35 => STATE CHANGE from STATE_NONE to STATE_WAITING 16:45:35 alt: 0 takeoff: False/False/-2 OWNER_GROUND * JST35 => Init airplane type: 788 code: B788 category: III class: WIDE_BODY_JET CREATE SERVER AIRPLANE: JST35 Further down 17:35:00 alt: 0 takeoff: False/False/-2 OWNER_GROUND * JST35 => NO FREE TERMINAL! Unquote It didn't spawn Kev M
  11. I have done some major work on YMML schedule, terminal files etc. When tested I got the dreaded 9% stop on startup. I T/S it to a problem with the airplanes file. All fixed there!! Having read many posts about crashes, startup problems etc. it appears that the critical startup areas are 9%, 63% around 78% from memory. I know that the 63% stop is a problem with the schedule file. So what am I on about??? As there are a large number of users developing schedules and altering the airport files etc. and they have come upon loading problems due to wrong syntax in one of the files. I know I have. I am suggesting that a troubleshooting table be devised identifying the startup problems, what they indicate, and some fixes. This could be expanded to include crash problems as well. The format might be: where the load stops, %, reason, items to look for. Perhaps in xls file. This could be a sticky in with the current sheet, new schedules etc. as a reference post. I am happy to kick it off, but need info from the gurus like Hexhead, PedanticG and others to what to include in the troubleshooting chart. Perhaps FeelThere Vic or Ariel might like to contribute. It might stop some repeated posts that they have to investigate and reply to. Wide open for ideas. Whether good or bad. Kev M
  12. All, The Master list I produce in A4/Letter format, although looks pretty, is becoming a bit of a monster to produce now each time so I pose the following question to the forum members for their feedback. I will run this poll for the next few days to see what the preferred option is and produce the next release in the format as decided by you, the forum members. Thanks Gary
  13. Hi, New computer, new problem. I am throwing this in looking for any quick fixes at this stage. When I press the PTT (left shift) it mostly gives the usual sounds of the "plick and "plop" when the key is released. Speech recognition works most of the time (more training needed there).Intermittently when the PTT is pressed the sound is different,(hard to explain). The speech is recognised, and when released, there is no "plop" sound and the command is not recognised. I need to hit the "send" button for the speech to be sent and recognised. It is if the PTT release is not being recognised. It is intermittent and so far unpredictable. Yes I have tried the old keyboard that worked fine on the old computer. Same result. No real t/shooting has been done so far. Just looking to see if anyone has seen this before. Kev M
  14. Running EGKK and had a program crash Info attached Any ideas. I think it is a windows crash rather than a program crash as i have been running EGKK for a while with no major operating system problems. That' s put a hole in a good night of running tower. UUUmhh Kev M output_log.txt error.log crash.dmp
  15. How does tower 3D pro handle the new style flight numbers rapidly appearing around Europe. An example is OE322 /LDM77ULaudamotion ATC uses the new format for communications with the aircraft.i.e this aircraft is LDM77U as far as ATC is concerned. I have tried to find more info on this without much success. Can someone please enlighten us simmers on what the story is on these number formats. Kev M
  16. Is there anyway to correct a callsign? Tower 3d pro has LOT Polish airlines callsign as POLLOT the correct callsign is LOT
  17. Hi! I am not able to choose taxiway center2 on EDDM with typing or selecting with right click for routing. It is usable only by spoken commands? Thanks in advance.
  18. I just installed the newest updates for Tower 3d Pro and Real Traffic and JFK and now I have a read back problem. The game works ok but the readback is messed up. I did not have any speech problems before except taxiways with a one or a ten, C1, B1 etc would not work but all other two letter or two number taxiways worked fine. Now the two number taxiways work fine but the two letter taxiways get spelled. MC will read back as M-I-K-E-C-H-A-R-L-I-E. I did several test at KLAS and all numbered taxiways worked fine. But at JFK, two letter taxiways get spelled, K4 worked fine. From the log file I noticed this: PARSE CMD: PUSHBACK APPROVED, EXPECT RUNWAY 4L VIA A KE K4 K Readback=SAY: GROUND, FOUR LEFT VIA ALFA KILOECHO KILO,FOUR KILO PUSHBACK APPROVED. I noticed there is a comma between Kilo,Four; but on KE it its all one word and the computer spells it. Another one with MC and NA: ONE THREE RIGHT VIA ALFA NOVEMBERALFA BRAVO MIKECHARLIE PAPA I have watched a video by ATControl-Joe and it worked fine, mine does not. Any ideas? Game log attached. Also noticed a problem with 22L reads doodoooolo. (no kidding, I put game speech at slowest speed and I can just make out it is trying to say 22L but at high speed. No sure where to go from here. Thanks in advance for any assistance. Peabody Edit: I should add I am on Win7, if someone using Win7 could try this out it would be appreciated. Also the game works fine the planes go to the right place it is just the readback that is a problem. game.log
  19. Hi Aircraft landing on 26R are extremely slow vacating the runway & T/way A9. They slow down well before the turnoff & crawl to the taxiway. This makes it difficult for A/C following closely. In reality as this is a high speed turnoff it would be customary for the landing aircraft to maintain a suitable speed to allow a relatively fast exit from the runway. Can something be done to fix this. I believe it has been highlighted before but I don't know if it is in the fixit list. Kev M
  20. Hey folks, I tried to give an AC the "change to runway xx" command in KLAX right after it says "with you" on finals. For example the AC is on 6R on final and I want him to change to 6L.... It's always "negative"!????? It always worked with Tower2011 that way? Some suggestions?
  21. I install real traffic and real colors for TIST St thomas airport ( real traffic first) and all i get when i try and load it is sound from the game (sound like the sea) and it loads up to 99% and stays there forever, here's the log that was generate im usuing tower3d pro steam edition but the addons are from atcsuite.com windows 8.1 pro 12gb ram [EDIT: removed log file dump ... please don't cut&paste log files into forum, see request below by Gabor (aka, nyergesdesign) to send log file.]
  22. Folks, Anyone understand how the traffic density slider work? 50% to 100%. Technically, what is happening or what is the game doing? I understand it is removing traffic from the game, but my question is more about "how" is it doing that? What traffic is removed vs not and how?
  23. I have just downloaded KBOS 2.0. The file content does not seem to be complete compared to other A/P's. The files that come with this download are the basic airfield files. kbos_airfield kbos_airfield.manifest kbos_databases kbos_databases.manifest kbos_menu kbos_menu.manifest There are no schedule, terminal or other .txt files. Should they be there or has my system stripped them? Kev M
  24. Does the game HAVE to be in windowed mode in order to use 2 screens, or is there a way to separate the components ik#n full screen?
  25. There was a problem with Tower 2011 where a flight arrived and departed using the same flight number in the same session, the second flight was normally ignored. To fix this it was necessary to change one of the flight numbers to a unique number. This took quite a lot of effort. especially for operators like OO etc. where there were a lot of these flights. Ques. Is this still a problem with Tower 3DPro as LAS has several of the flights. Also there are a couple of duplicate flight in the schedule. These are easy to delete but going through the schedule making sure there are no duplicate flight numbers by the same operator can be quite time consuming. Maybe I'm getting lazy Kev M
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