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Found 13 results

  1. Hi Pete, One of my DLL users has a problem with reading LVARs over WideFS. It's fine locally. I've tested this myself and I get the same problem here. For best performance my DLL writes the LVAR request and reads the result in one process, as described in the documentation. 1. Write user address to 0D6C 2. Write LVAR name to 0D70 3. Read result from user address However over WideFS this really isn't working as expected. The value returned is from the previous LVAR request (if a long enough gap is left between reads)... Read LVAR1 Sleep Read LVAR2 Sleep Read LVAR3 etc.. This gets the previous LVAR value. If there is no gap... Read LVAR1 Read LVAR2 Read LVAR3 They all get the same value. I'm guessing this is because the process() on WideClient is not synchronous with the network updates so it's not waiting around for the correct result to come back. It's just supplying the cached value it already has in the user offset. The only solution I can see is to get the result a short time after requesting the data (i.e. in two process() calls). This is not great because it'll be much slower and I can't be sure of how long to wait. If I find a delay that works on my network, it may not work on another developer's, or end user's network. Do you think there is anything that can be done in your code to help with this? Or do you have any other suggestions for a solution? Thanks, Paul
  2. Hi Pete and guys! I have 2 pc's connected in a homegroup. Both pc's are using WIN10. The "server" pc is running FSX:SE and has a Thrustmaster Joystik attached. It also has a full version of FSUIPC4 V 4.972 with WideFS enabled. The "client" pc is running WideFS / WideClient V 6.999z4 and among several utilities I use Pilot2ATC (P2A). Now, everything has been working perfectly for about 1½ years. The P2A reads the information from FSX (position, radio freq's, Xponder setting etc.) and P2A sets the new frequencies when new one are assigned from ATC. I have also defined a "Keysend" function on the server for one of the buttons on the Thrustmaster, so that pressing this button is sent to the client and is "converted" there to simulate pressing the F12 button. P2A is then set up to recognize the F12 as a "push-to-talk" (PTT) button. Now to the problem. In start december there was an update to WIN10. After installing and repairing all the bad things that update did (Microsoft is creating jobs all over the world!) there was a couple of weeks ago also an update to P2A. This update was a complete new installation and was the first 64-bit version of the product. After reconfiguring the P2A everythig is now working very fine except for one, simple thing - the Keysend function simulating the pressing of F12 key on the client keyboard. I have now tried the last week to get it to work but without success. I can use the mouse on the client to press the PTT button - that works. I can press the F12 key on the client to activate the PTT button - that works also. But pressing the button on the Thrustmaster will not work. Now to the weird thing. During the last week, where I have tried almost everything to make it work, I have experienced that 2 days ago during a 5 minutes period and 3 days ago during 10 minutes the keysend function DID WORK! Very strange. Have you or anybody else experienced this kind of problem and are you able to help me with a solution? Unfortunately english is not my native language, but I hope you are able to understand my bad english better than good danish! Kind regards Jannik
  3. I recently purchased both FSUPIC (4.966c) and WideFS. My goal with WideFS is to run some FSX steam applications (AS16, possibly PF3, and a flight planner) on my client laptop while running the sim on my server laptop. The server laptop is new and usually runs FSX with most add-ons adequately. The client laptop is running the same OS as the server (win10), and both are connected by cable to my router/modem from centurylink (C1900A). Both laptops have read/write permissions to their respective harddrives (I can move and change files on either computer from the other one). I installed and registered both FSUPIC and WideFS on my server laptop. I read the installation instructions for WideFS, and extracted the zip into D:\FSX_ADDON\WIDEFS. My steam FSX is also on the D drive. I installed WideClient.exe and WideClient.ini in a WideClient folder on my client laptop's desktop. When I start WideClient, I follow up with starting FSX but I always get the same result, "Waiting for a connection". Attached is a recent logfile for WideClient, which seems to always have this Error 10061. My first step was to create rules for the 8002/9002 ports on each firewall, creating inbound rules for my server and outbound rules for my client. No change. My next step was to disable to firewalls on the private network for server and client. No change. Suspecting that the 10061 error is a result of the firewall in the router, I then went into my router/modem settings under IPV4 and created a new rule for ports 8002 and 9002, allowing traffic in and out. No change. I then checked the workgroup, both are using the same WORKGROUP name. Then, per the instructions, I added the ServerName=DESKTOP... and Protocol=TCP to the WideClient.ini under [config] at the bottom. No change. I also tried to specify the IPaddress instead of the sever name with no change. I feel like there is something basic I haven't done, but I'm at a loss. Any help would be appreciated, and if there is any more detail you need I'm happy to provide anything I can. Thanks in advance. WideClient0.log
  4. Hey Pete, I have a C# application interfacing with WideClient. I'm able to read data just fine, however I am running into some problems reading traffic data. Setup: Prepar3d 3 with Ultimate Traffic 2 installed & running. FSUIPC installed running WideServer. Seperate computer runs WideClient & C# application. When running the simulator with UT2 there are maybe 50 or more AI aircraft loaded. The TCAS data I read seems unusable, no field is coming through as useful. I wonder if AI traffic is not transmitted to WideClient. When I view the raw bytes, for example, the first 8 or so are all 0. As I scroll through the raw data there are occasional bytes with values - however I can't find any 40-byte block that does not contains enough data to decode to anything useful. If you need I can reply with a screenshot of the raw byte data. My test method is as follows: private Offset<byte[]> airborneTraffic = new Offset<byte[]>(0x3840, 3840); // AI airborne aircraft traffic data (same format as the entry for E080) private void ProcessTraffic() { var t = airborneTraffic.Value; // (96x 40 byte array) for (int i = 0; i < 3840; i += 0) { // TCAS DATA var id = BitConverter.ToInt32(t, i); i += 4; // 0 = empty, otherwise this is an FSgenerated ID.FSUIPC makes this negative to distinguish FS entries from user added ones var lat = BitConverter.ToSingle(t, i); i += 4; var lon = BitConverter.ToSingle(t, i); i += 4; var alt = BitConverter.ToSingle(t, i); i += 4; var hdg = BitConverter.ToInt16(t, i); i += 2; var gs = BitConverter.ToInt16(t, i); i += 2; var vs = BitConverter.ToInt16(t, i); i += 2; var idAtc = Encoding.ASCII.GetString(t, i, 15).ToString(); i += 15; var bState = BitConverter.ToBoolean(t, i); i += 1; var com1 = BitConverter.ToInt16(t, i); i += 2; } } So question is, is my test method way off base, or is AI traffic not transmitted to WideClient? Thank you! Kent
  5. Hello everyboby, I think I sikped something in the wideFS manual. My setup: I'm only using the DODO Sim Jet Ranger for FXS FSX:Steam (Server PC), Fsuipc (latest version) on the server pc, wideFs (latest Version) on the client pc The communication between server and client pc runs perfect. Applications on my client pc: checked: Simkits CCU2 (only runs under 32Bit) - works under wideFS Sinkits usb controller - works under wideFS unchecked (under wideFS): Ruscool Radio controller software Ruscool 64 input controller software Ruscool annunciator controller software Start up procedure: 1. [Client pc] - run wideclient 2. [Client pc] - wideclient starts(runready) the SimKits CCU2 controller software (neccessary: Self-calibration of the gauges) 3. [server pc] - run FSX:ST [and load a flight] - (manually) 4. [server pc] - run the dodsim hardware utilities software - (manually) 5. [Client pc] - wideclient should start the SimKitsUSB127 Software(Controls the USB gauges) after pressing Key "1" 6. [Client pc] - wideclient should start the Ruscool radio controller software after pressing Key "2" 7. [Client pc] - wideclient should start the Ruscool 64inputcontroller software after pressing Key "3" 8. [Client pc] - wideclient should start the Ruscool annunciator software after pressng Key "4" 9. Happy flying (hopefully) My problem: I'm not able to write the necessary commands into the wideclient config to use the key pressing commands... All applications start at the same time. That causes problems. They should be started time-displaced - OR BETTER - By the announced Key commands. Here s what I put in so far, but even the delay don't work. ; PLEASE SEE WideFS documentation for parameter details ; ===================================================== [Config] ServerName=Steam-PC Protocol=TCP ServerAddr=192.168.1.1 Port=8002 Window=1,392,800,109 Visible=Yes ButtonScanInterval=20 ClassInstance=0 NetworkTiming=5,1 MailslotTiming=2000,1000 PollInterval=2000 Port2=9002 ResponseTime=18 ApplicationDelay=0 TCPcoalesce=No WaitForNewData=500 MaxSendQ=100 OnMaxSendQ=Log NewSendScanTime=50 Priority=3,1,2 ; ----------------------------------------------- [user] Run1=C:\Program Files\TRC Development\The Real Cockpit\TRCLink.exe Delay1=60 RunReady2=C:\Program Files\SimkitsUSB\USBFSUIPCLink.exe DelayReady=30 RunReady3=C:\Program Files\Ruscool Electronics Ltd\Radio Displays\Radio Displays.exe DelayRead3=60 RunReady4=C:\Program Files\Ruscool Electronics Ltd\64 Inputs and Encoders\64 Inputs and Encoders DelaReady=30 RunReady5=C:\Program Files\Ruscool Electronics Ltd\Bell 206 Annunciators\Bell 206 Annunciators.exe Log=Errors+ ; =============================================== [sounds] Path=C:\WideClient\Sound\ Device1=Primärer Soundtreiber Device2=Digitales Ausgabegerät (SPDIF) (High Definition Audio-Gerät) It would be grate if somebody may willing to help me out of my mess. The best were to get a script of what to write into the user section. Many thanks in advance! Tommy Link to my Project at hovercontrol: http://www.hovercontrol.com/cgi-bin/ib3/ikonboard.cgi?s=d83cbc0450be6ce47ac48a1fd5ed0921;act=ST;f=43;t=14233
  6. Hi, I run FSX in a networked configuration with FSX SP2 + latest version of FSUIPC on one PC and WideClient on another. Both PCs run Windows 8.1. I can get WideClient to connect but after a while it crashes. For example today I first started running it at 1745. It crashed at 1805, again at 1811 and then again at 1853. The error is always the same (see attached file). The faulting module seems to be DINPUT.DLL The FSUIPC and FSX machine works with no problems. Do let me know if you need any more information. Thanks in advance. Dominic wideclienterror.txt
  7. Hi, I'm a Spanish student and I must develop some android project in a 4 months period, since I haven't any good idea and my father is a FS enthusiast and retired pilot I've decided developing a small android app which allows to have a virtual panel (no fancy gauges, just buttons and maybe simple things like radio I have a short time period, lots of things to learn and more things to do. Panels would be designed by my father since I'm not qualified to do so). In order to develop this app the only way is: Android app ⟶ Network ⟶ Some Server⟶ Flight simulator. Since WideFS does precisely: WideClient⟶ Network ⟶ WideServer ⟶ Flight simulator Developing a new server is extra work, probably not achievable in 4 months and most likely far from being that good. I found java API for FSUIPC but not for WideFS and I haven't found a protocol specification for it, so I was wondering is there any java port for WideClient or protocol specification? If there isn't any WideClient java port I would accept developing one as long as I'm allowed to release it open source. Sorry maybe I
  8. I am a long time user of FS (snce it started) and the FSUIPC products. I recently got wideserver/client downloads (fully registered) after completing my cockpit build. I have two networked computers that are talking just fine. Project Magenta and other programs are talking back and forth. I installed the wideclient on both computers (can't seem to figure out how to install the server)...and get some weird errors. Only with FSCommander 9.x I see a message that WideServer is started on the host computer, and I start client on the other computer - and I get the waiting for connection message. when i start FSCommander I receive the MSG#2 and then MSG#14. I have read through the forums here to try and solve, but no luck. I have the current version of FSUIPC on both computers...and not being a software genius, am not sure how to add lines to the ini's to start certain programs, and make it work. Any help would be greatly appreciated. WINDOWS7 PROFESSIONAL FSX GOLD PFC REGIONAL CPU: INTEL CORE i7-3770 3.5 GHz QUAD CORE (@4.5) CPU COOLER: CORSAIR H100i 77.0 CFM LIQUID CPU COOLER MOTHERBOARD: ASUS SABERTOOTH Z77 ATX LGA1155 MOBO MEM: PATRIOT VIPER 3 16GB (2 X 8GB) DDR3-2133 STORAGE: 1 X SAMSUNG 840 (250GB SSD) AND 1 SEAGATE BARRACUDA 1TB 7200RPM INT HARD DRIVE VIDEO: EVGA GeFORCE GTX 780 3GB COLD CATHODES BY LOGISYS AND ARCTIC SILVER 5 THERMAL COMPOUND
  9. Hi Pete , I am writting this request on behalf of my neighbour. He has installed Flight Sim Commander 9. It includes FSX and FS2004. Also, there is a FSUIPC4 module available. He has three consoles, but in the Full-screen mode on Windows 7 he is not able to get one of the view (which I guess is the navigation map). For this reason he installed a shareware version of widefs on a laptop, from where he is using the wideclient. He wanted to try the setup before buying it. I am providing the log output of FSUIPC below. I infer from the log file that both FSUIPC4 and WideFS7 are not registered. Also, in FlightSim I noticed that the buttons to activate these two modules are disabled. And the WideClient was not able to connect. So, the question is whether the shareware version doesn't really work in the above setup? And also, does he needs to buy both FSUIPC4 and WideFS7 or just WideFS7 to get this working? ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ********* FSUIPC4, Version 4.823 by Pete Dowson ********* User Name="" User Addr="" FSUIPC4 not user registered WIDEFS7 not user registered, or expired Running inside FSX on Windows 7 Module base=61000000 46 System time = 05/05/2013 17:16:59 46 FLT path = "C:\Users\Wilfried\Documents\ Flight Simulator X-Dateien\" 62 Trying to connect to SimConnect Acc/SP2 Oct07 ... 62 FS path = "E:\Microsoft Flight Simulator X\" 358 LogOptions=00000000 00000001 358 Wind smoothing fix is fully installed 358 G3D.DLL fix attempt installed ok 358 SimConnect_Open succeeded: waiting to check version okay 358 Trying to use SimConnect Acc/SP2 Oct07 2480 Running in "Microsoft Flight Simulator X", Version: 10.0.61472.0 (SimConnect: 10.0.61259.0) 2480 Initialising SimConnect data requests now 2480 FSUIPC Menu entry added 2496 c:\users\wilfried\documents\flight simulator x-dateien\Paderborn Gade 1 kalt und dunkel.FLT 2496 E:\Microsoft Flight Simulator X\SimObjects\Airplanes\PMDG 737-800NGX WL\B737-800WL.AIR 16848 Starting everything now ... 17160 System time = 05/05/2013 17:17:16, Simulator time = 17:17:03 (15:17Z) 18283 Advanced Weather Interface Enabled 410704 Sim stopped: average frame rate for last 395 secs = 23.6 fps 1582755 Sim stopped: average frame rate for last 1168 secs = 23.9 fps ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Cheers , Prasad
  10. Hi Gents, I just spent some time trying to find the answer on the forums, but unsuccessfully! If you know where the answer is, just lead me. Now my problem: I have purchased and installed both FSUIPC4 and WideFS7 according to the help file provided.Installation has run without problem. I am running FSX from the server with W7 and the client from a notebook with XP. When I launch WideClient.exe, I get stuck with an empty panel "...waiting for connection". Attached file 1 is the .ini file (renammed as txt) The Path shows the folder FSX Utilitaires that I have created on the client, but no idea where the sub folder Sound comes from! Attached file 2 is the LOG file (renammed in txt): The line 3736 refers to the FSX Utilitaires where the file Initial.LUA should be! How to get it there? The connexion process looks fine. FSUIPC is not installed on the client. Should it be? I am sorry to be so ignorant, but I would be grateful if someone could help... Merci Bruno WideClient.TXT WideClient LOG.txt
  11. Hi All, I recently upgraded from using FS2004 to using FSX so I upgraded to a registered version FSUIPC4 4.80 and WideFS7 as well as WideClient version 6.94. I installed as per documentation and ensured network was operating correctly. My server PC with FSX installed is Win 7 Home Premium, my client PCs are 2 x Win XP (Professional) SP3 and 1 x Win XP (Professional) machine - old machine. Everything works as advertised except on the older Win XP machine. This machine has not been upgraded for many years (unlike the other two which have Service Pack 3 installed) and runs legacy programs hence my reluctance to upgrade it lest I break something... Anyhow on this machine when I click on WideClient.exe nothing happens and WideClient does not even appear in the Task Manager window. Furthermore no log is produced by WideClient which is frustrating. When I used the older version of WideClient I was using with my FS2004 setup (version 6.78) it works and WideClient connects happily and no side-effects are evident. I am happy with the workaround for now. However I'd like to know what could be causing me the problem with version 6.94 of WideClient as at some point in time I may not be able to use that older version and would like to use consistent versions across my environment, that is, have every client PC using 6.94 instead of the present situation whereby one of them is still using version 6.78 due to the problem mention above. Thank you Cheers, Lucas
  12. Matthew McAlpine

    Just need a nudge

    hello all, When it comes to computers and networking I really am lost in the sauce. I have read and re read all the instructions for the installation of wideFS and its client and still cant them to connect. Im running on win7 home 64bit. Here are the logs, ********* WideClient Log [version 6.86] Class=FS98MAIN ********* Date (dmy): 14/12/11, Time 15:13:37.097: Client name is WIDEFS 250 LUA: "C:\Users\Matthew McAlpine\Desktop\WideClient\Initial.LUA": not found 328 Attempting to connect now 343 Server = MYVIRTUALCOCKPI 343 Trying TCP/IP host "MYVIRTUALCOCKPI" port 8002 ... 343 ... Okay, IP Address = 204.232.137.207 21388 Error on client pre-Connection Select() [Error=10060] Connection timed out 21388 Ready to try connection again 23416 Attempting to connect now 23416 Giving up server, looking for another! 23525 Server = MYVIRTUALCOCKPI 23525 Trying TCP/IP host "MYVIRTUALCOCKPI" port 8002 ... 23525 ... Okay, IP Address = 204.232.137.207 28689 ****** End of session performance summary ****** 28689 Total time connected = 0 seconds 28689 Reception maximum: 0 frames/sec, 0 bytes/sec 28689 Transmission maximum: 0 frames/sec, 0 bytes/sec 28689 Max receive buffer = 0, Max send depth = 0, Send frames lost = 0 28689 ********* Log file closed (Buffers: MaxUsed 0, Alloc 0 Freed 0 Refused 0) ********* ********* WideClient Log [version 6.86] Class=FS98MAIN ********* Date (dmy): 14/12/11, Time 15:08:09.525: Client name is WIDEFS 250 LUA: "C:\Users\Matthew McAlpine\Desktop\WideClient\Initial.LUA": not found 328 Attempting to connect now 1233 Server = MYVIRTUALCOCKPI 1342 Trying TCP/IP host "MYVIRTUALCOCKPI" port 8002 ... 1342 ... Okay, IP Address = 204.232.137.207 22371 Error on client pre-Connection Select() [Error=10060] Connection timed out 22371 Ready to try connection again 24414 Attempting to connect now 24414 Giving up server, looking for another! 25241 Server = MYVIRTUALCOCKPI 25241 Trying TCP/IP host "MYVIRTUALCOCKPI" port 8002 ... 25241 ... Okay, IP Address = 204.232.137.207 48345 Server = MYVIRTUALCOCKPI 48345 Trying TCP/IP host "MYVIRTUALCOCKPI" port 8002 ... 48345 ... Okay, IP Address = 204.232.137.207 71402 Giving up server, looking for another! 71449 Server = MYVIRTUALCOCKPI 71449 Trying TCP/IP host "MYVIRTUALCOCKPI" port 8002 ... 71449 ... Okay, IP Address = 204.232.137.207 95504 Server = MYVIRTUALCOCKPI 95598 Trying TCP/IP host "MYVIRTUALCOCKPI" port 8002 ... 95598 ... Okay, IP Address = 204.232.137.207 118639 Giving up server, looking for another! 119544 Server = MYVIRTUALCOCKPI 119544 Trying TCP/IP host "MYVIRTUALCOCKPI" port 8002 ... 119544 ... Okay, IP Address = 204.232.137.207 142585 Server = MYVIRTUALCOCKPI 142585 Trying TCP/IP host "MYVIRTUALCOCKPI" port 8002 ... 142585 ... Okay, IP Address = 204.232.137.207 165658 Giving up server, looking for another! 165689 Server = MYVIRTUALCOCKPI 165689 Trying TCP/IP host "MYVIRTUALCOCKPI" port 8002 ... 165689 ... Okay, IP Address = 204.232.137.207 189619 Server = MYVIRTUALCOCKPI 189729 Trying TCP/IP host "MYVIRTUALCOCKPI" port 8002 ... 189729 ... Okay, IP Address = 204.232.137.207 212817 Giving up server, looking for another! 213628 Server = MYVIRTUALCOCKPI 213628 Trying TCP/IP host "MYVIRTUALCOCKPI" port 8002 ... 213628 ... Okay, IP Address = 204.232.137.207 237637 Server = MYVIRTUALCOCKPI 237637 Trying TCP/IP host "MYVIRTUALCOCKPI" port 8002 ... 237637 ... Okay, IP Address = 204.232.137.207 260740 Giving up server, looking for another! 260896 Server = MYVIRTUALCOCKPI 260896 Trying TCP/IP host "MYVIRTUALCOCKPI" port 8002 ... 260896 ... Okay, IP Address = 204.232.137.207 284281 Server = MYVIRTUALCOCKPI 284390 Trying TCP/IP host "MYVIRTUALCOCKPI" port 8002 ... 284390 ... Okay, IP Address = 204.232.137.207 297869 ****** End of session performance summary ****** 297869 Total time connected = 0 seconds 297869 Reception maximum: 0 frames/sec, 0 bytes/sec 297869 Transmission maximum: 0 frames/sec, 0 bytes/sec 297869 Max receive buffer = 0, Max send depth = 0, Send frames lost = 0 297869 ********* Log file closed (Buffers: MaxUsed 0, Alloc 0 Freed 0 Refused 0) *********
  13. I have been using WideClient for years. All of a sudden it doesn't connect. Below are various log entries. Any recommendations? Thanks, Chaz ; PLEASE SEE the documentation for parameter details ; ================================================== [Config] Port=8002 AdvertiseService=1 AutoRestart=0 AutoUpdateTime=13 MaximumBlock=4096 NoStoppedRestarts=Yes Port2=9002 RestartTime=10 SendTimeout=15 TCPcoalesce=No ; ----------------------------------------------- [user] Log=Errors+ ********* WideServer.DLL Log [version 6.72] ********* Blocksize guide = 4096 (double allowed) Date (dmy): 01/12/11, Time 09:43:04.484: Server name is FLIGHT-DECK 61578 Initialising TCP/IP server 61641 Initialising IPX/SPX server 61703 ServerNode=0.0.5120.17698.31759 61703 Initialising UDP/IP server 62078 Broadcasting service every 1000 mSecs 72922 Restarting service due to total lack of use 221594 Closing down now ... Memory managed: Offset records: 0 alloc, 0 free Read buffer usage: 0 alloc, 0 free, max in session: 0 Write buffer usage: 0 alloc, 0 free, max in session: 0 Throughput maximum achieved: 0 frames/sec, 0 bytes/sec Throughput average achieved for complete session: 0 frames/sec, 0 bytes/sec ********* Log file closed ********* ********* WideServer.DLL Log [version 6.72] ********* Blocksize guide = 4096 (double allowed) Date (dmy): 01/12/11, Time 09:10:03.312: Server name is FLIGHT-DECK 24359 Initialising TCP/IP server 24391 Initialising IPX/SPX server 24406 ServerNode=0.0.5120.17698.31759 24406 Initialising UDP/IP server 26125 Broadcasting service every 1000 mSecs 35672 Restarting service due to total lack of use ; PLEASE SEE WideFS documentation for parameter details ; ===================================================== [Config] ServerName=flight-deck Protocol=TCP Port=8002 Window=4,4,1032,746 Visible=Yes ButtonScanInterval=20 ClassInstance=0 NetworkTiming=5,1 MailslotTiming=2000,1000 PollInterval=2000 Port2=9002 ResponseTime=18 ApplicationDelay=0 TCPcoalesce=No WaitForNewData=500 MaxSendQ=100 OnMaxSendQ=Log NewSendScanTime=50 Priority=3,1,2 ********* WideClient Log [version 6.72] Class=FS98MAIN ********* Date (dmy): 01/12/11, Time 09:46:14.140: Client name is DOWNLOADPC 406 Attempting to connect now 500 Trying TCP/IP host "flight-deck" port 8002 ... 500 ... Okay, IP Address = 72.3.199.16 9703 ****** End of session performance summary ****** 9703 Total time connected = 0 seconds 9703 Reception maximum: 0 frames/sec, 0 bytes/sec 9703 Transmission maximum: 0 frames/sec, 0 bytes/sec 9703 Max receive buffer = 0, Max send depth = 0, Send frames lost = 0 9703 ********* Log file closed (Buffers: MaxUsed 0, Alloc 0 Freed 0 Refused 0) ********* ********* WideClient Log [version 6.72] Class=FS98MAIN ********* Date (dmy): 01/12/11, Time 09:11:35.165: Client name is DOWNLOADPC 468 Attempting to connect now 546 Trying TCP/IP host "flight-deck" port 8002 ... 546 ... Okay, IP Address = 72.3.199.16 7500 ****** End of session performance summary ****** 7500 Total time connected = 0 seconds 7500 Reception maximum: 0 frames/sec, 0 bytes/sec 7500 Transmission maximum: 0 frames/sec, 0 bytes/sec 7500 Max receive buffer = 0, Max send depth = 0, Send frames lost = 0 7500 ********* Log file closed (Buffers: MaxUsed 0, Alloc 0 Freed 0 Refused 0) *********
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