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Is it possible to add a AI plane on the fly via FSUIPC?


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Hi Pete and all other FSUIPC developers,

currently I think about a new addon and one feature would be towed glider takeoff. To get this right I thought about adding a AI plane via FSUIPC to take the motorplane part. Has anyone tried such thing before? Any help on this?

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To get this right I thought about adding a AI plane via FSUIPC to take the motorplane part. Has anyone tried such thing before? Any help on this?

I don't think it is possible to add AI planes at run time, they need to be precompiled into traffic BGLs. and then they pretty much follow pre-defined paths and timings. However, by all means get the Traffic SDK from the Microsoft website and have a look.

A better bet would be to use Multiplayer and inject your additional aircraft that way. You'd need to keep control of it through the MP interface too.

Regards,

Pete

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Thank you Pete for the quick answer and the suggestion with the multiplayer. Will look at this.

To get this right I thought about adding a AI plane via FSUIPC to take the motorplane part. Has anyone tried such thing before? Any help on this?

I don't think it is possible to add AI planes at run time, they need to be precompiled into traffic BGLs. and then they pretty much follow pre-defined paths and timings. However, by all means get the Traffic SDK from the Microsoft website and have a look.

A better bet would be to use Multiplayer and inject your additional aircraft that way. You'd need to keep control of it through the MP interface too.

Regards,

Pete

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