Jump to content
The simFlight Network Forums

question about fsuipc & FS2004 weather


Recommended Posts

Hello.

I'm wondering if some can answer a quick question for me regarding the weather settings in FSUIPC and FS2004.

I am thinking about purchasing this much talked about piece of software but would like to clarify something first.

In the documentation it says...

Smooth visibility changes works for all weather in FS2004. IIt introduces visibility changes gradually when selected. You can adjust the speed at which the visibility

is allowed to change. (This of course does not affect sudden visibility changes caused by clouds). This option is defaulted off, and does not occur at all for FS2000/FS2002’s local weather (including downloaded ‘real weather’).

Where it says "does not affect sudden visibility changes caused by clouds... What exactly does this mean? Does that just mean that when flying through a cloud you aren't going to see much for that second or two?

It also says...

On FS2004, the upper altitude of restricted visibility can be set by FSUIPC, for global and local weather injected by external programs.

Is the built-in real world weather considered an external program? If not, does that mean that if I'm using FS2004's built-in real world weather that I will not get things such as...

"when you climb out of it you get blue skies (or fancy clouds) above and around you, but still see the mist below."

Any help would be apprecaited here.

Thanks!

Link to comment
Share on other sites

Where it says "does not affect sudden visibility changes caused by clouds... What exactly does this mean? Does that just mean that when flying through a cloud you aren't going to see much for that second or two?

It means that in clouds you see however far you'd expect to see in a cloud of that density. The point is that at the level FSUIPC is "fiddling" the visibility it could easily make the visibility ignore the clouds, which would be horrible and unrealistic.

Is the built-in real world weather considered an external program?

No, of course not. That's the whole point of using words like "internal" and "external"!

If not, does that mean that if I'm using FS2004's built-in real world weather that I will not get things such as...

"when you climb out of it you get blue skies (or fancy clouds) above and around you, but still see the mist below."

Sorry, I don't understand this out of context. FS provides the visible facilities you describe here, not FSUIPC.

Pete

Link to comment
Share on other sites

That 3rd one came right out of the FSUIPC documentation. Right next to the other two.

Okay. Here it is in context:

On FS2004, the upper altitude of restricted visibility can be set by FSUIPC, for global and local weather injected by external programs. This allows you to limit the thickness of the fog or mist layer so that when you climb out of it you get blue skies (or fancy clouds) above and around you, but still see the mist below. It’s a really nice feature of FS2004.

Isn't that clear? If not, what is it you don't understand?

Regards,

Pete

Link to comment
Share on other sites

It related to the initial question.

I guess my question was if I don't have FSUIPC then I don't get to see "blue skies above and mist below". Is that right?

No, not at all. You keep reading part of it out of context as I suggested earlier.

If you don't use external weather programs the whole subject is irrelevant, if you do then this option allows YOU to control the upper altitude of the layer. If you don't have FSUIPC you can't run the external weather programs using it, so that too is irrlevant.

Pete

Link to comment
Share on other sites

This is true because we also give the user the option to set thier own visibility range or use the visibility that is processed from the METAR. We can't have FSUIPC doing one thing and AS doing something else in the same option.

FSUIPC provides interface facilities for programs to switch these on or off automatically, in any case.

Regards,

Pete

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use. Guidelines Privacy Policy We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.