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Forcing a Scenery Reload

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Hi Pete

I am trying to figure out how I might force scenery to reload from scratch. I am trying to emulate EZ-Scenery in a small way. Clearly there is some way to get FS to recognize dynamic changes to scenery. I have tried sending the scenery refresh control value 65562 to offset 3110. I get the scenery reload dialog but I can remove all the bgls associated with the scenery and FS still reloads the object - clearly they are being taken from memory and not from disk. I know there are some other scenery offsets from 0DD6 but I can't find any documentation on them.

Any pointers on how I might force a reload from disk would be much appreciated

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