Jump to content
The simFlight Network Forums

interesting


Recommended Posts

This has probably been brought up before, but I was looking through Gauges.h and I found the following key events:

#define KEY_FIRE_ALL_GUNS (KEY_ID_MIN + 620)

#define KEY_FIRE_PRIMARY_GUNS (KEY_ID_MIN + 621)

#define KEY_FIRE_SECONDARY_GUNS (KEY_ID_MIN + 622)

I remember the old 286 DOS version of FS had a war game in it but...

Link to comment
Share on other sites

#define KEY_FIRE_ALL_GUNS (KEY_ID_MIN + 620)

#define KEY_FIRE_PRIMARY_GUNS (KEY_ID_MIN + 621)

#define KEY_FIRE_SECONDARY_GUNS (KEY_ID_MIN + 622)

They are holdovers from CFS. I think they are still active in FS9, but of course they won't do anything...

Doug

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use. Guidelines Privacy Policy We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.