wernerbar Posted July 24, 2006 Report Share Posted July 24, 2006 Hi, Holger, Many thanks for your reply. I renamed the 6 files you mentioned to .XXX and all is fine. (water, roads, streams) west of the airport. However, east of the runway, the trenches were still there. So, I found that FL912100 and FL912110 were also still active in the NAMW\scenery folder, and changed them to .XXX which eliminated the trenches. But I still have an altitude problem directly east and south. The funny thing is that my normal water level appears as 6.4 ft (in SLEW mode) - plus the altitude of PAJN - 19 ft > 25.4 ft. which shows as my altitude on the runway. As you can (hopefully) see from the pictures, my PAJN sits on a kind of plateau with part land and part water textures. I took one screenshot each at water and at runway level from the same position. Pictures 1-4 were made looking north and 5-7 looking west. Any ideas?? Just one more question: You said that running the UT Configurator, restoring FS defaults and then changing back to my preferred UT settings could do the trick. If I tried that, would I have to rerun any compatibility batch file afterwards? Many thanks for your help and best regards, Werner Link to comment Share on other sites More sharing options...
BC_Holger Posted July 27, 2006 Report Share Posted July 27, 2006 Hello Werner, hmmm, the FL9*.bgl files contain the default flattened platforms for all airfields. Thus, disabling those means that most of your airfields would look rather bumpy (note that in the UT \Scenery\UTCanada\scenery folder, FL*.bgl refers to the road flatten files; a bit of an unfortunate naming convention). Neither Glacier Bay nor Misty Fjords nor UT touch those flatten files so I don't quite understand how disabling those files would get rid of the trenches. Moreover, your screenshots suggest that the PAJN flatten, which is part of FL912110.bgl, remains active. Like most default airfield flattens it's too big and thus pulling up some of the surrounding water. Perhaps do a search for files with "FL91211" in their names to check for active duplicates. Like I said though, disabling the flatten is probably not a good idea (the other possibility is that some PAJN add-on you may be using provides its own flatten file). With Glacier Bay 2, and similar to Tongass, we're replacing the default flattens with our own version so that PAJN and the adjacent floatplane pond will have different elevations (as in the real world) and we get rid of water creeping up and down the slopes. In short, the "complete" solution to those elevation issues probably won't be available until the release of Glacier Bay v2 this fall. It might be a good idea to run the compatibility batch files again after doing the UT de-/reactivation cycle. Don't be surprised though if you don't see any file movements because normally all relevant files should have been moved into the backup folders when you ran those batch files for the first time. However, running them twice can't hurt so it's a good thing to do to be sure. Cheers, Holger Link to comment Share on other sites More sharing options...
wernerbar Posted July 28, 2006 Author Report Share Posted July 28, 2006 Hi, Holger, thanks a lot for your comments. Since then something "strange" happened. Without changing anything at all, I installed Tongass Fjords yesterday. And, magically, my altitude problem at Juneau Airport disappeared (with the FL912100 and FL912110.bgl files still deactivated). But that was only a side-effect of the new baby. Tongass Fjords is just mind-stunning!!! Beautiful!!! Congratulations to you and Bill Womack and the whole crew that made it possible!!! And I´m still only 4 hours flight into this marvel! You have set a new standard by which FSX will have to be judged. Lest I forget, after seeing the "magic" at Juneau Airport, I considered your reply and re-activated those 2 flatten BGLs. Result: the trenches were back!?! So, I de-activated them again and now Juneau Airport is as it should be, no trenches, no plateau. I don´t understand why (and I couldn´t care less :-)) but I´m happy again (and won´t de-/re-activate UT). Hopefully, Glacier Bay v2 will come out soon! Until then I will be busy adapting all my own "scenery addons" (FSE/EZ Scenery/Rwy12/FS Cargo) for the Tongass area. But that´s fun! Best regards and thanks again for your help! Werner Link to comment Share on other sites More sharing options...
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