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I personally would call that green ...

All effect lights that scale with distance are such framerate killers that I would never again publish something that is based on them. FSX SDK allows for new technologies to combine nice lights with good frame rate, but all this will only be available to FSX.

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Ok, thanks...

What I mean is that the light´s effects are very artificial, fake.... Their shape is like a ball.... Far from the plane you only see two balls at the end of the wings.... It doesn´t happen with the default´s planes...

Is there any way to try to correct the light´s effect?


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There are indeed distances , where the lights get a size they have in real life only with a haze, in real life the landing lights are the only visible ones from more than a mile away anyways. So while we got used to the FS8&9 ewffect lights, they are not so brilliant that they justify the bad perfromance they introduce.

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