Jump to content
The simFlight Network Forums

Question on hardware


Recommended Posts

Hi Pete, im about to buy one article, but i want to be sure it can be configured using the FSUIPC, ill attach the link and in the bottom of the page comes the instalation procedures, i appreciate your help, tks.

If it can be calibrated / configured in Windows Game Controllers, and uses one of the standard Joystick Axes XYZRUV supported in the original Windows joy API, then both FSUIPC3 and FSUIPC4 will see it in their axis assignments. If however it uses one of the later DirectInput-only axes, then only FSUIPC4 will see it.

Scanning the installation instructions it seems to indicate that is comes across as "Z-rotation", which I think is normally mapped to "R" in the older interface, so it should be seen by FSUIPC3, but there's no way I can possibly guarantee it. It depends on how is defines itself in its USB handshaking I think.

Sorry, I'm not about to buy one to try it for you. Perhaps you can ask the suppliers.

Regards

Pete

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use. Guidelines Privacy Policy We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.