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Lua "bug"?


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These are with separate little Lua programs, one for each function?

Not one for each function. I have separated the part which is working (all the normal switches)

And then I have the three party for the Sperry AP in one LUA.

I have disabled now this LUA.

If so, I think you need to do it the other way I suggested: accumulating changes and sending them to the L:var in measured doses, limiting it to a speed it can cope with. It does really sound like something is getting corrupted by re-entry.

Yes, that sounds logical, but I haven't the knowledge about it.

And as I said it isn't sooooo much important :lol:

The LUA functions "helped" me now in may ways with many addons.

I hope I can get a Universal Joystick Controller BU0836X the next weeks and build up a little switch panel for all the nice functions I have created ;-)

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I want to get one of those too eventually, I was kinda hoping that VRInsight would bring out a switch panel of some kind at the FSWeekend but I haven't heard anything. Pete did VRInsight announce any new products at the show do you know?

Not that I noticed, but I'm afraid it wasn't one of the stands I took so much notice of. I was too entranced by all of the super realistic (and mostly super-priced :-( ) cockpit stuff around. VRInsight might be cheaper and utilitarian, but it doesn't look enough like the real thing for my tastes. ;-)

Regards

Pete

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