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Axis assignments and set up more than 10 zones

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Because in the same axis I would like emulate a lot of bottons following this draft:[attachment=0]schema pulsanti.jpg[/attachment]

It can be very useful for creating FMS panel.

Hmmm. Interesting. But I don't really think I can justify the amount of coding changes this would entail for such a limited use. Can you not use several axes instead? Or why not use button inputs instead, in the first place. Each joystick input can have 32.

Alternatively, you could assign the axis to a Lua plug-in which would receive then the axis value as ipcPARAM, and you can process it in any way you like.



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