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Getting CG value

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I have a small problem reading the current CG value from FSUIPC.


I always get very hight values.


For example: 4596416700483633152


And here is my source code:

long long int Value=0;
DWORD dwResult;
FSUIPC_Read(0x2EF8, 8, &Value, &dwResult);
return double(Value);

Maybe there is something wrong with my data type?


Thank you for your help in advance!

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Maybe there is something wrong with my data type?





I don't know much about C(++) but it looks like you've declared Value as a 64bit integer and then you're casting it to a 64bit Float (double).  This won't work because the cast just makes a new double with the same value as the integer; it doesn't change the data type of the variable (i.e. how the bits are interpreted).


You need to declare 'Value' as a double, then the bits returned from FSUIPC will be interpreted in the correct way.



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