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Getting CG value


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Hi!

 

I have a small problem reading the current CG value from FSUIPC.

 

I always get very hight values.

 

For example: 4596416700483633152

 

And here is my source code:

[...]
long long int Value=0;
DWORD dwResult;
FSUIPC_Read(0x2EF8, 8, &Value, &dwResult);
!FSUIPC_Process(&dwResult);
return double(Value);
[...]

Maybe there is something wrong with my data type?

 

Thank you for your help in advance!

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Maybe there is something wrong with my data type?

 

 

Hi,

 

I don't know much about C(++) but it looks like you've declared Value as a 64bit integer and then you're casting it to a 64bit Float (double).  This won't work because the cast just makes a new double with the same value as the integer; it doesn't change the data type of the variable (i.e. how the bits are interpreted).

 

You need to declare 'Value' as a double, then the bits returned from FSUIPC will be interpreted in the correct way.

 

Paul

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