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Can a function be cancelled (with event.cancel) from within the same function (e.g. using an "if" statement, [if ipc.elapsedtime()>T then event.cancel("xxx") end]),

or it can only be cancelled from outside (some other point of the lua script containing it) ?


You can cancel anywhere. It won't affect the current execution, only the next time that event would have occurred.



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In a specific case, looked like it was not cancelled, but it is difficult to pinpoint it.

I will dig in some further.


Don't forget you can use the Trace/Log option on the logging page to do line-by-line tracking. It also logs each time the event check occurs. You'd need to reload the plug-in after enablng the logging.



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