Jump to content
The simFlight Network Forums

TOWER 3D NOT LOADING


pully

Recommended Posts

Just downloaded Tower 3D on starting the game it gets to 30% then shuts down not sure if this is the log you want.

Initialize engine version: 5.3.5f1 (960ebf59018a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 480 (ID=0x6c0)
    Vendor:   NVIDIA
    VRAM:     1488 MB
Begin MonoManager ReloadAssembly
Platform assembly: W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\UnityEngine.dll (this message is harmless)
Loading W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.065 seconds
Platform assembly: W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

UnloadTime: 1.389799 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 1050 -> priority: 1
STEAM: AnotherInstance!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

UnloadTime: 1.827654 ms
readed prefs: multimonitor=False fullscreen=False vsync=False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Monitors found: 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 458.
Total: 0.129010 ms (FindLiveObjects: 0.024189 ms CreateObjectMapping: 0.016859 ms MarkObjects: 0.080631 ms  DeleteObjects: 0.006841 ms)

Load monitor settings: 1920x1080
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 459.
Total: 0.096269 ms (FindLiveObjects: 0.021746 ms CreateObjectMapping: 0.011483 ms MarkObjects: 0.061329 ms  DeleteObjects: 0.001466 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.274148 ms
Menu Airport Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

OnEnable!!!!!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Runways found: 18
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

OnEnable!!!!!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Runways found: 18
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1973.
Total: 1.416921 ms (FindLiveObjects: 0.107020 ms CreateObjectMapping: 0.037139 ms MarkObjects: 1.261032 ms  DeleteObjects: 0.011239 ms)

BUILD VERSION: v1.0.148.981ns
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use. Guidelines Privacy Policy We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.