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futureboy

Follow Company command and Line Up And Wait Collision

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Sorry but I thought that any Follow Me command, the selected aircraft, just kept going until you gave the Hold command, I never rely on Follow airplanes to stop behind without a hold command. But I may be quite wrong.

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On 9/29/2016 at 5:57 PM, Flightsimpilot said:

Sorry but I thought that any Follow Me command, the selected aircraft, just kept going until you gave the Hold command, I never rely on Follow airplanes to stop behind without a hold command. But I may be quite wrong.

In the sim, planes will normally stop for other planes that stop right in front of them.  This functionality existed even in Tower 2011.  After all, in the real world, controllers can and do rely on pilots' common sense not to drive right into a plane that is parked directly in front of them.  :-)

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I don't use the "Follow Company" command but I am still getting collisions on the threshold.  I give one aircraft a "Cleared for" (why doesn't it say 'Cleared T/O'?) and a following aircraft is instructed to "Line Up & Wait".  The first aircraft takes so long to start its take-off roll that the second one taxis into it. Unrealistic, stupid, and minus 800 points.  Please fix this.

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On 10/2/2016 at 1:48 PM, winsaudi said:

I don't use the "Follow Company" command but I am still getting collisions on the threshold.  I give one aircraft a "Cleared for" (why doesn't it say 'Cleared T/O'?) and a following aircraft is instructed to "Line Up & Wait".  The first aircraft takes so long to start its take-off roll that the second one taxis into it. Unrealistic, stupid, and minus 800 points.  Please fix this.

Please do not hijack the topic. New bug, new topic, please. Don't forget the log.

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