lavochkin Posted May 21, 2017 Report Share Posted May 21, 2017 Moved to MAIN Forum !! Please post questions related to FSUIPC always to Main Forum. Hi, I bought Flight sim world from steam. It looks like it is a FSX in 64 bit. If you would create a FSUIPC.DLL in a 64 bit file, I am sure it will work. I would be happy to beta test for you. Best Regards Rick Link to comment Share on other sites More sharing options...
Thomas Richter Posted May 21, 2017 Report Share Posted May 21, 2017 Hi, that is not possible because it is not just a conversion to 64 bit but also the related Simconnect of FSW has nothing to do with FSX or P3D Simconnect, it will be completely different structured and functional. Also in case FSW is very far from 'ready' I think it is much too early to even think about a possibility. (I have FSW myself installed, :-( ) Thomas Link to comment Share on other sites More sharing options...
lavochkin Posted May 21, 2017 Author Report Share Posted May 21, 2017 Ok, You are right. FSW is not ready. But, in flightsim.com, someone has FSX scenery working in FSW and FSX aircraft, but gauges are not working. Check it out.https://www.flightsim.com/vbfs/showthread.php?305978-Installing-FSX-Addon-Scenery-into-Flight-Sim-World! Last note - Look at FSW , I think it has simconnect? I do not know. Thanks for your reply. Rick Link to comment Share on other sites More sharing options...
lavochkin Posted May 21, 2017 Author Report Share Posted May 21, 2017 Sir, I looked again. FSW does have a simconnect.dll. Steam/steamapps/common/FSW/x86/simconnect.dll. Please check it out. Link to comment Share on other sites More sharing options...
Thomas Richter Posted May 21, 2017 Report Share Posted May 21, 2017 Of course it has Simconnect, that's what they said as well is to use but their Simconnect has nothing to do with the ones are used in FSX/P3D. Also it has only couple public function calls implemented yet ... As well as the folder says it would be a 32 bit Simconnect !? Thomas Link to comment Share on other sites More sharing options...
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