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FS2004 Multiplayer sessions acft handling problems on ground


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Hi,

I am using a CH FlightStick with FS2k4 and WinXP. It works fine in all aspects until I connect to a multiplayer server with someone else connected (no one else connected...still works fine). Once this happens, the rudder will either deflect full left or full right and I am unable to taxi via the joystick. If i disable the joystick, I am able to taxi via keyboard L/R arrows (not well though..hehe).

Once airborne the joystick works fine.

I am a registered user of FSUIPC and also have downloaded the latest joystick drivers from CH.

PLEASE HELP!!!!!!!!!!!

Tom :?

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I am using a CH FlightStick with FS2k4 and WinXP. It works fine in all aspects until I connect to a multiplayer server with someone else connected (no one else connected...still works fine). Once this happens, the rudder will either deflect full left or full right and I am unable to taxi via the joystick. If i disable the joystick, I am able to taxi via keyboard L/R arrows (not well though..hehe).

Hmmmnothing of mine has anything to do with multiplayer, and I really don't know anything about it. But there are some aircraft panels (like the 767PIC) which has exactly this problem, though not usually related to multiplayer. Does your problem occur with all aircraft or only specific add-on ones?

If it is a specific panel problem then the "spike" removal facilities in FSUIPC may help -- they are on the Technical page. However, I have recently had to change that option to work properly in FS2004, and this fix is in version 3.11, due for release at the weekend. Can you try it then?

Regards,

Pete

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