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Check if user is loaded in

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Hello,

I would like to ask if there is any way to check if the user is loaded into the sim. This means the user can move the camera around, control the aircraft etc.

Thanks

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4 minutes ago, Thomas Richter said:

Hi,

FSUIPC deals with local FS but not with networked clients. If you are looking for networked client action you will have to use Simconnect direct.

Thomas

 

All I ask for is a way to check if the local flight simulator running on the user's machine is loaded in and ready to go, via an offset or something. I do not need to do anything related to networking.

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Hi,

Some relevant offsets you might consider are:

  • 0x3364: Byte: "Ready to fly". A 0 value here means the sim is loaded and ready to fly.
  • 0x3365: Byte: "In Menu or Dialog": A 0 value here means the user is not in a menu or dialog.
  • 0x0264: Short: "Paused indicator". 0 here means not paused.
  • 0x05DC: Short: "Slew mode". 0 here means slew mode is not engaged.

Maybe a combination of these might work for you.

For more information on these offsets, check the documentation ( FSUIPC4 Offsets Status.pdf )

Paul

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1 minute ago, Paul Henty said:

Hi,

Some relevant offsets you might consider are:

  • 0x3364: Byte: "Ready to fly". A 0 value here means the sim is loaded and ready to fly.
  • 0x3365: Byte: "In Menu or Dialog": A 0 value here means the user is not in a menu or dialog.
  • 0x0264: Short: "Paused indicator". 0 here means not paused.
  • 0x05DC: Short: "Slew mode". 0 here means slew mode is not engaged.

Maybe a combination of these might work for you.

For more information on these offsets, check the documentation ( FSUIPC4 Offsets Status.pdf )

Paul

Thank you, this is exactly what I needed. I'm just too lazy to look through all the hundreds of offsets :P

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