clive6354 0 Posted September 16, 2018 Report Share Posted September 16, 2018 Hello Why do the aircraft registrations differ from what I see in STB to the actual aircraft I view in P3D Clive Alexander Quote Link to post Share on other sites
flying-w 78 Posted September 17, 2018 Report Share Posted September 17, 2018 Where exactly do you see the aircrft registrations in P3D? If you mean the ones painted on the side of the aircraft, it's a limitation of the simulator. Most AI designers only produce one texture per airline, and that texture as a hard coded (but representative) registration. However the simulator can support unique registrations per aircraft and communicate those to STB, so long as it'd done that way in the traffic schedue. Simon Quote Link to post Share on other sites
clive6354 0 Posted September 17, 2018 Author Report Share Posted September 17, 2018 Thank you for your reply. Yes I am referring to the registration on the side of the aircraft. Therefore if the simulator can support unique registrations and communicate them to STB, how do I achieve this? Clive Quote Link to post Share on other sites
flying-w 78 Posted September 17, 2018 Report Share Posted September 17, 2018 40 minutes ago, clive6354 said: Therefore if the simulator can support unique registrations and communicate them to STB, how do I achieve this? In STB it happens as standard function. However your AI package has been designed to do this, over the years I've seen some cheat and just you a single registration for an entire airline fleet. Simon Quote Link to post Share on other sites
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