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Aircraft Registrations

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Where exactly do you see the aircrft registrations in P3D?  If you mean the ones painted on the side of the aircraft, it's a limitation of the simulator.  Most AI designers only produce one texture per airline, and that texture as a hard coded (but representative) registration.  However the simulator can support unique registrations per aircraft and communicate those to STB, so long as it'd done that way in the traffic schedue.



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40 minutes ago, clive6354 said:

Therefore if the simulator can support unique registrations and communicate them to STB, how do I achieve this?

In STB it happens as standard function.  However  your AI package has been designed to do this, over the years I've seen some cheat and just you a single registration for an entire airline fleet.


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