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Suggestion for Tower 3D Pro...


Toni

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What would really help would be the use of "expedite" for getting slow-taxiing planes off the runway in time for the following plane's safe touchdown....!

...or some speed control for planes on approach?

Still good fun though!

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If possible, land slow planes on the parallel rwy. (e.g. CALLSIGN, ENTER FINAL RWY XX) This rwy doesn't have to be marked as 'active'.

To get them off the rwy, you can use a command (while approaching) like: CALLSIGN, TAKE NEXT AVAILABLE EXIT ON LEFT | RIGHT.

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  • 4 weeks later...
On ‎2‎/‎1‎/‎2019 at 4:53 PM, EliGrim said:

If possible, land slow planes on the parallel rwy. (e.g. CALLSIGN, ENTER FINAL RWY XX) This rwy doesn't have to be marked as 'active'.

To get them off the rwy, you can use a command (while approaching) like: CALLSIGN, TAKE NEXT AVAILABLE EXIT ON LEFT | RIGHT.

Great idea in principle, but not in practice at Stuttgart as there is no parallel runway.  Sometimes, using the command you suggest doesn't help either as some aircraft reply that they can't land as the runway's too short..... Then they land anyway and clog up the runway by crawling along for ages.   Go figure!

Still great fun though...

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