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flying-w

AIG One Click Installer, STB support on its way

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It may still be in Beta, but I'm very impressed with that this tool from the Alpha India Group already delivers.  At last I feel like I've got my World of AI back as I had in FS2004, but this time for Prepar3D with Prepar3D Models, often 2048x2048 repaints and all free of charge.  Using the One Click Installer, it's largely been a pain free process to download and install any airline.

I think this will really go places and it deserves to, so I will add logo and configuration content for all the airlines supported by OCI.  That said, it's no small task as the coverage is very wide indeed so it will remain a work in progress for quite a while.  Watch this space!

Simon

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And it's already heped me find a "bug" in STB.  Some aircraft titles are longer than 32 characters, but I was only getting up to 32 from the simulator so there would be duplication in the flight list.  Fixed now, I support up to 64 characters.

Simon

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On 2/27/2019 at 4:40 PM, flying-w said:

It may still be in Beta, but I'm very impressed with that this tool from the Alpha India Group already delivers.  At last I feel like I've got my World of AI back as I had in FS2004, but this time for Prepar3D with Prepar3D Models, often 2048x2048 repaints and all free of charge.  Using the One Click Installer, it's largely been a pain free process to download and install any airline.

I think this will really go places and it deserves to, so I will add logo and configuration content for all the airlines supported by OCI.  That said, it's no small task as the coverage is very wide indeed so it will remain a work in progress for quite a while.  Watch this space!

Simon

This past weekend I decided to try the OCI, and am very glad I did. I went ahead and dropped all the UTL Airline traffic to 0% (GA @ 50%). Even with 100 % (Airline and GA) AIG I can maintain 20 FPS even at KJFK (6AM) - PMDG748. It took several hours to install all airlines AI/flight plan packages, but totally worth it. The skies are very full once again and the AI behaves better on the ground. No more spontaneous spawning of AI while pushing back. The magnificent traffic management features of STB and Radar Contact 4.3, make for a busy but flowing environment.

In doing this I re-ran the STB configuration wizard and so far no problems I could see. As a matter of fact I'm currently shadowing an AI flight (window view😁) from KMSP to KATL. While I was doing this I thought 'I wonder how Simon is doing?', so here I am.

How are you Simon? And thank you so much for the most awesome STB!😊 

 

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10 hours ago, pracines said:

In doing this I re-ran the STB configuration wizard and so far no problems I could see. As a matter of fact I'm currently shadowing an AI flight (window view😁) from KMSP to KATL. While I was doing this I thought 'I wonder how Simon is doing?', so here I am.

How are you Simon? And thank you so much for the most awesome STB!😊 

 

AIG is stellar, I'm glad I took the trouble to download the OCI and it's all so effortless (time consuming yes, but it was like that with WOAI to) and there's just nothing hard about it.

The content is coming along.  I've about 30 airlines left requiring IATA codes (down from around 200 at the start), plus a bunch more logos.  This may come in two waves, as some logos we can make do with for the time being until they all get upgraded.

PS.  A lot better now - thanks for asking.  Personally the last 4 months have been a difficult journey, as where the last 4 years before that (professionally speaking).

Simon

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Hurry up and get this done...lol 🙂

They're updating new airlines and some aircraft models about every day...

Enjoy the day....quick question?

I know that you are expert at the old TTTools and I guess the new AIFP...regarding planes that say are 30 minutes late or something like that and suddenly appear at the gate..etc and delayed or cancelled flights (you see them in red). I see that fairly regularly in STB... I know they talk about setting the speed to 200kts etc and don't compile with @ (or remove, etc)...you know really the proper way to do that.  When you get time: read this 

Found this post...do at your own peril..

Just ran across this thread. A few points. To understand more about the reason for the 200 kts speed that MRAI figured out - read the Help file for Don Grovestine's AI Flight Planner.

The main impact of not using the @ symbol in airline traffic file is that you will most likely create departure before arrival errors. TTools Companion finds those. Because real world airline schedules are not set for a consistent speed between airports. Many other factors are used to create those block times. When you use an AC# speed to make some legs work, the speed will be too slow for some other legs, and too fast for other legs.

The @ symbol causes TTools to figure each leg speed separately. However, FS will check the original AC# speed to verify the aircraft is correct for that leg. That is why MRAI's band-aid of 200 kts works. Almost all AI aircraft appear to be arriving early when you use that speed, rather than arriving late if you use a realistic jet aircraft speed. If the leg calculation done by FS makes the program think the aircraft is late - it will pop up at the gate.

Regarding TTools and TTool Companion and checking flight plans for errors.


If you do not use the @ symbol - do not decompile the flightplan. When TTools compiles a flight plan without the @ symbol, it will recalculate all the arrival times and re-write the flightplans.txt file. You do not have to decompile to see the changes/ updates made by TTools.

TTools Companion can perform the checks / validation you need against that updated flightplans.txt file at that time.

With TTools, it is a good idea to never decompile a traffic file if possible. Always work from the source txtt files if possible. TTools like AFCAD creates rounding on each compile/ decompile and your times will drift a bit.

Thanks Simon,

Enjoy the weekend,

Bestest,

Bob

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6 hours ago, unc1rlm said:

Hurry up and get this done...lol 🙂

They're updating new airlines and some aircraft models about every day...

Already done and released as a beta update, see the latest on this very forum!  OK granted more airlines have come since then, but I won't be doing daily updates 🙂

6 hours ago, unc1rlm said:

I know that you are expert at the old TTTools and I guess the new AIFP...regarding planes that say are 30 minutes late or something like that and suddenly appear at the gate..etc and delayed or cancelled flights (you see them in red). I see that fairly regularly in STB... I know they talk about setting the speed to 200kts etc and don't compile with @ (or remove, etc)...you know really the proper way to do that. 

Sorry to say I'm not in either.  Never used either I'm afraid, just don't have the time for that.  On the rare occasions I needed something custom, I used the TrafficDatabaseBuilder.exe in the SDK

The AI implementation is all about compromise to make it work the best, since it's had little real attention since FS2002/4.  There's a real opportunity here, its one thing P3D currently does better than XPlane (IMHO, and there's a great deal to like about both by the way).  Just not enough bit's in the BGL to store time in the flight plan, so accuracy goes particularly with the longer repeat periods.

Simon

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Thanks Simon, is the beta available for server/client...didn't see it anywhere?

Warmest and Bestest!!

BobM.

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11 hours ago, unc1rlm said:

Thanks Simon, is the beta available for server/client...didn't see it anywhere?

2nd from top!

 

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Thank you,

Both Client and DS work like a charm...no stress install 🙂

Warmest and Bestest Simon,

Bob M.

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