achilles1971 Posted December 17, 2019 Report Share Posted December 17, 2019 Hello everybody ! Is that so complicated to create two different cargo terminals in JKF ? This issue has been discussed for months... Is that so complicated to do a SP for this ???? Oh...we have to wait til the next version of Tower.... I get it....money talks...again... Paul 1 Link to comment Share on other sites More sharing options...
MJKERR Posted December 29, 2020 Report Share Posted December 29, 2020 Heathrow is similar, no chance! One side is basic, the other does not allow B747F to reverse 1 Link to comment Share on other sites More sharing options...
Pedantic G Posted December 29, 2020 Report Share Posted December 29, 2020 2 hours ago, MJKERR said: Heathrow is similar, no chance! One side is basic, the other does not allow B747F to reverse Please attach a picture of the gate(s) you are talking about which will not allow the heavy reverse. Thanks Link to comment Share on other sites More sharing options...
MJKERR Posted December 30, 2020 Report Share Posted December 30, 2020 10 hours ago, Pedantic G said: Please attach a picture of the gate(s) you are talking about which will not allow the heavy reverse. Thanks EGLL Airport Operations / Briefing 1.6 Taxi Procedures 1.6.1 Ground Ground Movement Restrictions 1.6.1.1 Restrictions to Large Aircraft Point 3 : All B747-400 ACFT on TWY Z must be under tow Taxiway Z Stands 611, 612, 613, 614, 615 and 615 As a result B747 on Taxiway Z have to be reversed out on to Taxiway S Link to comment Share on other sites More sharing options...
Pedantic G Posted December 30, 2020 Report Share Posted December 30, 2020 1 hour ago, MJKERR said: EGLL Airport Operations / Briefing 1.6 Taxi Procedures 1.6.1 Ground Ground Movement Restrictions 1.6.1.1 Restrictions to Large Aircraft Point 3 : All B747-400 ACFT on TWY Z must be under tow Taxiway Z Stands 611, 612, 613, 614, 615 and 615 As a result B747 on Taxiway Z have to be reversed out on to Taxiway S So what you are saying is that in the game the Aircraft DO NOT fail to pushback, its just that in the SOP's 747F's SHOULD NOT reverse back, they have to be tugged to S from Z! (and I thought I was Pedantic!) As has been said before you cannot make any gates in this version of the game Aircraft specific (you can make it a light, medium or heavy but again if you make it heavy anything up to this can park there) so to get to this level of detail (and I am sure EGLL is not specific to this) is pretty much impossible to do. You could I guess force ALL aircraft in these spaces to be tugged to S but having spent many hours with the developers sorting out pushback issues in this version at many airports this would be pretty much be a mess but will raise it with them but it would be ALL or nothing as cannot limit to 747F only, so in theory its correct for all other aircraft 🤔 Also, when you comment the other side is "basic", what are you expecting? Link to comment Share on other sites More sharing options...
MJKERR Posted December 30, 2020 Report Share Posted December 30, 2020 2 hours ago, Pedantic G said: So what you are saying is that in the game the Aircraft DO NOT fail to pushback, its just that in the SOP's 747F's SHOULD NOT reverse back, they have to be tugged to S from Z In my edited version of Tower 2011 EGLL, I have split Terminal 6 (Cargo) into two Taxiway Z does not permit B747 Equally, if you observe Heathrow airport B747 on Taxiway Z are very rare due to this restriction, as it ties up a tug for a long time 1 Link to comment Share on other sites More sharing options...
Pedantic G Posted December 30, 2020 Report Share Posted December 30, 2020 28 minutes ago, MJKERR said: In my edited version of Tower 2011 EGLL, I have split Terminal 6 (Cargo) into two So you are comparing 2 different games then? In this version (Tower 3D Pro) it is split into 2 as Terminal_Cargo1 and Terminal_Cargo2. If you don't want B747's to be in Taxi Z for extreme accuracy then just move the airlines with B747F in them to the other one. Simples Link to comment Share on other sites More sharing options...
cwalfy1 Posted December 30, 2020 Report Share Posted December 30, 2020 I thought the original question was the person wanted to know why the developers couldn't divide the cargo terminal at JFK into two different terminals instead of the one large that we have now. That was I understanding, I could be wrong and wouldn't be the first time. Charles Link to comment Share on other sites More sharing options...
MJKERR Posted December 30, 2020 Report Share Posted December 30, 2020 52 minutes ago, Pedantic G said: So you are comparing 2 different games then? In this version (Tower 3D Pro) it is split into 2 as Terminal_Cargo1 and Terminal_Cargo2. Is the EGLL terminals map for Tower 3D Pro available yet? Link to comment Share on other sites More sharing options...
Pedantic G Posted December 30, 2020 Report Share Posted December 30, 2020 1 hour ago, cwalfy1 said: I thought the original question was the person wanted to know why the developers couldn't divide the cargo terminal at JFK into two different terminals instead of the one large that we have now. That was I understanding, I could be wrong and wouldn't be the first time. Charles It was the question over a year ago! (and we all know the answer to the original question). So Charles, you are not going mad, just the rest of us (well me in particular) Link to comment Share on other sites More sharing options...
MJKERR Posted December 30, 2020 Report Share Posted December 30, 2020 2 hours ago, Pedantic G said: It was the question over a year ago! (and we all know the answer to the original question). Why did my visit yesterday bring this up as a new topic? Apologies for digging up this old fossil! Link to comment Share on other sites More sharing options...
scoobflight Posted December 30, 2020 Report Share Posted December 30, 2020 6 minutes ago, MJKERR said: Why did my visit yesterday bring this up as a new topic? Because the OP keeps bumping it. You responded before I could remove the 'bump' (as bumping isn't permitted). I almost deleted your response and wish I had ... 1 Link to comment Share on other sites More sharing options...
MJKERR Posted December 30, 2020 Report Share Posted December 30, 2020 7 hours ago, scoobflight said: You responded before I could remove the 'bump' (as bumping isn't permitted). I almost deleted your response Yes, that would be acceptable, just send a PM that an Old fossil has been dug up in error Link to comment Share on other sites More sharing options...
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