stefangr Posted March 31, 2020 Report Share Posted March 31, 2020 Hi guys, I hope you are all well. I am currently creating a Lua script to do some automatic functions within my home cockpit. I came to the part where I want to achieve that the gate that is assigned to me just before landing, is actually not occupied by an AI aircraft. I know the gate name and gate number of course, so I would like to find out if it's occupied (I could do so as well in GSX which I am using, by reading the menu entries there), but then - if it is occupied - I would like to delete it right before or after landing. Like the traffic zapper does, but that one only works when that aircraft is sitting in front of me 🙂 I have checked the FSUIPC Lua Plug-Ins.pdf and the FSUIPC5 Offsets Status.pdf, and it looks like I could possibly find out details about the AI / TCAS traffic, but can I also delete a specific aircraft? Thanks Stefan Link to comment Share on other sites More sharing options...
John Dowson Posted March 31, 2020 Report Share Posted March 31, 2020 Take a look at offset 2900. John Link to comment Share on other sites More sharing options...
stefangr Posted March 31, 2020 Author Report Share Posted March 31, 2020 44 minutes ago, John Dowson said: Take a look at offset 2900. John Thanks John, that sounds good. I will have a look. Link to comment Share on other sites More sharing options...
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