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New in-game airport suggestions


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46 minutes ago, Chicago said:

 and DCA (not that small, I guess). 

Not small by volume, but compact by scale, like KLGA.  This sort of airport works very well, in my opinion.  The cramped space makes for lots of fun taxi puzzles to work out.

 

Andrew

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In that case: EDDH. 😁

EDDL is rather boring, except it sees some heavies (in particular: an Emirates 77W to OMDB, and an Iran Air Airbus 330 to Tehran ), too, despite its longest runway being just 9,842 ft long.
(I took my very first flight from EDDL on an L-1011-500, flight LT900 to KMIA.)
To be honest: I'd love to see SundAir's livery in the game...

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And PANC doesn't seem so busy, might be relatively boring without the effects of frost and snow, I'd think.

I think LSZH has an interesting layout and operation schemes. And it's a quite busy airport.

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14 hours ago, crbascott said:

Very interesting, but will the current game engine do it justice?

Issues are definitely the late turnoffs from the landing runways 14 (after ~2,400m / 7,825 ft) and 34 (after ~ 2,080m / 6,825 ft), especially with GA, RJs, mediums and 75s. I'm not sure whether the 28 can be used for landings for RJs and mediums while simultaneously landing on 34, or whether the 10 is usable for medium departures.

Other than that, the layout seems less complex than EKCH.

Other airports like LIMC, LIML, EDDB, or LGAV have layouts we already have in the game. Or would be overwhelming weaker hardware, like LIRF, or are too complex for the game, like LTFM (the new airport), LEMD or EHAM. From a European perspective, there's actually not many airports left which combine an interesting layout with a quite tight schedule. Not even EDDH is particularly busy, and it only has three non-European flights (two per day to OMDB, one to OIIE). The only really interesting aspect about EDDH is that test flights returning to EDHI make a touch-and-go at EDDH, before landing at EDHI, on a regular basis. Not as often, but happening from time to time: A Beluga crew mistakingly approaching EDDH instead of EDHI and going around...

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15 minutes ago, DeltaVII said:

Issues are definitely the late turnoffs from the landing runways 14 (after ~2,400m / 7,825 ft) and 34 (after ~ 2,080m / 6,825 ft), especially with GA, RJs, mediums and 75s. I'm not sure whether the 28 can be used for landings for RJs and mediums while simultaneously landing on 34, or whether the 10 is usable for medium departures.

Other than that, the layout seems less complex than EKCH.

In my opinion, the game engine is very weak in handling multiple arrival runways - especially non-parallel runways. So, any attempt to duplicate a real life operational setup using multiple arrival runways would more than likely not perform very well.   

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13 hours ago, DeltaVII said:

Issues are definitely the late turnoffs from the landing runways 14 (after ~2,400m / 7,825 ft) and 34 (after ~ 2,080m / 6,825 ft), especially with GA, RJs, mediums and 75s. I'm not sure whether the 28 can be used for landings for RJs and mediums while simultaneously landing on 34, or whether the 10 is usable for medium departures.

Other than that, the layout seems less complex than EKCH.

In LSZH you have normally RW14 for landings and 28 for departure (As well as 16 for traffic not able to depart from 28 due to performance) Depending on the time of the day and the wind- / visibility situation the configuration can be 28 for landing, 32 for departure (or 34 for heavy), or 34 landing and 32 departure (generally used in the morning). If the wind in ZRH comes from east, runway 10 is used for departure while 14 for landings. This is the most complex situation, as only if the landing traffic touched down, departure is cleared for to. This normally results a lot of delay. In ZRH, you have always just one runway in use for arrivals. 

I think landings on 14 is not possible in the game, as the arrival will block the rw as explained by DeltaVII. But with the 28 arrival configuration, the game would be fun.  

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2 hours ago, Macquarie said:

In ZRH, you have always just one runway in use for arrivals.

That's interesting, because before I wrote the post, I looked up departures and arrivals from Sunday at Flightradar24 and saw WK131G landing on runway 28 at 21:30 and LX147 landing on runway 34 78 minutes later (which, of course, is in no way critical, but left me with the impression there might be a rule, because if runway 34 is in use, why would you open runway 28 for smaller jets, especially with this volume?).

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3 minutes ago, DeltaVII said:

That's interesting, because before I wrote the post, I looked up departures and arrivals from Sunday at Flightradar24 and saw WK131G landing on runway 28 at 21:30 and LX147 landing on runway 34 78 minutes later (which, of course, is in no way critical, but left me with the impression there might be a rule, because if runway 34 is in use, why would you open runway 28 for smaller jets, especially with this volume?).

What I wrote, is during normal times. Right now, in ZRH you can nearly chose your runway (especially for departure) as the traffic volume is that low.

In ZRH the weather was not perfect at all. Runway 28 has a higher minimum, so this could be the reason to use runway 34 instead. 

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