Karli D Posted July 29, 2021 Report Share Posted July 29, 2021 Hi, Let's say I'm reading two offsets (like fs version and framerate) again and again. By checking FSUIPCConnection.IsOpen I know if FSUIPC is still there. But how do I know, if the user has by chance closed MSFS and left just FSUIPC running? In such case I'm still getting values from last process, but can't tell if it just didn't change or if the sim has been closed. Already tried Offset.Reconnect() hoping to force FSUIPC to read from the sim and give me f.e. 0 for the fs version or maybe 0 for the framerate, but that didn't do the trick. Somehow I'm stuck... Link to comment Share on other sites More sharing options...
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