CATIII Posted November 27, 2003 Report Share Posted November 27, 2003 Dear FSUIPC gurus, From my application I often reposition the aircraft using slew controls. When the aircraft is released then, it accelerates with ultra-high speed (~300 kt). Question is wether I can avoid this acceleration or, alternatively, reduce speed just after releasing from slew mode? Is it possible to set the Aircraft's speed / acceleration using offsets in FSUIPC? Thanks in advance for any hints! CAT III PS: When aircraft is released on ground, it's standing still fine :-) Link to comment Share on other sites More sharing options...
Pete Dowson Posted November 28, 2003 Report Share Posted November 28, 2003 From my application I often reposition the aircraft using slew controls. When the aircraft is released then, it accelerates with ultra-high speed (~300 kt). Question is wether I can avoid this acceleration or, alternatively, reduce speed just after releasing from slew mode? Is this with FS2004? If so, then for the first time you can change the position without first switching to slew mode. Or, for FS2000-FS2004 you could try using Pause mode instead of Slew. Is it possible to set the Aircraft's speed / acceleration using offsets in FSUIPC? You can certainly change some of the acceleration values and have some effect. I believe programs simulating catapult launches use this. But I'm afraid I don't know which ones would be effective, now how effective they'd be. You'll need to experiment. I don't think you can change the airspeed directly. Regards, Pete Link to comment Share on other sites More sharing options...
maxsdad Posted November 30, 2003 Report Share Posted November 30, 2003 CATIII After you position the aircraft and while still in slew, hit the "A" key to make sure the aircraft is on the ground. Then when you come out of slew you will be standing still. The reason the aircraft takes off that way is because when you slew the aircraft seems to lift off the ground by a few feet and for some reason the program thinks you are flying. Using this method you should not have any more problems. Rich PS: This problem has nothing to do with FSUIPC. It seems to be internal to FS. Link to comment Share on other sites More sharing options...
tuomas Posted November 30, 2003 Report Share Posted November 30, 2003 CATIIIAfter you position the aircraft and while still in slew, hit the "A" key to make sure the aircraft is on the ground. Then when you come out of slew you will be standing still. The reason the aircraft takes off that way is because when you slew the aircraft seems to lift off the ground by a few feet and for some reason the program thinks you are flying. Yea. The ground elevation changes when you slew around, so very often the ground is lower when you end the slew. So FS notices you are in the air. If it just left the airspeed to zero, you'd drop down like a stone, so instead it figures you are in the air so it seems to give you sort of the normal cruise speed of the plane as default, so you wont crash immediately. The suggested trick should indeed work. Tuomas Link to comment Share on other sites More sharing options...
cvigo Posted December 9, 2003 Report Share Posted December 9, 2003 This is a well known problem, in FS2002 and FS9. Just hit F1 before exiting slew mode and you won't be rocketed... Link to comment Share on other sites More sharing options...
Ron Henderson Posted May 5, 2020 Report Share Posted May 5, 2020 None of these worked Link to comment Share on other sites More sharing options...
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