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Geniraal

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Posts posted by Geniraal

  1. I can't click on start I am running in admin mode and here is the log file the attacment don't want to work

     

    Initialize engine version: 5.3.5f1 (960ebf59018a)
    GfxDevice: creating device client; threaded=1
    Direct3D:
        Version:  Direct3D 11.0 [level 11.0]
        Renderer: NVIDIA GeForce GT 750M (ID=0xfe4)
        Vendor:   NVIDIA
        VRAM:     1991 MB
    Begin MonoManager ReloadAssembly
    Platform assembly: C:\Program Files (x86)\FeelThere\Tower 3D\tower3d_Data\Managed\UnityEngine.dll (this message is harmless)
    Loading C:\Program Files (x86)\FeelThere\Tower 3D\tower3d_Data\Managed\UnityEngine.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\FeelThere\Tower 3D\tower3d_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
    Loading C:\Program Files (x86)\FeelThere\Tower 3D\tower3d_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\FeelThere\Tower 3D\tower3d_Data\Managed\Assembly-CSharp.dll (this message is harmless)
    Loading C:\Program Files (x86)\FeelThere\Tower 3D\tower3d_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\FeelThere\Tower 3D\tower3d_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
    Loading C:\Program Files (x86)\FeelThere\Tower 3D\tower3d_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\FeelThere\Tower 3D\tower3d_Data\Managed\UnityEngine.UI.dll (this message is harmless)
    Loading C:\Program Files (x86)\FeelThere\Tower 3D\tower3d_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\FeelThere\Tower 3D\tower3d_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
    Loading C:\Program Files (x86)\FeelThere\Tower 3D\tower3d_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\FeelThere\Tower 3D\tower3d_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
    Loading C:\Program Files (x86)\FeelThere\Tower 3D\tower3d_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\FeelThere\Tower 3D\tower3d_Data\Managed\UnityEngine.UI.dll (this message is harmless)
    Loading C:\Program Files (x86)\FeelThere\Tower 3D\tower3d_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
    - Completed reload, in  0.072 seconds
    Platform assembly: C:\Program Files (x86)\FeelThere\Tower 3D\tower3d_Data\Managed\System.Core.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\FeelThere\Tower 3D\tower3d_Data\Managed\System.dll (this message is harmless)
    <RI> Initializing input.

    <RI> Input initialized.

    desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
    <RI> Initialized touch support.

    UnloadTime: 1.078968 ms
    Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
    Setting up 2 worker threads for Enlighten.
      Thread -> id: 1554 -> priority: 1
      Thread -> id: e68 -> priority: 1
    STEAM: AnotherInstance!
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UnloadTime: 3.696633 ms
    readed prefs: multimonitor=False fullscreen=False vsync=False
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Monitors found: 1
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


    Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 458.
    Total: 0.225373 ms (FindLiveObjects: 0.042765 ms CreateObjectMapping: 0.038061 ms MarkObjects: 0.132144 ms  DeleteObjects: 0.011546 ms)

    Load monitor settings: 1366x768
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 459.
    Total: 0.168922 ms (FindLiveObjects: 0.031646 ms CreateObjectMapping: 0.022665 ms MarkObjects: 0.110762 ms  DeleteObjects: 0.002565 ms)

    Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
    UnloadTime: 0.244617 ms
    Menu Airport Awake
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    OnEnable!!!!!
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Runways found: 18
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    OnEnable!!!!!
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Runways found: 18
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


    Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1973.
    Total: 1.403557 ms (FindLiveObjects: 0.112045 ms CreateObjectMapping: 0.046614 ms MarkObjects: 1.237200 ms  DeleteObjects: 0.007270 ms)

    BUILD VERSION: v1.0.148.981ns
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Failed to load 'C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll' with error 'The specified module could not be found.
    '.
     
    (Filename:  Line: 117)

    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Failed to load 'C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll' with error 'The specified module could not be found.
    '.
     
    (Filename:  Line: 117)

    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    DllNotFoundException: C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
      at (wrapper managed-to-native) MMT.MobileMovieTexture:CreateContext ()
      at MMT.MobileMovieTexture.Start () [0x00000] in <filename unknown>:0
     
    (Filename:  Line: -1)

    Failed to load 'C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll' with error 'The specified module could not be found.
    '.
     
    (Filename:  Line: 117)

    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Failed to load 'C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll' with error 'The specified module could not be found.
    '.
     
    (Filename:  Line: 117)

    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Failed to load 'C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll' with error 'The specified module could not be found.
    '.
     
    (Filename:  Line: 117)

    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Failed to load 'C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll' with error 'The specified module could not be found.
    '.
     
    (Filename:  Line: 117)

    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Failed to load 'C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll' with error 'The specified module could not be found.
    '.
     
    (Filename:  Line: 117)

    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Failed to load 'C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll' with error 'The specified module could not be found.
    '.
     
    (Filename:  Line: 117)

    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Failed to load 'C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll' with error 'The specified module could not be found.
    '.
     
    (Filename:  Line: 117)

    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    DllNotFoundException: C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
      at (wrapper managed-to-native) MMT.MobileMovieTexture:CloseStream (intptr)
      at MMT.MobileMovieTexture.Stop () [0x00000] in <filename unknown>:0
      at Menu_Airport.PlayGame () [0x00000] in <filename unknown>:0
      at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
      at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
      at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
      at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
      at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
      at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
      at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
      at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
    UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
    UnityEngine.DebugLogHandler:LogException(Exception, Object)
    UnityEngine.Logger:LogException(Exception, Object)
    UnityEngine.Debug:LogException(Exception)
    UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
    UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
    UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
    UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
    UnityEngine.EventSystems.StandaloneInputModule:Process()
    UnityEngine.EventSystems.EventSystem:Update()
     
    (Filename:  Line: -1)

    DllNotFoundException: C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
      at (wrapper managed-to-native) MMT.MobileMovieTexture:CloseStream (intptr)
      at MMT.MobileMovieTexture.Stop () [0x00000] in <filename unknown>:0
      at Menu_Airport.PlayGame () [0x00000] in <filename unknown>:0
      at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
      at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
      at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
      at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
      at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
      at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
      at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
      at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
    UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
    UnityEngine.DebugLogHandler:LogException(Exception, Object)
    UnityEngine.Logger:LogException(Exception, Object)
    UnityEngine.Debug:LogException(Exception)
    UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
    UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
    UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
    UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
    UnityEngine.EventSystems.StandaloneInputModule:Process()
    UnityEngine.EventSystems.EventSystem:Update()
     
    (Filename:  Line: -1)

    DllNotFoundException: C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
      at (wrapper managed-to-native) MMT.MobileMovieTexture:CloseStream (intptr)
      at MMT.MobileMovieTexture.Stop () [0x00000] in <filename unknown>:0
      at Menu_Airport.PlayGame () [0x00000] in <filename unknown>:0
      at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
      at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
      at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
      at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
      at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
      at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
      at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
      at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
    UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
    UnityEngine.DebugLogHandler:LogException(Exception, Object)
    UnityEngine.Logger:LogException(Exception, Object)
    UnityEngine.Debug:LogException(Exception)
    UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
    UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
    UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
    UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
    UnityEngine.EventSystems.StandaloneInputModule:Process()
    UnityEngine.EventSystems.EventSystem:Update()
     
    (Filename:  Line: -1)

    DllNotFoundException: C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
      at (wrapper managed-to-native) MMT.MobileMovieTexture:CloseStream (intptr)
      at MMT.MobileMovieTexture.Stop () [0x00000] in <filename unknown>:0
      at Menu_Airport.PlayGame () [0x00000] in <filename unknown>:0
      at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
      at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
      at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
      at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
      at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
      at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
      at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
      at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
    UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
    UnityEngine.DebugLogHandler:LogException(Exception, Object)
    UnityEngine.Logger:LogException(Exception, Object)
    UnityEngine.Debug:LogException(Exception)
    UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
    UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
    UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
    UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
    UnityEngine.EventSystems.StandaloneInputModule:Process()
    UnityEngine.EventSystems.EventSystem:Update()
     
    (Filename:  Line: -1)

    DllNotFoundException: C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
      at (wrapper managed-to-native) MMT.MobileMovieTexture:CloseStream (intptr)
      at MMT.MobileMovieTexture.Stop () [0x00000] in <filename unknown>:0
      at Menu_Airport.PlayGame () [0x00000] in <filename unknown>:0
      at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
      at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
      at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
      at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
      at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
      at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
      at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
      at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
    UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
    UnityEngine.DebugLogHandler:LogException(Exception, Object)
    UnityEngine.Logger:LogException(Exception, Object)
    UnityEngine.Debug:LogException(Exception)
    UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
    UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
    UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
    UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
    UnityEngine.EventSystems.StandaloneInputModule:Process()
    UnityEngine.EventSystems.EventSystem:Update()
     
    (Filename:  Line: -1)

    DllNotFoundException: C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
      at (wrapper managed-to-native) MMT.MobileMovieTexture:CloseStream (intptr)
      at MMT.MobileMovieTexture.Stop () [0x00000] in <filename unknown>:0
      at Menu_Airport.PlayGame () [0x00000] in <filename unknown>:0
      at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
      at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
      at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
      at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
      at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
      at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
      at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
      at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
    UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
    UnityEngine.DebugLogHandler:LogException(Exception, Object)
    UnityEngine.Logger:LogException(Exception, Object)
    UnityEngine.Debug:LogException(Exception)
    UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
    UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
    UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
    UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
    UnityEngine.EventSystems.StandaloneInputModule:Process()
    UnityEngine.EventSystems.EventSystem:Update()
     
    (Filename:  Line: -1)

    DllNotFoundException: C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
      at (wrapper managed-to-native) MMT.MobileMovieTexture:CloseStream (intptr)
      at MMT.MobileMovieTexture.Stop () [0x00000] in <filename unknown>:0
      at Menu_Airport.PlayGame () [0x00000] in <filename unknown>:0
      at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
      at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
      at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
      at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
      at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
      at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
      at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
      at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
    UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
    UnityEngine.DebugLogHandler:LogException(Exception, Object)
    UnityEngine.Logger:LogException(Exception, Object)
    UnityEngine.Debug:LogException(Exception)
    UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
    UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
    UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
    UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
    UnityEngine.EventSystems.StandaloneInputModule:Process()
    UnityEngine.EventSystems.EventSystem:Update()
     
    (Filename:  Line: -1)

    DllNotFoundException: C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
      at (wrapper managed-to-native) MMT.MobileMovieTexture:CloseStream (intptr)
      at MMT.MobileMovieTexture.Stop () [0x00000] in <filename unknown>:0
      at Menu_Airport.PlayGame () [0x00000] in <filename unknown>:0
      at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
      at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
      at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
      at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
      at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
      at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
      at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
      at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
    UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
    UnityEngine.DebugLogHandler:LogException(Exception, Object)
    UnityEngine.Logger:LogException(Exception, Object)
    UnityEngine.Debug:LogException(Exception)
    UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
    UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
    UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
    UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
    UnityEngine.EventSystems.StandaloneInputModule:Process()
    UnityEngine.EventSystems.EventSystem:Update()
     
    (Filename:  Line: -1)

    DllNotFoundException: C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
      at (wrapper managed-to-native) MMT.MobileMovieTexture:CloseStream (intptr)
      at MMT.MobileMovieTexture.Stop () [0x00000] in <filename unknown>:0
      at Menu_Airport.PlayGame () [0x00000] in <filename unknown>:0
      at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
      at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
      at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
      at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
      at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
      at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
      at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
      at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
    UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
    UnityEngine.DebugLogHandler:LogException(Exception, Object)
    UnityEngine.Logger:LogException(Exception, Object)
    UnityEngine.Debug:LogException(Exception)
    UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
    UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
    UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
    UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
    UnityEngine.EventSystems.StandaloneInputModule:Process()
    UnityEngine.EventSystems.EventSystem:Update()
     
    (Filename:  Line: -1)

    DllNotFoundException: C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
      at (wrapper managed-to-native) MMT.MobileMovieTexture:CloseStream (intptr)
      at MMT.MobileMovieTexture.Stop () [0x00000] in <filename unknown>:0
      at Menu_Airport.PlayGame () [0x00000] in <filename unknown>:0
      at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
      at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
      at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
      at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
      at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
      at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
      at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
      at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
    UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
    UnityEngine.DebugLogHandler:LogException(Exception, Object)
    UnityEngine.Logger:LogException(Exception, Object)
    UnityEngine.Debug:LogException(Exception)
    UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
    UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
    UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
    UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
    UnityEngine.EventSystems.StandaloneInputModule:Process()
    UnityEngine.EventSystems.EventSystem:Update()
     
    (Filename:  Line: -1)

    DllNotFoundException: C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
      at (wrapper managed-to-native) MMT.MobileMovieTexture:CloseStream (intptr)
      at MMT.MobileMovieTexture.Stop () [0x00000] in <filename unknown>:0
      at Menu_Airport.PlayGame () [0x00000] in <filename unknown>:0
      at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
      at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
      at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
      at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
      at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
      at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
      at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
      at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
    UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
    UnityEngine.DebugLogHandler:LogException(Exception, Object)
    UnityEngine.Logger:LogException(Exception, Object)
    UnityEngine.Debug:LogException(Exception)
    UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
    UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
    UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
    UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
    UnityEngine.EventSystems.StandaloneInputModule:Process()
    UnityEngine.EventSystems.EventSystem:Update()
     
    (Filename:  Line: -1)

    Failed to load 'C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll' with error 'The specified module could not be found.
    '.
     
    (Filename:  Line: 117)

    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Failed to load 'C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll' with error 'The specified module could not be found.
    '.
     
    (Filename:  Line: 117)

    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
    DllNotFoundException: C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll
      at (wrapper managed-to-native) MMT.MobileMovieTexture:DestroyContext (intptr)
      at MMT.MobileMovieTexture.OnDestroy () [0x00000] in <filename unknown>:0
     
    (Filename:  Line: -1)

     

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