Just adding to the mystery of toe-brakes, I fail to understand why the parking brakes seem to work, whereas toe-brakes do not.
And how is it that known 3rd party add-ons, which employ the brakes via SimConnect, do work without ANY changes, but FSUIPC does not, even if it is supposedly also does that by using SimConnect.
Furthermore, if John doesn't mind it, I'd have a remark on "policy".
John has repeatedly declared that he was reluctant to deal with problems during the long beta period of SU-10, although many users had already reported similar problems.
The LONG beta period was a good opportunity to find out, if the Asobo changes were INTENTIONAL or were simply BUGS.
Now it suddenly turns out that the changes are intentional, but John has not paid any attention to this over the long beta period, which lasted almost THREE MONTHS.
It is not a good practice to wait for the release version and THEN trying to find out that there are changes, changes that touch the very basic functionality - like brakes.
Now our sims, home cockpits, setups, whatever, are simply unusable due to the delay of dealing with intentional changes, that is a tiny bit unacceptable from the users point of view.
Betas are released to deal with changes BEFORE the release and that is exactly what other 3rd party developers did, and that is what the single FSUIPC developing "team" should have done.
It is way too late trying to find out solutions, now, when due to the MS policy, there is no way to turn back to the previous version, a version that everything worked fine in this regard.
Just my 2 cents, but FSUIPC7 is a popular and very useful add-on, thus it would have deserved more attention if after the release our basic functionalities remained the same, or rather we need enter another wait-cycle, when possible solutions are experimented out.
It was nothing else but a waste of time, for both parties involved. Spe3cially so, that half of the millions of MSFS users have already used the free beta for long periods.
regards