unpung
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Posts posted by unpung
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Hi Pete,
Thank you for your reply,
For your question, my device didn't send any value when I released it. It always send the current position that stored in my hardware internal memory.
As you said, the HID report might give some value that out of range. So I tried to change the range from 0 to 35999, it didn't work. I also tried the value from 0 to 65536 (as suggested in Pelle's FS-Interrogate) and again didn't work.
I was sure that the HAT switch work as a common game controller since it showed the correct position when I looked in the Windows' Game Controller property. I think what happen is FS didn't get the RAW value from my joystick, it might translate the absolute value into something else. Is it possible that FS doesn't support the RAW value from POV? (it support only RAW value from Axis controls)
I've read your helpful document on FS controller and you suggested that POV can be used to set HEADING_BUG_SET by setting Axis 6. Have you tried that on any joystick before?
Thank you again,
Ake.
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Hi,
I made my own joystick with hat switch (USB HID device). The HAT switch has a 360 positions. I'm trying to assign this HAT switch for heading angle (0 to 359 degrees) in FS9 by add this line on fs9.cfg
POV_MOVE_EVENT_00=HEADING_BUG_SET
But it didn't work, the heading always reset to 360 when I turn the HAT switch. Is it possible to assign the absolute value from the joystick to FS?
Could anyone tell me how to do this?
thanks.
HAT switch assignment
in FSUIPC Support Pete Dowson Modules
Posted
That's all right, Pete. I know it a time consuming task to get FSUIPC to support this new control. I'll continue trying and will let you know what happen next. If I get something useful, I'd like to share it with you.
Thanks,
Ake.