Burnhaven
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Posts posted by Burnhaven
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Just point me to the correct post or FAQ. Although I've owned FSUIPC7 for a number of months and it launches with MSFS, I haven't used it to map controls. I managed to set up aircraft such as the Kodiak and DC-6 using the built-in MSFS control module, for my Logitech Extreme 3D joystick. Doesn't look like that is going to be adequate for this 737. Presets ? Or just read the FSUIPC7 manual first?
Casual flyer so not investing in yokes, rudder pedals etc anytime soon. -
thanks John.
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Where is the documentation on all of those features?
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My copy is registered and paid for. I was going to say it appears that in the batch file that launches msfs, FSUIPC7 is not launched. ( commented out) But then I noticed that after MSFS loads, the icon and options show up in the system tray. Somehow I missed that.
:: wait for MSFS to start (2mins)
::timeout /t %delay% /nobreak > NUL:: start FSUIPC7
::start "" "D:\Utilities\FSUIPC\FSUIPC7.exe" -
I'm not having any trouble with FSUIP7. It launches MSFS 2020 on PC ( via Steam) and the ACARS program for my virtual airline works with it. But I was told it would allow better joystick mapping than what I've done inside MSFS ( which recognized my Logitech 3D Pro ). Is the enhanced mapping something for the future/ in development? If there are "additional tabs" that should show up somewhere, I'm not seeing them.
Proportional braking with simple joystick trigger
in FSUIPC Support Pete Dowson Modules
Posted
I bought FSUIPC last year but found that for the minimalist gear I use, I didn't need it. Now I've run into a couple of aircraft in MSFS ( Corsair and Kitfox) that are very prone to going on their nose during braking below 10 knots on the ground. One approach mentioned to me was where the trigger would still only have the choice of no brakes or max brakes, but would fire the trigger every few milliseconds instead of constantly. Is that something FSUIPC can do?