I'm trying to figure out how to possibly set up axis bindings (likely via the INI file) so that my left foot brake axis controls the rudder axis from -16k to 0, and the right foot brake axis controls the rudder axis from 0 to 16k. Is it possible to map the controls in this way? My dad prefers to use these brake axes for controlling the rudder, and Id like to bind it via FSUIPC so that I don't have to switch control profiles for him to load up and play. In-game it is possible to set Rudder Left Axis and Rudder Right Axis, thereby allowing him the control he seeks. I'd like to do the same thing but via FSUIPC so that it automatically loads the correct controls for his planes and liveries. Thanks!