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baman

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Posts posted by baman

  1. Hi Pete,

    Thanks for your quick reply.

    So, if the information is programmatically available other than through that user facility, how do I access it or is that something only a developer can do?

    Sorry about the two instances of FSUIPC comment (relying on a failing memory), the manual says one can use multiple FSUIPC.ini files. So I was wondering of this would be a work around?

    My regards

    Dave

  2. Hello Pete,

    I am a registered user of FSUIPC.

    I realise before I ask my question that this is not a problem caused by FSUIPC and that therefore there is no onus whatsoever on you to advise, but I am hopeful........

    I use AIBlast, a programme that provides realistic AI sounds, spool up, reveresers etc. To this end it works very well. However the support offered by the developer is shockingly poor. I have tried to post on their forum but cannot even register!

    AiBlast alters the TCASid within FSUIPC.ini from TCASidFlight to TCASidType+. This change means that airline callsigns being announced by PFE (excellent programme) do not work as PFE requires TCASid=Flight to be set. I believe this also affects Radar Contact users too.

    Is there a way of setting the ini file to allow both TCASid=Flight & TCASid=Type+ to be used? Or maybe some other work around?

    I did try and read the Advanced Users Guide to FSUIPC but have to say, not having any software writing knowledge or skill, it was above my head. I did note however that one can run two instances fo FSUIPC (again couldn't understand the instructions on how to do this), do you think setting this up might help?

    Sorry if these are a numpty questions.

    Thanks

    My regards

    Dave

  3. Hi again,

    Here is a cut and pasted copy of the response from the GE Pro forum, where I also posted the same question:

    "If you run GE Pro after having installed FScene it will simply replace the textures, rather than modifying/"working its magic" on the FScene textures.

    It is possible that a few FScene textures will remain, and may look out of place, so you may be best to restore the default textures before installing the selected GE Pro set".

    Hope this helps.

    Dave

  4. Hello,

    I have searched the forums for an answer to my question but cannot see it has been asked before, apologies if it has.

    I use Ground Environment Pro linked to Active Sky, as well as Ultimate Terrain Europe. I note from a previous thread that UTE should work well with FScene.

    My question is; if I replace the FS9 textures with the superior FScene textures and THEN make texture sets with GE Pro, am I right in thinking that GE Pro should then work its magic on the FScene textures?

    Also, do you think there is any implication for autogen? GE Pro cliams to adjust Autogen so trees/buildings are not in roads & lakes etc.

    Thanks in advance for your help.

    Dave

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