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dabu

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  1. Peter Thank you for answering so quickly. I am going to have a look at the Lua plug-in and try to figure out how it works. Let you know if I need additonal help. Daniel
  2. Hi Pete I would like to use the function of offset 55F0 in PM-Software, which is used to dimm the displays (bit from 0 til 5). I was wondering If it is possible to assign this function via FSUPIC to an axis. But I am not sure how. First of all I am puzzled since the size of the offset is 6 - I assume this means 6 bytes which would be 48bits? So it is not a word or Dword offset.....double floats seems to be wrong as well...... The next question how would I have to handle the value which is 0 through 100 (100 bright display, 1 dark, 0 inop). with a poti the range wolud be from -16381 up to 16381 (or something like this I don't have the exact numbers in mind). See I am not a big programmer - I thought there might be a possibility to assign the function via the fsupic interface, but I am not sure..... Any solution? Daniel
  3. Hi Pete Well, I used excatly the parameters I was supposed to. This afternoon I have the problem solved. I dont' know why but for some reason there was something wrong with the expanded mode of PM-Software. All of a sudden I had options to select the different displays within the software - and guess what the parameters with FSUPIC work just fine. Thanks again for your time. Daniel Bützberger, Switzerland
  4. Hi Pete Thank you for answering my last question so quickly. :) . But I still have a question regarding switching Panels (upper DU's). I am using a rotary switch which is connected to a joystick card with the possibility of 32 buttons/switches. In the button/switch tab of FSUPIC I am using PM GC (Param). With the engine display it works well (parameters 30 and upper according Offset list). Now it says that on Captain side parameter 600 and key postiton can be used - as I understand this would mean parameter 600, 601 and so on. It also says that F6 expanded mode must be used in the PM software. Well I am using the expanded mode but with the mentioned parameters nothing happens at all, if I am using parameter 10, 11 for instance it works - but with these parameters I can't display all necessary opitons. What I am missing here? Daniel Bützberger, Switzerland
  5. Hi Pete Usually I try to read the manual before asking for help - but even with the user guide and the SDK documentation I am confused. So I am asking you for help. In the FSUPIC moudle tab 'button and switches' you can assign controls. Now there is the possibility to write offsets directly into the module without opening the ini-file. Now my question: I would like to switch the displays of the lower EICAS with a rotary switch. So I understand according the Offset-list of Project magenta the offset is: x04F4 the size is 2 bytes therefore I am using offset word... so good so far but now I have the problem: With the offset x04F4 I am selecting the Glasscockpit ND Modes. But to specify the diffrent displays they have an extra number so the EICAS displays have the number 30 - 39. Now my question is where do I have to place this number? So when turning the rotary switch the right display appears? Or is it not that easy? And I have to modify the ini-file? For me this is not easy because I do not have any skills with programming at all. I already tried some things for some reason I had in the field 'parameters' all of a sudden x0086 and x0087 etc. which specified EICAS pages but I have no clou where this numbers come from and why it works. Daniel, Switzerland
  6. Hi Pete Thank you so much for answering so quickly. You helped me out here. Thanks again. Daniel
  7. Hi Pete I have a question; I couldn't find the Answer in the forum. I started to build my home cockpit (Boeing 737 NG). I am building the flight controls myself. I have a joystick card which recognizes 6 axes. For the aileron I am using two potentiometers (FO and Captain Side). This means I am using two axes for the same function. Is it possible to assign with the FSUPIC-Module the same function twice (two axes on one joystick-card)? Or is it only possible if the two axes are on separate cards (recognized as two joysticks)? The input would go directly over FSUPIC (deleting axes in FS2004). Thanks for answering. Daniel from Switzerland
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