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texxasal

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Posts posted by texxasal

  1. Sir,

    Please excuse my total lack of experience with this program but I'm an airplane guy and not terribly literate when it comes to software internals. I'll try to outline what the objective is.

    The VRS Superbug performs some functions via switches thrown in the VC that I would like to program into my Thrustmaster Warthog controller. I believe it is possible to capture what is being sent when the switch is thrown and turn that into a "keyboard command" that I can then program into the Warthog controller.

    My questions are thus:

    1. Can FSUIPC capture and log the "output" of switches being operated in the airplane? And if so, how do I go about getting the information captured?

    2. Can I then set up an "aircraft specific" profile withing FSUIPC that will translate those switches into keyboard command presses so I can use them in the Warthog controller?

    I am told the superbug uses LVAR's for the functions I am trying to convert to keyboard commands, but I am totally ignorant about how to work with LVAR's.

    Thanks very much for your wonderful product. I hate to think of what Flight Sim would be without it.

    Al Rosenberg

    San Antonio, Tx

  2. 1. FSX Gold

    2. FSUIPC / WideFS version used

    3. FS Commander and Database Manager version used 8.6

    4. Aerosoft version or download version from our website Aerosoft Version, I think

    5. Operating System (Windows 7 32/64, Vista32/64, XP, 2000) Windows 7 Professional

    I would like to change the displayed data for aircraft (either AI or Multiplayer) on the Map. Currently it displays the data from the ATC_Airline field of the FSConfig file. I would like to display the ATC_ID field as the aircraft identifier on the map, thereby making it much easier to distinguish aircraft using this tool.

    Any suggestions as to how to accomplish this task will be greatly appreciated.

    Thanks for your time

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