
Joao Paz
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Posts posted by Joao Paz
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Hi there,
Awsome boat this latest screenshot! I vote for it too :wink: !
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Thanks Pieter,
I opened a new thread with that info, so it could be on post #1. Now let's see what happens :)
http://forums.simflight.com/viewtopic.p082#283082
Best!
Joao
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I wrote this post in the middle of another thread, all with input from the forum users, and people started saying it should be made sticky or added to the knowledge database.
I can't do that, but at least here it is on top of a new thread. I'll keep updating it with everyone's input and tidbits I gather here and there. If you can make it sticky or moved to a more useful place be my guest :D
Hello everyone,First off, thanks for all the replies! Here's a list I compiled and researched after what you told me; hope it can be useful in some way. If there's any interest and more replies come along I will keep this list updated.
Off all the packs listed, Blender, 3D Canvas and AC3D seem that may do the all in one trick at affordable prices (or totally free as Blender).
Ok, here goes...!
3D tools
Autodesk 3ds MAX
Has a free 30-day trial download but with prices at $3500 this is just a curiosity!
http://usa.autodesk.com/adsk/servlet/ineID=123112
LightWave 3D
Exports to 3DS, DXF, OBJ, VRML; I suppose it's payware but didn't find a price tag
GMAX
Discontinued by Autodesk; support and downloads still available at
http://www.turbosquid.com/gmax
Exports to .x with MDL Commander by Doc Moriarity. Gmax creates the .x file first as it begins to generate the MDL file. The MDL Commander captures the x file before it gets lost in the process. Get it at...
http://hometown.aol.de/_ht_a/docmoriartindex.html
Wings3D
No animation support on current version (still in development, has yet to reach v1.0)
Exports to Nendo (NDO), 3D Studio (3DS), Wavefront (OBJ), VRML (WRL), Renderware (RWX), FBX (on Windows and Mac OS X), Yafray, Toxic.
Blender
Export formats via script use http://blender.org/cms/Import___Export.5.0.html
namely to http://projects.blender.org/projects/directxexporter/
http://blender.org/cms/Home.2.0.html
3D Canvas
Exports directly to .X (and to .mdl)
3D Canvas > Free
3D Canvas Plus > $34.95 US
3D Canvas Pro > $69.95 US
Carrara
http://www.metacreations.com/products/carrara/
Truespace
Has free demos for download
v6.5 Specs (converts to .x) http://www.caligari.com/products/trueSpcification
http://www.caligari.com/store/trueSpaceTtrueSpace
FREE!ship
Features (no .x format conversion) http://freeship.sourceforge.net/features.html
http://www.freeship.org/index.html
Anim8or
Exports to .3ds
AC3D
Price for personal license $59.95
Supports .3ds and .x among others
http://www.ac3d.org/pages/features
Metasequoia
Various formats to import and export, for example, DXF, LWO, 3DS, COB, OBJ, and so on.
http://www21.ocn.ne.jp/~mizno/main_e.html
Milkshape
Handles DirectX 8.0
http://www.swissquake.ch/chumbalum-soft/ms3d/
FSDS2
From Abacus Publishing; mainly for Flight Simulator and scenery
http://www.abacuspub.com/fsds2/
Other tools
LithUnwrap, replaced by
Ultimate Unwrap3D
Works with the following file formats http://www.unwrap3d.com/formats.aspx
Deep Exploration
http://www.righthemisphere.com/products/dexp/index.htm
Conv3ds
converter 3ds to X file by Microsoft
http://www.hangsim.com/vs/download.php
MDL Commander
By Doc Moriarity. Gmax creates the .x file first as it begins to generate the MDL file. The MDL Commander captures the x file before it gets lost in the process. Get it at...
http://hometown.aol.de/_ht_a/docmoriartindex.html
Tattoo
Can handle .B3D (Native Blitz3D Format), .X (DirectX Format - V7 or earlier), .3DS (Exported 3D Studio Max), .LWO (LightWave3D Object), .OBJ (Alias Object File)
http://www.terabit.nildram.co.uk/tattoo/
FragMOTION
Supports DirectX .x among others
Essential tools at David H Smith site
http://www.davidhsmith.net/Essential_Tools.htm
VS Developers' Setups
* GMAX for modeling + LithUnwrap for mapping + 3D Exploration for smoothing and exporting .3ds to .X converter
* GMAX + MDL Commander (to convert to .x)
* FSDS2 saving as a .mdl + Deep Exploration (with the CVA pluggin) to convert to .x or .3ds
* Wings 3D + Ultimate Unwrap
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Exactly one and four threads (currently) above yours :D
3D Programs
http://forums.simflight.com/viewtopic.php?t=46121
or
http://forums.simflight.com/viewtopic.php?t=46405
Tutorial
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I tried VS last night on my wife's laptop.... :shock: :shock: :shock:
Resolution was 1280 * 800 and I was getting 30fps on the low end and 60fps on the upper end :shock: :shock: :shock: The screen with this wide resolution made it all even more beautiful! top notch image and performance...
...now what am I gonna do with my "state of the art" PC? :cry: :wink:
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I think a lot of keyboard shortcuts are gone now. You can lock/unluck them still through the sails interface screen.
Pieter thanks, I see it now. But do you press them to lock or to release? It always says free :oops:
RBauer, rgr that on the new G(raphics) U(ser) I(interface) :D Visually I liked all the previous ones better though the functionality of this one, with the tab separators, is much better now.
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SabreHawk,
The night environment is definitely one of the most amazing things I always noticed on VS. Haven't tried it much lately since 2.0, though... When I started playing with the VS demos, back in version 5 - I still have that demo, btw :D - I think I was almost always driving boats at night!
...perhaps, perhaps Ilan could add a slider to options menu to control the sky luminosity, just like he did to the ocean brightness and colors! What do you think? :)
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Hi Sailorjohn,
So welcome!!!
Just wanted to say that this was a great reply and a great story, too 8)
Joao
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Hi Alan,
I'm running a Sparkle GeForce FX 5600 Ultra 256 Megs. That's was quite a cheap card and the result was that after some time I had to replace the cooling fan for a universal kit (for those tunning things) that really improved the overal performance of the card.
I have Windows XP Pro SP2 running on a Pentium IV, 2.66 Ghz, 512 RAM; On my NVidia control panel I have the settings for a 1024 x 768 res at 75 Hz refresh rate, color quality to 32 bit, performance to "Image Quality".
When I run Flight Simulator I switch the antialiasing settings and the anisotropic filtering to "Application controlled" as FS can handle those internally, and when running VS I set both parameters to 4x each, as they DO really improve image quality! VS does not seem to have any switches to control antialiasing and anisotropic filtering internally.
About 128/256 cards: As much as I know those should be matched to the rest of the PC configuration. As in, if you're running a low end PC, a 256 card will increase even more the load on the CPU and so you will actually get a better performance with a 128. I didn't know this when I bought my system :roll:
I guess we should also turn into the equation the Harddisk access speeds, but I don't have my numbers right now.....
What I'm trying to say is, the key is in the balance of all the components and not that much on a single piece of hardware alone.
I just compared the Gipsy Moth again to the default Sailboat:
BEST SPEED > ANTIALIASING ANISOTROPIC OFF / ON
Gipsy Moth > 32 / 25
Sailboat > 32 / 32
BEST QUALITY / ANTIALIASING ANISOTROPIC OFF / ON
Gipsy Moth > 17 / 15
Sailboat > 25 / 19
Odd numbers, but that's what I'm getting :)
To cut it short, my Gipsy Moth Lite runs from 15 to 32 fps.
Hope it helps!
:roll:
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I was just checking a manual I printed from VS 6.5 and was wondering...
What happened to the Lock Main/Jib keyboard shortcuts? Don't we lock'em anymore? :D
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Thanks for the replies guys :D
No, it's not my intention to mess with VS, only ensure that everything is running according to the plan!
Best!
Joao
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Although my GPS does seem to look differently, I don't see a time on there either. See screenshot.
Hi Pieter, I believe that's a function of the NAV button. Click it 4 or 5 times until the time display comes up.
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I guess this was my first complete sail trip. Many more to come, hopefully! 8) I'm already anticipating the next one in Alan Winter's Gipsy Moth! :wink:
And how about you Ladies and Gents? Would love to hear some reports from you much more experienced sailors!
Hope you like the pics!
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Alan, fantastic work!
I'm counting the days already... and then I think I will program a looong trip with her 8-)
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Ahem, really does anybody else not have the time showing in the GPS?
No time on the GPS here, too...
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Here's a copy of my Logfile.txt
------------------------------------------------Adapter is NVIDIA GeForce FX 5600
Adapter Max texture size = 4096
Adapter Max textures = 8
Adapter Max stages = 8
Adapter Can do A1R5G5B5
Adapter Can do A8R8G8B8
Adapter Can do A4R4G4B4
Adapter Can do V8U8
Adapter Can do L6V5U5
Adapter Can do L8V8U8
Adapter Can do D24X8
Adapter Can do VertexFog
Adapter Can do TableFog
Adapter Can do BumpMaps
Adapter Can do Shaders
------------------------------------------------
Failed to load instruments\wheel_1\dial.x
Failed to load instruments\autop_light\dial.x
Failed to load instruments\autos_light\dial.x
Failed to load instruments\anchor_light\dial.x
Failed to load instruments\bridge_light\dial.x
Failed to load instruments\dive_light\dial.x
Failed to load instruments\neut_light\dial.x
Failed to load instruments\rise_light\dial.x
Failed to load panels\panel_92323\panel.x
Failed to load instruments\sailb_gmoth\needle0.x
Failed to load instruments\sailb_gmoth\needle2.x
Failed to load instruments\sailb_gmoth2\needle0.x
Failed to load instruments\sailb_gmoth2\needle2.x
Failed to load instruments\depth_gmoth2\dial.x
Failed to load drag.wav
Failed to load panels\panel_12\panel.x
Failed to load instruments\lockb_1\dial.x
Failed to load instruments\locks_1\dial.x
Failed to load instruments\bridge_light\dial.x
Failed to load drag.wav
Failed to load panels\panel_12\panel.x
Failed to load instruments\lockb_1\dial.x
Failed to load instruments\locks_1\dial.x
Failed to load instruments\bridge_light\dial.x
Failed to load drag.wav
About all those "failed to load" messages I think that I'm missing some files at those particular locations; for instance I have loads of dial.x files but not at these particular folders. So my questions are...
Is dial.x always the same file? May I copy it into the mentioned folders? The drag.wav I don't have, though :? Anyone having the same messages?
Thanks a bunch!
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Here's the site I use to check the various timezones/daylight saving status.
And a specialized one where we learn, among other stuff, the proper spelling, lol
http://webexhibits.org/daylightsaving/b.html
As for the "Set time to Now" button, it simply replicates your PC clock data so if you are currently observing DS it will load it into VS. Now, as Charlotte said, the program won't check where you actually have placed your boat. So you will have *your* time wether you're sailing the Artic Circle or the Equator :) But that is kinda cool, too.
http://www.goals.com/sailscin/dateline.htm
http://www.vistech.net/users/rsturge/dateline.html
http://aa.usno.navy.mil/faq/docs/intern_date.html
And here's one of my favorites 8)
Looking into tomorrow!
This....
http://en.wikipedia.org/wiki/Diomede_Islands
and this....
ALASKA RUSSIAN TIME CHANGETravel across the International Dateline from Nome, Alaska to Chukotka Region, Russia and set your watch 21 hours ahead!
Bering Air passengers lose a day when they cross the International Dateline going over, and gain a day when they come back. For example, 10 a.m., May 1 in Nome, is 7 a.m. May 2, in Provideniya.
When you communicate with Russians about your travel plans, remember to specify which country's times and dates you mean.
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So here you go Alan :) !
...that one and 3 new I added along the same lines. They're 1024*768 and I saved them to .bmp to avoid the .jpg compression. You do what you want with them.
Their .jpg versions ...
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Panama Canal http://video.google.com/videoplay?docid6564826702
worth a look...1 week compressed into 11 minutes.
Thanks, Spindrift
Very cool video!
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Alan, as Chaplin said...
"Use it only for what you wish"the screenshot :D I think I still have a 800*600 version if you want it.
As for VS, it has a lot of things that would turn it into a mainstream program. Not sure if we wouldn't feel some nostalgia afterwards :wink: BUT, all the best to VS and this wonderful Gipsy Moth! I'm still a rookie sailor - is there any word for a rookie sailor? :twisted: - and to be learning in the Moth is a thrill.
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Thanks Rivnut,
That's another option for Gmax, great! I've updated the list with your info on several places. 8)
(If any mod finds it useful I may edit/copy/paste the list to a new thread to be made sticky, as suggested.)
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And thanks again for the extra info guys!
TLAM I added the link to the list ;)
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Hello Alan, Congratulations!
Both Virtual Sailor and the Gispy Moth are impressive pieces of software and do deserve the honor. They are beyond the software thing, actually... they're fun and really make us sail away for a couple of hours in our days.
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Hello everyone,
First off, thanks for all the replies! Here's a list I compiled and researched after what you told me; hope it can be useful in some way. If there's any interest and more replies come along I will keep this list updated.
Off all the packs listed, Blender, 3D Canvas and AC3D seem that may do the all in one trick at affordable prices (or totally free as Blender).
Ok, here goes...!
3D tools
Autodesk 3ds MAX
Has a free 30-day trial download but with prices at $3500 this is just a curiosity!
http://usa.autodesk.com/adsk/servlet/ineID=123112
LightWave 3D
Exports to 3DS, DXF, OBJ, VRML; I suppose it's payware but didn't find a price tag
GMAX
Discontinued by Autodesk; support and downloads still available at
http://www.turbosquid.com/gmax
Exports to .x with MDL Commander by Doc Moriarity. Gmax creates the .x file first as it begins to generate the MDL file. The MDL Commander captures the x file before it gets lost in the process. Get it at...
http://hometown.aol.de/_ht_a/docmoriartindex.html
Wings3D
No animation support on current version (still in development, has yet to reach v1.0)
Exports to Nendo (NDO), 3D Studio (3DS), Wavefront (OBJ), VRML (WRL), Renderware (RWX), FBX (on Windows and Mac OS X), Yafray, Toxic.
Blender
Export formats via script use http://blender.org/cms/Import___Export.5.0.html
namely to http://projects.blender.org/projects/directxexporter/
http://blender.org/cms/Home.2.0.html
3D Canvas
Exports directly to .X (and to .mdl)
3D Canvas > Free
3D Canvas Plus > $34.95 US
3D Canvas Pro > $69.95 US
Carrara
http://www.metacreations.com/products/carrara/
Truespace
Has free demos for download
v6.5 Specs (converts to .x) http://www.caligari.com/products/trueSpcification
http://www.caligari.com/store/trueSpaceTtrueSpace
FREE!ship
Features (no .x format conversion) http://freeship.sourceforge.net/features.html
http://www.freeship.org/index.html
Anim8or
Exports to .3ds
AC3D
Price for personal license $59.95
Supports .3ds and .x among others
http://www.ac3d.org/pages/features
Metasequoia
Various formats to import and export, for example, DXF, LWO, 3DS, COB, OBJ, and so on.
http://www21.ocn.ne.jp/~mizno/main_e.html
Milkshape
Handles DirectX 8.0
http://www.swissquake.ch/chumbalum-soft/ms3d/
FSDS2
From Abacus Publishing; mainly for Flight Simulator and scenery
http://www.abacuspub.com/fsds2/
Other tools
LithUnwrap, replaced by
Ultimate Unwrap3D
Works with the following file formats http://www.unwrap3d.com/formats.aspx
Deep Exploration
http://www.righthemisphere.com/products/dexp/index.htm
Conv3ds
converter 3ds to X file by Microsoft
http://www.hangsim.com/vs/download.php
MDL Commander
By Doc Moriarity. Gmax creates the .x file first as it begins to generate the MDL file. The MDL Commander captures the x file before it gets lost in the process. Get it at...
http://hometown.aol.de/_ht_a/docmoriartindex.html
Tattoo
Can handle .B3D (Native Blitz3D Format), .X (DirectX Format - V7 or earlier), .3DS (Exported 3D Studio Max), .LWO (LightWave3D Object), .OBJ (Alias Object File)
http://www.terabit.nildram.co.uk/tattoo/
FragMOTION
Supports DirectX .x among others
Essential tools at David H Smith site
http://www.davidhsmith.net/Essential_Tools.htm
VS Developers' Setups
* GMAX for modeling + LithUnwrap for mapping + 3D Exploration for smoothing and exporting .3ds to .X converter
* GMAX + MDL Commander (to convert to .x)
* FSDS2 saving as a .mdl + Deep Exploration (with the CVA pluggin) to convert to .x or .3ds
* Wings 3D + Ultimate Unwrap
Gipsy Moth IV Full Completed!
in (Former Virtual Sailor Support Forum)
Posted
Hi Alan, superb.
Reeeeally well done! For a guy like me who only knows boats from VS - aside the ocasional trip we all do once in a while - this boat is like a lesson :D And when you throw FUN in the mix that's a perfect combo 8)
I'll log many miles on this one, Thank You!