Jump to content
The simFlight Network Forums

Falconxx

Members
  • Posts

    6
  • Joined

  • Last visited

Posts posted by Falconxx

  1. No problem Pete, I'll do as you suggested, try reinstalling DirectX and eventualy Windows sound drivers.

    However, reinstalling P3D (and add-ons) is not what i'm looking forward to. Especially because everything works great, except for the lua sounds.

    Well, I will continue my quest and keep you informed if and when I find a solution.

    Again, thanks for youre time and trouble!

    Regards,

    Paul

  2. I forgot to update to your version of FSUIPC, version 4.859d, before I made the attempt. Sorry!

    Just finished updating, started P3D and checked the log again:

    ********* FSUIPC4, Version 4.859d by Pete Dowson *********

    Running inside Prepar3D on Windows 7

    Module base=59EA0000

    User Name="Paul Van Dyck"

    User Addr="falconxx@pandora.be"

    FSUIPC4 Key is provided

    WideFS7 Key is provided

    967 System time = 24/11/2012 13:14:17

    967 FLT UNC path = "\\SERVER\Users\Pilot\Documents\Prepar3D Files\"

    967 Trying H:\PREPAR3D\Modules\SimConnectP3D.dll

    967 Found it: trying to connect

    982 FS UNC path = "H:\PREPAR3D\"

    1388 LogOptions=00000000 00000211

    1388 Sound: Path=H:\Prepare3d\Sound\

    1388 Wind smoothing fix is fully installed

    1388 G3D.DLL fix attempt installed ok

    1388 SimConnect_Open succeeded: waiting to check version okay

    1388 Trying to use SimConnect Prepar3D

    1887 Ready Flags: Ready-To-Fly=N, In Menu=N, In Dlg=N

    1887 Running in "Lockheed Martin® Prepar3D®", Version: 1.4.4747.0 (SimConnect: 1.4.0.0)

    1887 Initialising SimConnect data requests now

    1887 FSUIPC Menu entry added

    1918 Ready Flags: Ready-To-Fly=N, In Menu=Y, In Dlg=Y

    1918 \\SERVER\Users\Pilot\Documents\Prepar3D Files\B7378@DRZA - Test course.FLT

    1918 H:\PREPAR3D\SimObjects\Airplanes\B737_800\Boeing737-800.AIR

    11263 Ready Flags: Ready-To-Fly=N, In Menu=N, In Dlg=N

    11575 System time = 24/11/2012 13:14:28, Simulator time = 13:14:18 (13:14Z)

    11606 Aircraft="Boeing 737-800"

    11606 ***** Nearest Airports *****

    11606 Airport1=DRZA, Lat=16.962306, Lon=7.990389, Alt=1656.998114, Dist=1.012702

    12277 Starting everything now ...

    12292 Using "H:\GoFlight\GFDEV.DLL", version 2.2.1.0

    12292 GoFlight GF45 detected: 1 device

    12292 GoFlight GFP8 detected: 1 device

    12292 GoFlight GFT8 detected: 2 devices

    12292 GoFlight GFLGT detected: 1 device

    12292 GoFlight GF166 detected: 2 devices

    12292 GoFlight GFRP48 detected: 2 devices

    12292 GoFlight GFTQ6 detected: 1 device

    12292 GoFlight GFMESM detected: 1 device

    12292 LUA.0: beginning "H:\PREPAR3D\Modules\ipcReady.lua"

    12292 Ready Flags: Ready-To-Fly=Y, In Menu=N, In Dlg=N

    13431 Advanced Weather Interface Enabled

    14118 LUA.0: ended "H:\PREPAR3D\Modules\ipcReady.lua"

    45567 Ready Flags: Ready-To-Fly=Y, In Menu=Y, In Dlg=Y

    45567 Sim stopped: average frame rate for last 34 secs = 274.2 fps

    50372 Ready Flags: Ready-To-Fly=Y, In Menu=N, In Dlg=N

    52525 Sound: Id 1, PlayNow("CabinAlert")

    52525 Sound: Id 1, PlayTheSound("H:\Prepare3d\Sound\CabinAlert.wav")

    Not to mush change here I think...

  3. Hi Pete,

    Finaly found some time after my vacation to Luxor,Egypt (and a few days of "The Curse of the Pharao") to renew my quest for the missing sound.

    I did as you requested and added the lines

    Debug=Please

    LogExtras=x20

    to the FSUIPC.ini file

    I started P3D, waited until the aircraft was in 'Ready to fly" modus and then pressed the button to invoke the Soundtest.lua file. Still no sound.

    Hereby the complete log file produced by FSUIPC up until that moment:

    ********* FSUIPC4, Version 4.853 by Pete Dowson *********

    Running inside Prepar3D on Windows 7

    Module base=5B750000

    User Name="Paul Van Dyck"

    User Addr="falconxx@pandora.be"

    FSUIPC4 Key is provided

    WideFS7 Key is provided

    0 System time = 24/11/2012 12:54:44

    0 FLT UNC path = "\\SERVER\Users\Pilot\Documents\Prepar3D Files\"

    0 Trying H:\PREPAR3D\Modules\SimConnectP3D.dll

    0 Found it: trying to connect

    0 FS UNC path = "H:\PREPAR3D\"

    421 LogOptions=00000000 00000211

    421 Sound: Path=H:\Prepare3d\Sound\

    421 Wind smoothing fix is fully installed

    421 G3D.DLL fix attempt installed ok

    421 SimConnect_Open succeeded: waiting to check version okay

    421 Trying to use SimConnect Prepar3D

    780 Ready Flags: Ready-To-Fly=N, In Menu=N, In Dlg=N

    796 Running in "Lockheed Martin® Prepar3D®", Version: 1.4.4747.0 (SimConnect: 1.4.0.0)

    796 Initialising SimConnect data requests now

    796 FSUIPC Menu entry added

    811 Ready Flags: Ready-To-Fly=N, In Menu=Y, In Dlg=Y

    811 \\SERVER\Users\Pilot\Documents\Prepar3D Files\B7378@DRZA - Test course.FLT

    811 H:\PREPAR3D\SimObjects\Airplanes\B737_800\Boeing737-800.AIR

    10047 Ready Flags: Ready-To-Fly=N, In Menu=N, In Dlg=N

    10577 System time = 24/11/2012 12:54:54, Simulator time = 12:54:44 (12:54Z)

    10593 Aircraft="Boeing 737-800"

    10593 ***** Nearest Airports *****

    10593 Airport1=DRZA, Lat=16.962306, Lon=7.990389, Alt=1656.998114, Dist=1.012702

    11061 Starting everything now ...

    11139 Using "H:\GoFlight\GFDEV.DLL", version 2.2.1.0

    11139 GoFlight GF45 detected: 1 device

    11139 GoFlight GFP8 detected: 1 device

    11139 GoFlight GFT8 detected: 2 devices

    11139 GoFlight GFLGT detected: 1 device

    11139 GoFlight GF166 detected: 2 devices

    11139 GoFlight GFRP48 detected: 2 devices

    11139 GoFlight GFTQ6 detected: 1 device

    11139 GoFlight GFMESM detected: 1 device

    11139 LUA.0: beginning "H:\PREPAR3D\Modules\ipcReady.lua"

    11139 Ready Flags: Ready-To-Fly=Y, In Menu=N, In Dlg=N

    12293 Advanced Weather Interface Enabled

    12964 LUA.0: ended "H:\PREPAR3D\Modules\ipcReady.lua"

    208964 Sound: Id 1, PlayNow("CabinAlert")

    208964 Sound: Id 1, PlayTheSound("H:\Prepare3d\Sound\CabinAlert.wav")

    Does this provide any awnsers?

    Kind regards,

    Paul

  4. Pete,

    The "CabinAlert.wav" file was put in the default \Prepar3D\Sound map by me for testing puposes.

    I have tried with other, standard, soundfiles in this map. No succes.

    The contents of the FSUIPC.INI file:

    [General]

    UpdatedByVersion=4853

    History=H7LXWDHULPIEOPJL63XI4

    MouseWheelTrim=No

    MouseWheelTrimSpeed=1

    JoystickTimeout=20

    PollGFTQ6=Yes

    BlankDisplays=No

    FixControlAccel=No

    FixMachSpeedBug=No

    VisibilityOptions=No

    OneCloudLayer=No

    CloudTurbulence=No

    CloudIcing=No

    GenerateCirrus=No

    SuppressCloudTurbulence=No

    MaxIce=-4

    MinIce=-4

    UpperWindGusts=No

    SuppressWindTurbulence=No

    SuppressWindVariance=No

    WindTurbulence=No

    TurbulenceRate=1.0,5.0

    TurbulenceDivisor=20,20,40,40

    SuppressAllGusts=No

    MaxSurfaceWind=0

    WindLimitLevel=200

    WindDiscardLevel=400

    WindAjustAltitude=No

    WindAjustAltitudeBy=2000

    SmoothBySimTime=No

    WindSmoothing=Yes

    WindSmoothness=2

    WindSmoothAirborneOnly=Yes

    PressureSmoothness=0

    TemperatureSmoothness=0

    DisconnTrimForAP=No

    ZeroElevForAPAlt=No

    ThrottleSyncAll=Yes

    WhiteMessages=No

    ShowPMcontrols=Yes

    SpoilerIncrement=512

    MagicBattery=Yes

    RudderSpikeRemoval=No

    ElevatorSpikeRemoval=No

    AileronSpikeRemoval=No

    ReversedElevatorTrim=No

    ClockSync=No

    ClockSyncMins=5

    ClearWeatherDynamics=No

    OwnWeatherChanges=No

    TimeForSelect=5

    LoadFlightMenu=No

    LoadPlanMenu=No

    PauseAfterCrash=No

    BrakeReleaseThreshold=75

    SaveDataWithFlights=Menu

    ZapSound=firework

    ShortAircraftNameOk=Substring

    UseProfiles=Yes

    TCASid=Flight

    TCASrange=160

    AxisCalibration=No

    DirectAxesToCalibs=No

    ShowMultilineWindow=Yes

    SuppressSingleline=No

    SuppressMultilineFS=No

    AxisIntercepts=No

    DontResetAxes=No

    GetNearestAirports=Yes

    WeatherReadFactor=2

    WeatherRewriteSeconds=1

    CustomWeatherModify=No

    SimConnectStallTime=1

    LuaRerunDelay=66

    Console=No

    MouseWheelMove=No

    DeleteVehiclesForAES=Yes

    AutoScanDevices=Yes

    EnableMouseLook=No

    AxesWrongRange=No

    InitDelay=0

    InitialStallTime=10

    NormalStallTime=1

    InitDelayDevicesToo=No

    OOMcheck=Yes

    DebugLua=Yes

    ConsoleWindow=3455,1144,4132,2247

    FSVersionUsed="Lockheed Martin® Prepar3D®",1.4.4747.0

    SimConnectUsed=1.4.0.0

    [JoyNames]

    AutoAssignLetters=No

    [buttons]

    ButtonRepeat=20,10

    11=P109,2,CL13:R,0

    12=U109,2,CL13:D,0

    25=P109,9,CL11:R,0

    26=U109,9,CL11:R,0

    27=P165,2,CL16:R,0

    29=P109,8,Cx01000C79,x01

    30=U109,8,Cx01000C79,x00

    33=P101,5,C66512,0

    45=P175,6,C2999,87

    52=P174,17,C65655,0

    53=P174,18,C65656,0

    54=P165,1,CL16:R,0

    66=P101,0,K80,9

    67=U101,0,K49,8

    68=P101,1,K80,9

    69=U101,1,K50,8

    70=P101,6,CL14:R,0

    71=P101,7,CL14:R,0

    93=P175,23,CL18:R,0

    95=P101,3,CL14:R,0

    96=P101,4,CL14:R,0

    100=R1,11,C65615,0

    121=P174,4,Cx01000250,x32

    126=P2,0,C2020,0

    127=P2,1,C2040,0

    128=P2,2,C65688,0

    129=P2,3,C65690,0

    132=R169,2,C65966,0

    134=R169,3,C65971,0

    135=U169,3,C65972,0

    136=U169,2,C65967,0

    142=R2,11,C65615,0

    144=R2,10,C65607,0

    149=P165,0,CL3:R,0

    150=U165,0,CL3:R,0

    151=P2,9,C65564,0

    152=P2,8,C66172,0

    161=P174,8,C65688,5

    162=P174,9,C65688,1

    169=P174,2,Cx01000250,x0A

    170=P174,3,Cx01000250,x19

    171=P174,11,C65690,5

    172=P174,10,C65690,1

    173=R174,0,C65689,0

    174=P174,1,CL19:R,0

    180=P174,6,CL21:R,0

    181=P174,7,CL21:R,0

    186=U2,0,C65604,0

    190=P174,15,C66279,0

    191=P1,5,C66653,0

    192=P1,6,C65567,0

    193=P175,7,Cx0D000C80,x01

    194=U175,6,Cx0D000C81,x01

    195=P174,14,C66279,0

    196=P174,13,C66278,0

    197=P174,12,C66278,0

    199=U109,7,CL2:R,0

    200=P175,10,CL18:R,0

    201=P175,9,CL18:R,0

    202=P1,9,K123,10

    203=P109,12,CL5:R,0

    204=U109,12,CL5:R,0

    205=P109,0,CL7:R,0

    206=U109,0,CL7:R,0

    207=P109,11,CL9:R,0

    208=U109,11,CL9:R,0

    209=P109,13,CL10:R,0

    210=U109,13,CL10:R,0

    211=P109,15,CL10:R,0

    212=U109,15,CL10:R,0

    213=P109,14,CL10:R,0

    214=U109,14,CL10:R,0

    215=P109,10,CL10:R,0

    216=U109,10,CL10:R,0

    217=P109,6,CL13:R,0

    218=U109,6,CL13:R,0

    219=P109,5,CL13:R,0

    220=U109,5,CL13:R,0

    221=P109,4,CL13:R,0

    222=U109,4,CL13:R,0

    223=P109,3,CL13:R,0

    224=U109,3,CL13:R,0

    225=P166,0,CL12:R,0

    226=P166,1,CL12:R,0

    227=P166,2,CL12:R,0

    228=P166,5,CL12:R,0

    229=P166,6,CL12:R,0

    230=P166,7,CL12:R,0

    231=R1,0,C65588,0

    232=P175,8,CL18:R,0

    233=P175,11,CL18:R,0

    234=P175,14,CL18:R,0

    235=P175,13,CL18:R,0

    236=P175,15,CL18:R,0

    237=P175,12,CL18:R,0

    239=P175,0,K69,9

    240=P175,1,K69,9

    241=U175,0,K49,8

    242=U175,1,K50,8

    243=P175,2,K69,9

    244=U175,2,K51,8

    245=P175,17,CL18:R,0

    246=P175,16,CL18:R,0

    247=P175,18,CL18:R,0

    248=P175,19,CL18:R,0

    249=P174,5,CL21:R,0

    250=P175,22,CL18:R,0

    251=P175,21,CL18:R,0

    252=P175,20,CL18:R,0

    253=P117,5,CL22:R,0

    254=P117,6,CL22:R,0

    [AutoSave]

    AutoSaveEnabled=No

    Next=1

    Interval=60

    Files=10

    SaveOnGround=No

    [GPSout]

    GPSoutEnabled=No

    Port=COM0

    Speed=4800

    Interval=2000

    PosTo6Decimal=No

    SimModeIndicator=No

    Sentences=

    [GPSout2]

    GPSoutEnabled=No

    Port=<none set>

    Speed=4800

    Interval=2000

    PosTo6Decimal=No

    SimModeIndicator=No

    Sentences=

    [WideServer]

    WideFSenabled=Yes

    AdvertiseService=1

    Port=8002

    Port2=9002

    [sounds]

    Path=H:\Prepare3d\Sound\

    Device1=Primary Sound Driver

    Device2=Speakers (Realtek High Definition Audio)

    Device3=Realtek Digital Output(Optical) (Realtek High Definition Audio)

    Device4=SAMSUNG-1 (NVIDIA High Definition Audio)

    Device5=Realtek Digital Output (Realtek High Definition Audio)

    [ClientNames]

    1=CLIENT1

    [Axes]

    0=0X,256,D,22,0,0,0

    1=0R,256,D,23,0,0,0

    2=1X,256,D,36,0,0,0

    3=2X,256,D,1,0,0,0

    4=2Y,256,D,2,0,0,0

    [JoystickCalibration]

    AllowSuppressForPFCquad=Yes

    ExcludeThrottleSet=Yes

    ExcludeMixtureSet=Yes

    ExcludePropPitchSet=Yes

    SepRevsJetsOnly=No

    ApplyHeloTrim=No

    UseAxisControlsForNRZ=No

    FlapsSetControl=0

    FlapDetents=No

    ReverserControl=66292

    Reverser1Control=66422

    Reverser2Control=66425

    Reverser3Control=66428

    Reverser4Control=66431

    MaxThrottleForReverser=256

    AileronTrimControl=66731

    RudderTrimControl=66732

    CowlFlaps1Control=66162

    CowlFlaps2Control=66163

    CowlFlaps3Control=66164

    CowlFlaps4Control=66165

    SteeringTillerControl=0

    MaxSteerSpeed=60

    Flaps=-16215,16215/16

    Spoilers=-16049,-8025,-512,16384/16

    Aileron=-16113,524,786,16252

    Elevator=-16384,-1649,324,15572

    SlopeElevator=-2

    SlopeSpoilers=3

    SteeringTiller=-16384,-512,-135,16383

    SlopeSteeringTiller=15

    Rudder=-15977,-512,512,16252

    SlopeRudder=-1

    Throttle1=-14986,-14986,-14801,14255

    Throttle2=-14986,-14986,-14801,13707

    [Keys]

    22=86,11,65938,1

    24=87,11,65938,0

    26=65,11,65932,1

    28=66,11,65932,0

    29=123,8,L19:R,0

    [LuaFiles]

    1=MyTestLua

    2=Exits

    3=Gear

    4=ipcInit

    5=Battery

    6=ipcReady

    7=Pass_signs

    8=Auto_coord

    9=Avionics

    10=GFT8_1

    11=APU

    12=GFMESM

    13=GFT8_0

    14=GFP8_1

    15=GFTQ6

    16=P_Brake

    17=GFRP48

    18=GFRP48_1

    19=Soundtest

    20=GFRP48_2

    21=GFRP48_0

    22=GF45_0

    [Window.LUA display]

    Docked=7347, 2802, 3545, 28

    As far as i can see the path to the sound map is correct, so is the sounddevice.

    I have to pick this up when i return from my holyday.

    Again thanks for the reply.

    Kind regards,

    Paul

  5. Hallo Pete,

    Sorry for the long post but i have tried to attach the requested files, that didn't work, error: "You aren't permitted to upload this kind of file". So i just copy & paste everything.

    I made a simple LUA script to test the sound facility, it looks lke this (very basic, i know, just for testing)

    -- Soundtest.lua

    SR=0

    SD=""

    SP=0

    PLY=false

    SD=sound.device(0)

    SR=sound.play("CabinAlert",0,100)

    PLY=sound.query(SR)

    if PLY==true then

    SP=1

    end

    ipc.sleep(2000)

    The sleep function is only to let the sounfile play out and to watch what happens in de console window.

    I have also pasted the output in the console window:

    Console Started ...

    [Log closed by user request, and continued in new file]

    362172 System time = 09/11/2012 14:41:00, Simulator time = 14:38:19 (22:38Z)

    362172 *** FSUIPC log file being closed

    Average frame rate for running time of 198 secs = 13.9 fps

    G3D fix: Passes 20548, Null pointers 0, Bad pointers 0, Separate instances 0

    Memory managed: 97 Allocs, 94 Freed

    ********* FSUIPC Log file closed ***********

    ********* FSUIPC4, Version 4.853 by Pete Dowson *********

    User Name="Paul Van Dyck"

    User Addr="falconxx@pandora.be"

    FSUIPC4 Key is provided

    WideFS7 Key is provided

    362172 System time = 09/11/2012 14:41:00, Simulator time = 14:38:19 (22:38Z)

    [Continuation log requested by user]

    Running inside Prepar3D on Windows 7

    Module base=51F90000

    366306 LUA.0: beginning "H:\PREPAR3D\Modules\Soundtest.lua"

    366306 LUA.0: H:\PREPAR3D\Modules\Soundtest.lua:2

    366306 LUA.0: Global: ipcPARAM = 0

    366306 LUA.0: H:\PREPAR3D\Modules\Soundtest.lua:3

    366306 LUA.0: Global: SR = 0

    366306 LUA.0: H:\PREPAR3D\Modules\Soundtest.lua:4

    366306 LUA.0: Global: SD =

    366306 LUA.0: H:\PREPAR3D\Modules\Soundtest.lua:5

    366306 LUA.0: Global: SP = 0

    366306 LUA.0: H:\PREPAR3D\Modules\Soundtest.lua:7

    366306 LUA.0: H:\PREPAR3D\Modules\Soundtest.lua:9

    366306 LUA.0: Global: SD = Primary Sound Driver

    366368 LUA.0: H:\PREPAR3D\Modules\Soundtest.lua:10

    366368 LUA.0: Global: SR = 1

    366384 LUA.0: H:\PREPAR3D\Modules\Soundtest.lua:12

    366384 LUA.0: H:\PREPAR3D\Modules\Soundtest.lua:16

    368193 LUA.0: ended "H:\PREPAR3D\Modules\Soundtest.lua"

    As you can see, the sound driver is found and recognised, however no sound is played and the program does not execute line 13 in the IF..THEN block.

    So the PLY variable must be false. The SR variable (soundref) however is set to 1. Strange...

    I have tried with other sounddevices, always recognised but nothing is played.

    Hereby also the FSUIPC installation log:

    Installer for FSUIPC4.DLL version 4.853

    Looking in registry for FSX install path:

    HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Microsoft Games\Flight Simulator\10.0

    Parameter"SetupPath"

    ... >>> OK! FOUND FSX! <<< ...

    Looking in registry for ESP install path:

    HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Microsoft ESP\1.0

    Parameter"SetupPath"

    Not there, so looking in:

    HKEY_CURRENT_USER\ESP

    Parameter"AppPath"

    ... NOT found! ...

    Looking in registry for Prepar3D install path:

    HKEY_LOCAL_MACHINE\SOFTWARE\LockheedMartin\Prepar3D

    Parameter"SetupPath"

    ... >>> OK! FOUND Prepar3D! <<< ...

    ===========================================================

    INSTALLATION FOR FSX:

    SetupPath="X:\FS_X\"

    Checking version of FSX.EXE:

    ... Version 10.0.61472.0 (Need at least 10.0.60905.0)

    Checking compatibility with installed SimConnect:

    Found SimConnect build 60905 (Original)

    Found SimConnect build 61242 (SP1 May07)

    Found SimConnect build 61259 (Acc/SP2 Oct07)

    Checking if there's already a version of FSUIPC4 installed in:

    X:\FS_X\Modules\FSUIPC4.DLL

    ... Version 4.853 found.

    FSX Modules folder already exists.

    Okay -- installed FSUIPC4 into "X:\FS_X\Modules\FSUIPC4.DLL"

    Looking for the current user's Application Data path:

    ... found as "C:\Users\Pilot\AppData\Roaming"

    Now finding \Microsoft\FSX\FSX.CFG for all users, including this one

    Looking in "C:\Users\All Users\AppData\Roaming"

    ... No FSX.CFG there

    Looking in "C:\Users\Default\AppData\Roaming"

    ... No FSX.CFG there

    Looking in "C:\Users\Default User\AppData\Roaming"

    ... No FSX.CFG there

    Looking in "C:\Users\Paul\AppData\Roaming"

    ... No FSX.CFG there

    Looking in "C:\Users\Pilot\AppData\Roaming"

    Found FSX.CFG in "C:\Users\Pilot\AppData\Roaming\Microsoft\FSX\FSX.CFG"

    Now checking DLL.XML ...

    ... There is a previous DLL.XML, checking for FSUIPC4 section.

    ... FSUIPC4 section already exists but will be replaced.

    (for FSUIPC4, without Loader)

    ... FSUIPC4 section of DLL.XML written okay

    Now checking for a SimConnect.XML file ...

    ... No SimConnect.XML file found. This is okay.

    Looking in "C:\Users\Public\AppData\Roaming"

    ... No FSX.CFG there

    Looking in "C:\Users\UpdatusUser\AppData\Roaming"

    ... No FSX.CFG there

    "Modules\FSUIPC Documents" folder already exists.

    Now installing additional files into the "Modules\FSUIPC Documents" folder:

    Installed "FSUIPC4 User Guide.pdf" okay

    Installed "FSUIPC4 for Advanced Users.pdf" okay

    Installed "FSUIPC4 History.pdf" okay

    Installed "List of FSX controls.pdf" okay

    Installed "GlobalSign Root.exe" okay

    Installed "FSUIPC Lua Library.pdf" okay

    Installed "FSUIPC Lua Plug-Ins.pdf" okay

    Installed "Lua License.pdf" okay

    Installed "Lua Plugins for VRInsight Devices.pdf" okay

    Installed "LuaFileSystem.pdf" okay

    Installed "Example LUA plugins.zip" okay

    Installed "Offset Mapping for PMDG 737NGX.pdf" okay

    FSUIPC4.DLL installed and signature checked out okay!

    Deleted GlobalSign Root fix program ... no longer relevant

    ===========================================================

    INSTALLATION FOR Prepar3D:

    SetupPath="H:\PREPAR3D\"

    Checking version of Prepar3D.EXE:

    ... Version 1.4.4747.0 (Need at least 1.0.677.0)

    Checking compatibility with installed SimConnect:

    Found SimConnect build 60905 (Original)

    Found SimConnect build 195 (ESP Orig)

    Found SimConnect build 61242 (SP1 May07)

    Found SimConnect build 61259 (Acc/SP2 Oct07)

    Checking if there's already a version of FSUIPC4 installed in:

    H:\PREPAR3D\Modules\FSUIPC4.DLL

    ... Version 4.853 found.

    Prepar3D Modules folder already exists.

    Okay -- installed FSUIPC4 into "H:\PREPAR3D\Modules\FSUIPC4.DLL"

    Looking for the current user's Application Data path:

    ... found as "C:\Users\Pilot\AppData\Roaming"

    Now finding \Lockheed Martin\Prepar3D\Prepar3D.CFG for all users, including this one

    Looking in "C:\Users\All Users\AppData\Roaming"

    ... No Prepar3D.CFG there

    Looking in "C:\Users\Default\AppData\Roaming"

    ... No Prepar3D.CFG there

    Looking in "C:\Users\Default User\AppData\Roaming"

    ... No Prepar3D.CFG there

    Looking in "C:\Users\Paul\AppData\Roaming"

    ... No Prepar3D.CFG there

    Looking in "C:\Users\Pilot\AppData\Roaming"

    Found Prepar3D.CFG in "C:\Users\Pilot\AppData\Roaming\Lockheed Martin\Prepar3D\Prepar3D.CFG"

    Now checking DLL.XML ...

    ... There is a previous DLL.XML, checking for FSUIPC4 section.

    ... FSUIPC4 section already exists but will be replaced.

    (for FSUIPC4, without Loader)

    ... FSUIPC4 section of DLL.XML written okay

    Now checking for a SimConnect.XML file ...

    ... No SimConnect.XML file found. This is okay.

    Looking in "C:\Users\Public\AppData\Roaming"

    ... No Prepar3D.CFG there

    Looking in "C:\Users\UpdatusUser\AppData\Roaming"

    ... No Prepar3D.CFG there

    "Modules\FSUIPC Documents" folder already exists.

    Now installing the Prepar3D SimConnect interface for FSUIPC4 into the "Modules" folder:

    Installed "SimConnectP3D.dll" okay

    Now installing additional files into the "Modules\FSUIPC Documents" folder:

    Installed "FSUIPC4 User Guide.pdf" okay

    Installed "FSUIPC4 for Advanced Users.pdf" okay

    Installed "FSUIPC4 History.pdf" okay

    Installed "List of FSX controls.pdf" okay

    Installed "GlobalSign Root.exe" okay

    Installed "FSUIPC Lua Library.pdf" okay

    Installed "FSUIPC Lua Plug-Ins.pdf" okay

    Installed "Lua License.pdf" okay

    Installed "Lua Plugins for VRInsight Devices.pdf" okay

    Installed "LuaFileSystem.pdf" okay

    Installed "Example LUA plugins.zip" okay

    Installed "Offset Mapping for PMDG 737NGX.pdf" okay

    FSUIPC4.DLL installed and signature checked out okay!

    Deleted GlobalSign Root fix program ... no longer relevant

    ===========================================================

    All installer tasks completed.

    *************** End of Install Log ***************

    As i mentioned before, all other sounds are played fine, in Prepar3d and also in Project Magenta's pmSounds.

    I hope this will provide some awnsers, i have tried nearly everything...

    I leave for a one week holiday starting tomorrow so i wont be able to awnser any question until then...

    Thank for your time, much appreciated!

    Paul.

  6. Hello,

    I use Prepar3d and have recently updated from version 1.3 to 1.4. As suggested by Lockheed Martin, I did a clean installation, completely removing the old version and installing the newer one.

    So I had to reinstall FSUIPC (v.4.853) as wel. No problems here, everything works as a bell. Exept for the .lua scripts that I made before (GF modules; avionics handling, APU handling,...) and where sound is used (APU startup,Cabin signs,...). Before upgrading Prepar3d all sounds invoked thrue the sound.play(filename) function worked fine, sounds were played normaly. However after the upgrade the sounds won't play anymore. The scripts work fine, there are no errors, the sounddevice is recognised and the soundref value is assigned. However the sound.query function returns as "false".

    The sound files are in the default "\Prepare3D\Sound" map and I tried using the sound.path function, no effect. I have tried reinstalling FSUIPC, no effect.

    All other simulator sounds, as well as PM Sounds, are played normaly. Any help would be greatly appreciated. Thanks!

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use. Guidelines Privacy Policy We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.