Falconxx
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Posts posted by Falconxx
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I forgot to update to your version of FSUIPC, version 4.859d, before I made the attempt. Sorry!
Just finished updating, started P3D and checked the log again:
********* FSUIPC4, Version 4.859d by Pete Dowson *********
Running inside Prepar3D on Windows 7
Module base=59EA0000
User Name="Paul Van Dyck"
User Addr="falconxx@pandora.be"
FSUIPC4 Key is provided
WideFS7 Key is provided
967 System time = 24/11/2012 13:14:17
967 FLT UNC path = "\\SERVER\Users\Pilot\Documents\Prepar3D Files\"
967 Trying H:\PREPAR3D\Modules\SimConnectP3D.dll
967 Found it: trying to connect
982 FS UNC path = "H:\PREPAR3D\"
1388 LogOptions=00000000 00000211
1388 Sound: Path=H:\Prepare3d\Sound\
1388 Wind smoothing fix is fully installed
1388 G3D.DLL fix attempt installed ok
1388 SimConnect_Open succeeded: waiting to check version okay
1388 Trying to use SimConnect Prepar3D
1887 Ready Flags: Ready-To-Fly=N, In Menu=N, In Dlg=N
1887 Running in "Lockheed Martin® Prepar3D®", Version: 1.4.4747.0 (SimConnect: 1.4.0.0)
1887 Initialising SimConnect data requests now
1887 FSUIPC Menu entry added
1918 Ready Flags: Ready-To-Fly=N, In Menu=Y, In Dlg=Y
1918 \\SERVER\Users\Pilot\Documents\Prepar3D Files\B7378@DRZA - Test course.FLT
1918 H:\PREPAR3D\SimObjects\Airplanes\B737_800\Boeing737-800.AIR
11263 Ready Flags: Ready-To-Fly=N, In Menu=N, In Dlg=N
11575 System time = 24/11/2012 13:14:28, Simulator time = 13:14:18 (13:14Z)
11606 Aircraft="Boeing 737-800"
11606 ***** Nearest Airports *****
11606 Airport1=DRZA, Lat=16.962306, Lon=7.990389, Alt=1656.998114, Dist=1.012702
12277 Starting everything now ...
12292 Using "H:\GoFlight\GFDEV.DLL", version 2.2.1.0
12292 GoFlight GF45 detected: 1 device
12292 GoFlight GFP8 detected: 1 device
12292 GoFlight GFT8 detected: 2 devices
12292 GoFlight GFLGT detected: 1 device
12292 GoFlight GF166 detected: 2 devices
12292 GoFlight GFRP48 detected: 2 devices
12292 GoFlight GFTQ6 detected: 1 device
12292 GoFlight GFMESM detected: 1 device
12292 LUA.0: beginning "H:\PREPAR3D\Modules\ipcReady.lua"
12292 Ready Flags: Ready-To-Fly=Y, In Menu=N, In Dlg=N
13431 Advanced Weather Interface Enabled
14118 LUA.0: ended "H:\PREPAR3D\Modules\ipcReady.lua"
45567 Ready Flags: Ready-To-Fly=Y, In Menu=Y, In Dlg=Y
45567 Sim stopped: average frame rate for last 34 secs = 274.2 fps
50372 Ready Flags: Ready-To-Fly=Y, In Menu=N, In Dlg=N
52525 Sound: Id 1, PlayNow("CabinAlert")
52525 Sound: Id 1, PlayTheSound("H:\Prepare3d\Sound\CabinAlert.wav")
Not to mush change here I think...
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Hi Pete,
Finaly found some time after my vacation to Luxor,Egypt (and a few days of "The Curse of the Pharao") to renew my quest for the missing sound.
I did as you requested and added the lines
Debug=Please
LogExtras=x20
to the FSUIPC.ini file
I started P3D, waited until the aircraft was in 'Ready to fly" modus and then pressed the button to invoke the Soundtest.lua file. Still no sound.
Hereby the complete log file produced by FSUIPC up until that moment:
********* FSUIPC4, Version 4.853 by Pete Dowson *********
Running inside Prepar3D on Windows 7
Module base=5B750000
User Name="Paul Van Dyck"
User Addr="falconxx@pandora.be"
FSUIPC4 Key is provided
WideFS7 Key is provided
0 System time = 24/11/2012 12:54:44
0 FLT UNC path = "\\SERVER\Users\Pilot\Documents\Prepar3D Files\"
0 Trying H:\PREPAR3D\Modules\SimConnectP3D.dll
0 Found it: trying to connect
0 FS UNC path = "H:\PREPAR3D\"
421 LogOptions=00000000 00000211
421 Sound: Path=H:\Prepare3d\Sound\
421 Wind smoothing fix is fully installed
421 G3D.DLL fix attempt installed ok
421 SimConnect_Open succeeded: waiting to check version okay
421 Trying to use SimConnect Prepar3D
780 Ready Flags: Ready-To-Fly=N, In Menu=N, In Dlg=N
796 Running in "Lockheed Martin® Prepar3D®", Version: 1.4.4747.0 (SimConnect: 1.4.0.0)
796 Initialising SimConnect data requests now
796 FSUIPC Menu entry added
811 Ready Flags: Ready-To-Fly=N, In Menu=Y, In Dlg=Y
811 \\SERVER\Users\Pilot\Documents\Prepar3D Files\B7378@DRZA - Test course.FLT
811 H:\PREPAR3D\SimObjects\Airplanes\B737_800\Boeing737-800.AIR
10047 Ready Flags: Ready-To-Fly=N, In Menu=N, In Dlg=N
10577 System time = 24/11/2012 12:54:54, Simulator time = 12:54:44 (12:54Z)
10593 Aircraft="Boeing 737-800"
10593 ***** Nearest Airports *****
10593 Airport1=DRZA, Lat=16.962306, Lon=7.990389, Alt=1656.998114, Dist=1.012702
11061 Starting everything now ...
11139 Using "H:\GoFlight\GFDEV.DLL", version 2.2.1.0
11139 GoFlight GF45 detected: 1 device
11139 GoFlight GFP8 detected: 1 device
11139 GoFlight GFT8 detected: 2 devices
11139 GoFlight GFLGT detected: 1 device
11139 GoFlight GF166 detected: 2 devices
11139 GoFlight GFRP48 detected: 2 devices
11139 GoFlight GFTQ6 detected: 1 device
11139 GoFlight GFMESM detected: 1 device
11139 LUA.0: beginning "H:\PREPAR3D\Modules\ipcReady.lua"
11139 Ready Flags: Ready-To-Fly=Y, In Menu=N, In Dlg=N
12293 Advanced Weather Interface Enabled
12964 LUA.0: ended "H:\PREPAR3D\Modules\ipcReady.lua"
208964 Sound: Id 1, PlayNow("CabinAlert")
208964 Sound: Id 1, PlayTheSound("H:\Prepare3d\Sound\CabinAlert.wav")
Does this provide any awnsers?
Kind regards,
Paul
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Pete,
The "CabinAlert.wav" file was put in the default \Prepar3D\Sound map by me for testing puposes.
I have tried with other, standard, soundfiles in this map. No succes.
The contents of the FSUIPC.INI file:
[General]
UpdatedByVersion=4853
History=H7LXWDHULPIEOPJL63XI4
MouseWheelTrim=No
MouseWheelTrimSpeed=1
JoystickTimeout=20
PollGFTQ6=Yes
BlankDisplays=No
FixControlAccel=No
FixMachSpeedBug=No
VisibilityOptions=No
OneCloudLayer=No
CloudTurbulence=No
CloudIcing=No
GenerateCirrus=No
SuppressCloudTurbulence=No
MaxIce=-4
MinIce=-4
UpperWindGusts=No
SuppressWindTurbulence=No
SuppressWindVariance=No
WindTurbulence=No
TurbulenceRate=1.0,5.0
TurbulenceDivisor=20,20,40,40
SuppressAllGusts=No
MaxSurfaceWind=0
WindLimitLevel=200
WindDiscardLevel=400
WindAjustAltitude=No
WindAjustAltitudeBy=2000
SmoothBySimTime=No
WindSmoothing=Yes
WindSmoothness=2
WindSmoothAirborneOnly=Yes
PressureSmoothness=0
TemperatureSmoothness=0
DisconnTrimForAP=No
ZeroElevForAPAlt=No
ThrottleSyncAll=Yes
WhiteMessages=No
ShowPMcontrols=Yes
SpoilerIncrement=512
MagicBattery=Yes
RudderSpikeRemoval=No
ElevatorSpikeRemoval=No
AileronSpikeRemoval=No
ReversedElevatorTrim=No
ClockSync=No
ClockSyncMins=5
ClearWeatherDynamics=No
OwnWeatherChanges=No
TimeForSelect=5
LoadFlightMenu=No
LoadPlanMenu=No
PauseAfterCrash=No
BrakeReleaseThreshold=75
SaveDataWithFlights=Menu
ZapSound=firework
ShortAircraftNameOk=Substring
UseProfiles=Yes
TCASid=Flight
TCASrange=160
AxisCalibration=No
DirectAxesToCalibs=No
ShowMultilineWindow=Yes
SuppressSingleline=No
SuppressMultilineFS=No
AxisIntercepts=No
DontResetAxes=No
GetNearestAirports=Yes
WeatherReadFactor=2
WeatherRewriteSeconds=1
CustomWeatherModify=No
SimConnectStallTime=1
LuaRerunDelay=66
Console=No
MouseWheelMove=No
DeleteVehiclesForAES=Yes
AutoScanDevices=Yes
EnableMouseLook=No
AxesWrongRange=No
InitDelay=0
InitialStallTime=10
NormalStallTime=1
InitDelayDevicesToo=No
OOMcheck=Yes
DebugLua=Yes
ConsoleWindow=3455,1144,4132,2247
FSVersionUsed="Lockheed Martin® Prepar3D®",1.4.4747.0
SimConnectUsed=1.4.0.0
[JoyNames]
AutoAssignLetters=No
[buttons]
ButtonRepeat=20,10
11=P109,2,CL13:R,0
12=U109,2,CL13:D,0
25=P109,9,CL11:R,0
26=U109,9,CL11:R,0
27=P165,2,CL16:R,0
29=P109,8,Cx01000C79,x01
30=U109,8,Cx01000C79,x00
33=P101,5,C66512,0
45=P175,6,C2999,87
52=P174,17,C65655,0
53=P174,18,C65656,0
54=P165,1,CL16:R,0
66=P101,0,K80,9
67=U101,0,K49,8
68=P101,1,K80,9
69=U101,1,K50,8
70=P101,6,CL14:R,0
71=P101,7,CL14:R,0
93=P175,23,CL18:R,0
95=P101,3,CL14:R,0
96=P101,4,CL14:R,0
100=R1,11,C65615,0
121=P174,4,Cx01000250,x32
126=P2,0,C2020,0
127=P2,1,C2040,0
128=P2,2,C65688,0
129=P2,3,C65690,0
132=R169,2,C65966,0
134=R169,3,C65971,0
135=U169,3,C65972,0
136=U169,2,C65967,0
142=R2,11,C65615,0
144=R2,10,C65607,0
149=P165,0,CL3:R,0
150=U165,0,CL3:R,0
151=P2,9,C65564,0
152=P2,8,C66172,0
161=P174,8,C65688,5
162=P174,9,C65688,1
169=P174,2,Cx01000250,x0A
170=P174,3,Cx01000250,x19
171=P174,11,C65690,5
172=P174,10,C65690,1
173=R174,0,C65689,0
174=P174,1,CL19:R,0
180=P174,6,CL21:R,0
181=P174,7,CL21:R,0
186=U2,0,C65604,0
190=P174,15,C66279,0
191=P1,5,C66653,0
192=P1,6,C65567,0
193=P175,7,Cx0D000C80,x01
194=U175,6,Cx0D000C81,x01
195=P174,14,C66279,0
196=P174,13,C66278,0
197=P174,12,C66278,0
199=U109,7,CL2:R,0
200=P175,10,CL18:R,0
201=P175,9,CL18:R,0
202=P1,9,K123,10
203=P109,12,CL5:R,0
204=U109,12,CL5:R,0
205=P109,0,CL7:R,0
206=U109,0,CL7:R,0
207=P109,11,CL9:R,0
208=U109,11,CL9:R,0
209=P109,13,CL10:R,0
210=U109,13,CL10:R,0
211=P109,15,CL10:R,0
212=U109,15,CL10:R,0
213=P109,14,CL10:R,0
214=U109,14,CL10:R,0
215=P109,10,CL10:R,0
216=U109,10,CL10:R,0
217=P109,6,CL13:R,0
218=U109,6,CL13:R,0
219=P109,5,CL13:R,0
220=U109,5,CL13:R,0
221=P109,4,CL13:R,0
222=U109,4,CL13:R,0
223=P109,3,CL13:R,0
224=U109,3,CL13:R,0
225=P166,0,CL12:R,0
226=P166,1,CL12:R,0
227=P166,2,CL12:R,0
228=P166,5,CL12:R,0
229=P166,6,CL12:R,0
230=P166,7,CL12:R,0
231=R1,0,C65588,0
232=P175,8,CL18:R,0
233=P175,11,CL18:R,0
234=P175,14,CL18:R,0
235=P175,13,CL18:R,0
236=P175,15,CL18:R,0
237=P175,12,CL18:R,0
239=P175,0,K69,9
240=P175,1,K69,9
241=U175,0,K49,8
242=U175,1,K50,8
243=P175,2,K69,9
244=U175,2,K51,8
245=P175,17,CL18:R,0
246=P175,16,CL18:R,0
247=P175,18,CL18:R,0
248=P175,19,CL18:R,0
249=P174,5,CL21:R,0
250=P175,22,CL18:R,0
251=P175,21,CL18:R,0
252=P175,20,CL18:R,0
253=P117,5,CL22:R,0
254=P117,6,CL22:R,0
[AutoSave]
AutoSaveEnabled=No
Next=1
Interval=60
Files=10
SaveOnGround=No
[GPSout]
GPSoutEnabled=No
Port=COM0
Speed=4800
Interval=2000
PosTo6Decimal=No
SimModeIndicator=No
Sentences=
[GPSout2]
GPSoutEnabled=No
Port=<none set>
Speed=4800
Interval=2000
PosTo6Decimal=No
SimModeIndicator=No
Sentences=
[WideServer]
WideFSenabled=Yes
AdvertiseService=1
Port=8002
Port2=9002
[sounds]
Path=H:\Prepare3d\Sound\
Device1=Primary Sound Driver
Device2=Speakers (Realtek High Definition Audio)
Device3=Realtek Digital Output(Optical) (Realtek High Definition Audio)
Device4=SAMSUNG-1 (NVIDIA High Definition Audio)
Device5=Realtek Digital Output (Realtek High Definition Audio)
[ClientNames]
1=CLIENT1
[Axes]
0=0X,256,D,22,0,0,0
1=0R,256,D,23,0,0,0
2=1X,256,D,36,0,0,0
3=2X,256,D,1,0,0,0
4=2Y,256,D,2,0,0,0
[JoystickCalibration]
AllowSuppressForPFCquad=Yes
ExcludeThrottleSet=Yes
ExcludeMixtureSet=Yes
ExcludePropPitchSet=Yes
SepRevsJetsOnly=No
ApplyHeloTrim=No
UseAxisControlsForNRZ=No
FlapsSetControl=0
FlapDetents=No
ReverserControl=66292
Reverser1Control=66422
Reverser2Control=66425
Reverser3Control=66428
Reverser4Control=66431
MaxThrottleForReverser=256
AileronTrimControl=66731
RudderTrimControl=66732
CowlFlaps1Control=66162
CowlFlaps2Control=66163
CowlFlaps3Control=66164
CowlFlaps4Control=66165
SteeringTillerControl=0
MaxSteerSpeed=60
Flaps=-16215,16215/16
Spoilers=-16049,-8025,-512,16384/16
Aileron=-16113,524,786,16252
Elevator=-16384,-1649,324,15572
SlopeElevator=-2
SlopeSpoilers=3
SteeringTiller=-16384,-512,-135,16383
SlopeSteeringTiller=15
Rudder=-15977,-512,512,16252
SlopeRudder=-1
Throttle1=-14986,-14986,-14801,14255
Throttle2=-14986,-14986,-14801,13707
[Keys]
22=86,11,65938,1
24=87,11,65938,0
26=65,11,65932,1
28=66,11,65932,0
29=123,8,L19:R,0
[LuaFiles]
1=MyTestLua
2=Exits
3=Gear
4=ipcInit
5=Battery
6=ipcReady
7=Pass_signs
8=Auto_coord
9=Avionics
10=GFT8_1
11=APU
12=GFMESM
13=GFT8_0
14=GFP8_1
15=GFTQ6
16=P_Brake
17=GFRP48
18=GFRP48_1
19=Soundtest
20=GFRP48_2
21=GFRP48_0
22=GF45_0
[Window.LUA display]
Docked=7347, 2802, 3545, 28
As far as i can see the path to the sound map is correct, so is the sounddevice.
I have to pick this up when i return from my holyday.
Again thanks for the reply.
Kind regards,
Paul
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Hallo Pete,
Sorry for the long post but i have tried to attach the requested files, that didn't work, error: "You aren't permitted to upload this kind of file". So i just copy & paste everything.
I made a simple LUA script to test the sound facility, it looks lke this (very basic, i know, just for testing)
-- Soundtest.lua
SR=0
SD=""
SP=0
PLY=false
SD=sound.device(0)
SR=sound.play("CabinAlert",0,100)
PLY=sound.query(SR)
if PLY==true then
SP=1
end
ipc.sleep(2000)
The sleep function is only to let the sounfile play out and to watch what happens in de console window.
I have also pasted the output in the console window:
Console Started ...
[Log closed by user request, and continued in new file]
362172 System time = 09/11/2012 14:41:00, Simulator time = 14:38:19 (22:38Z)
362172 *** FSUIPC log file being closed
Average frame rate for running time of 198 secs = 13.9 fps
G3D fix: Passes 20548, Null pointers 0, Bad pointers 0, Separate instances 0
Memory managed: 97 Allocs, 94 Freed
********* FSUIPC Log file closed ***********
********* FSUIPC4, Version 4.853 by Pete Dowson *********
User Name="Paul Van Dyck"
User Addr="falconxx@pandora.be"
FSUIPC4 Key is provided
WideFS7 Key is provided
362172 System time = 09/11/2012 14:41:00, Simulator time = 14:38:19 (22:38Z)
[Continuation log requested by user]
Running inside Prepar3D on Windows 7
Module base=51F90000
366306 LUA.0: beginning "H:\PREPAR3D\Modules\Soundtest.lua"
366306 LUA.0: H:\PREPAR3D\Modules\Soundtest.lua:2
366306 LUA.0: Global: ipcPARAM = 0
366306 LUA.0: H:\PREPAR3D\Modules\Soundtest.lua:3
366306 LUA.0: Global: SR = 0
366306 LUA.0: H:\PREPAR3D\Modules\Soundtest.lua:4
366306 LUA.0: Global: SD =
366306 LUA.0: H:\PREPAR3D\Modules\Soundtest.lua:5
366306 LUA.0: Global: SP = 0
366306 LUA.0: H:\PREPAR3D\Modules\Soundtest.lua:7
366306 LUA.0: H:\PREPAR3D\Modules\Soundtest.lua:9
366306 LUA.0: Global: SD = Primary Sound Driver
366368 LUA.0: H:\PREPAR3D\Modules\Soundtest.lua:10
366368 LUA.0: Global: SR = 1
366384 LUA.0: H:\PREPAR3D\Modules\Soundtest.lua:12
366384 LUA.0: H:\PREPAR3D\Modules\Soundtest.lua:16
368193 LUA.0: ended "H:\PREPAR3D\Modules\Soundtest.lua"
As you can see, the sound driver is found and recognised, however no sound is played and the program does not execute line 13 in the IF..THEN block.
So the PLY variable must be false. The SR variable (soundref) however is set to 1. Strange...
I have tried with other sounddevices, always recognised but nothing is played.
Hereby also the FSUIPC installation log:
Installer for FSUIPC4.DLL version 4.853
Looking in registry for FSX install path:
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Microsoft Games\Flight Simulator\10.0
Parameter"SetupPath"
... >>> OK! FOUND FSX! <<< ...
Looking in registry for ESP install path:
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Microsoft ESP\1.0
Parameter"SetupPath"
Not there, so looking in:
HKEY_CURRENT_USER\ESP
Parameter"AppPath"
... NOT found! ...
Looking in registry for Prepar3D install path:
HKEY_LOCAL_MACHINE\SOFTWARE\LockheedMartin\Prepar3D
Parameter"SetupPath"
... >>> OK! FOUND Prepar3D! <<< ...
===========================================================
INSTALLATION FOR FSX:
SetupPath="X:\FS_X\"
Checking version of FSX.EXE:
... Version 10.0.61472.0 (Need at least 10.0.60905.0)
Checking compatibility with installed SimConnect:
Found SimConnect build 60905 (Original)
Found SimConnect build 61242 (SP1 May07)
Found SimConnect build 61259 (Acc/SP2 Oct07)
Checking if there's already a version of FSUIPC4 installed in:
X:\FS_X\Modules\FSUIPC4.DLL
... Version 4.853 found.
FSX Modules folder already exists.
Okay -- installed FSUIPC4 into "X:\FS_X\Modules\FSUIPC4.DLL"
Looking for the current user's Application Data path:
... found as "C:\Users\Pilot\AppData\Roaming"
Now finding \Microsoft\FSX\FSX.CFG for all users, including this one
Looking in "C:\Users\All Users\AppData\Roaming"
... No FSX.CFG there
Looking in "C:\Users\Default\AppData\Roaming"
... No FSX.CFG there
Looking in "C:\Users\Default User\AppData\Roaming"
... No FSX.CFG there
Looking in "C:\Users\Paul\AppData\Roaming"
... No FSX.CFG there
Looking in "C:\Users\Pilot\AppData\Roaming"
Found FSX.CFG in "C:\Users\Pilot\AppData\Roaming\Microsoft\FSX\FSX.CFG"
Now checking DLL.XML ...
... There is a previous DLL.XML, checking for FSUIPC4 section.
... FSUIPC4 section already exists but will be replaced.
(for FSUIPC4, without Loader)
... FSUIPC4 section of DLL.XML written okay
Now checking for a SimConnect.XML file ...
... No SimConnect.XML file found. This is okay.
Looking in "C:\Users\Public\AppData\Roaming"
... No FSX.CFG there
Looking in "C:\Users\UpdatusUser\AppData\Roaming"
... No FSX.CFG there
"Modules\FSUIPC Documents" folder already exists.
Now installing additional files into the "Modules\FSUIPC Documents" folder:
Installed "FSUIPC4 User Guide.pdf" okay
Installed "FSUIPC4 for Advanced Users.pdf" okay
Installed "FSUIPC4 History.pdf" okay
Installed "List of FSX controls.pdf" okay
Installed "GlobalSign Root.exe" okay
Installed "FSUIPC Lua Library.pdf" okay
Installed "FSUIPC Lua Plug-Ins.pdf" okay
Installed "Lua License.pdf" okay
Installed "Lua Plugins for VRInsight Devices.pdf" okay
Installed "LuaFileSystem.pdf" okay
Installed "Example LUA plugins.zip" okay
Installed "Offset Mapping for PMDG 737NGX.pdf" okay
FSUIPC4.DLL installed and signature checked out okay!
Deleted GlobalSign Root fix program ... no longer relevant
===========================================================
INSTALLATION FOR Prepar3D:
SetupPath="H:\PREPAR3D\"
Checking version of Prepar3D.EXE:
... Version 1.4.4747.0 (Need at least 1.0.677.0)
Checking compatibility with installed SimConnect:
Found SimConnect build 60905 (Original)
Found SimConnect build 195 (ESP Orig)
Found SimConnect build 61242 (SP1 May07)
Found SimConnect build 61259 (Acc/SP2 Oct07)
Checking if there's already a version of FSUIPC4 installed in:
H:\PREPAR3D\Modules\FSUIPC4.DLL
... Version 4.853 found.
Prepar3D Modules folder already exists.
Okay -- installed FSUIPC4 into "H:\PREPAR3D\Modules\FSUIPC4.DLL"
Looking for the current user's Application Data path:
... found as "C:\Users\Pilot\AppData\Roaming"
Now finding \Lockheed Martin\Prepar3D\Prepar3D.CFG for all users, including this one
Looking in "C:\Users\All Users\AppData\Roaming"
... No Prepar3D.CFG there
Looking in "C:\Users\Default\AppData\Roaming"
... No Prepar3D.CFG there
Looking in "C:\Users\Default User\AppData\Roaming"
... No Prepar3D.CFG there
Looking in "C:\Users\Paul\AppData\Roaming"
... No Prepar3D.CFG there
Looking in "C:\Users\Pilot\AppData\Roaming"
Found Prepar3D.CFG in "C:\Users\Pilot\AppData\Roaming\Lockheed Martin\Prepar3D\Prepar3D.CFG"
Now checking DLL.XML ...
... There is a previous DLL.XML, checking for FSUIPC4 section.
... FSUIPC4 section already exists but will be replaced.
(for FSUIPC4, without Loader)
... FSUIPC4 section of DLL.XML written okay
Now checking for a SimConnect.XML file ...
... No SimConnect.XML file found. This is okay.
Looking in "C:\Users\Public\AppData\Roaming"
... No Prepar3D.CFG there
Looking in "C:\Users\UpdatusUser\AppData\Roaming"
... No Prepar3D.CFG there
"Modules\FSUIPC Documents" folder already exists.
Now installing the Prepar3D SimConnect interface for FSUIPC4 into the "Modules" folder:
Installed "SimConnectP3D.dll" okay
Now installing additional files into the "Modules\FSUIPC Documents" folder:
Installed "FSUIPC4 User Guide.pdf" okay
Installed "FSUIPC4 for Advanced Users.pdf" okay
Installed "FSUIPC4 History.pdf" okay
Installed "List of FSX controls.pdf" okay
Installed "GlobalSign Root.exe" okay
Installed "FSUIPC Lua Library.pdf" okay
Installed "FSUIPC Lua Plug-Ins.pdf" okay
Installed "Lua License.pdf" okay
Installed "Lua Plugins for VRInsight Devices.pdf" okay
Installed "LuaFileSystem.pdf" okay
Installed "Example LUA plugins.zip" okay
Installed "Offset Mapping for PMDG 737NGX.pdf" okay
FSUIPC4.DLL installed and signature checked out okay!
Deleted GlobalSign Root fix program ... no longer relevant
===========================================================
All installer tasks completed.
*************** End of Install Log ***************
As i mentioned before, all other sounds are played fine, in Prepar3d and also in Project Magenta's pmSounds.
I hope this will provide some awnsers, i have tried nearly everything...
I leave for a one week holiday starting tomorrow so i wont be able to awnser any question until then...
Thank for your time, much appreciated!
Paul.
-
Hello,
I use Prepar3d and have recently updated from version 1.3 to 1.4. As suggested by Lockheed Martin, I did a clean installation, completely removing the old version and installing the newer one.
So I had to reinstall FSUIPC (v.4.853) as wel. No problems here, everything works as a bell. Exept for the .lua scripts that I made before (GF modules; avionics handling, APU handling,...) and where sound is used (APU startup,Cabin signs,...). Before upgrading Prepar3d all sounds invoked thrue the sound.play(filename) function worked fine, sounds were played normaly. However after the upgrade the sounds won't play anymore. The scripts work fine, there are no errors, the sounddevice is recognised and the soundref value is assigned. However the sound.query function returns as "false".
The sound files are in the default "\Prepare3D\Sound" map and I tried using the sound.path function, no effect. I have tried reinstalling FSUIPC, no effect.
All other simulator sounds, as well as PM Sounds, are played normaly. Any help would be greatly appreciated. Thanks!
No more sounds in Lua scripts
in FSUIPC Support Pete Dowson Modules
Posted
No problem Pete, I'll do as you suggested, try reinstalling DirectX and eventualy Windows sound drivers.
However, reinstalling P3D (and add-ons) is not what i'm looking forward to. Especially because everything works great, except for the lua sounds.
Well, I will continue my quest and keep you informed if and when I find a solution.
Again, thanks for youre time and trouble!
Regards,
Paul