Hello fellow flight simmers!
First of all, I must say that I feel very bad for posting here, as what I'm about to ask is little bit unappropriate. The thing is that I'm currently tinkering around with a module for FS9 and I'm not using FSUIPC, still have to ask here, and I hope Peter doesn't shoot me for this, how the payload and fuel variables are accessible.
I know, I know, shame on me for not finding this out by myself, but I've tried and tested and disassembled and memorydumped and whatnotall for about two weeks and not come up with a solution. I'm fine reading those variables (aircraft_varget in gauges.h from the panels sdk is fine for that), but I seem to be unable or too stupid to find a way to write to those variables (there is no aircraft_varset). I do know how to use a panel callback, that's how I access the GPS info, but I didn't find any other callback than the GPS one yet (those would have a setProperty function).
Now, it seems that nobody knows about this, because nobody's is answering my posts (not on here), or tells me to use FSUIPC. I know, FSUIPC makes these things possible, but I'm hesitating to use it becuase I'd like my module to be standalone. Plus I'm a speed freak; I'd like to take the direct path and save some cpu cycles on the way.
And whatever I'm doing is released as freeware; I know there's no cost for freeware programs to use FSUIPC, but that's all a bypass that I want to save the users from taking.
Well, it seems this posting here is kind of my last resort on this topic, so I hope Peter can help me in some way - In return I can offer to help with the integration of the GPS Info in FSUIPC, as I think that's not yet included (Nearest airport/airspace scanning, access to the fs9 internal airport database, etc).
Thanks a lot for reading me,
Winti