matt_smith
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Posts posted by matt_smith
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Hi Pete,
Apologies for the late reply, it turned out the be a busy end to the week. I had a chance to fiddle around with FSUPIC disabled and I think I'm on the right path now. WIll post back my outcome for others later this weekend.
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Hi Pete, wrote the last post when half asleep (not the best time lol). The ini file has gone as I have formatted and reinstalled windows and Prepar3d. The current version of FSUIPC Im using is the May 5th release 4.90, the previous version unforumately I can't remember. It would have been the current version as of the 6th April 2013 (when I purchased a registered copy). Thinking with a fresh head this morning it would appear to be an issue with A2A rather than FSUIPC.
Thanks Matt
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Just a small query when using FSUPIC with A2A's aircraft. Previous to the most recent version of FSUIPC released in May I had all my axis assigned in FSUIPC and working fine (TPM). Since the update I noticed that only T responds to axis movement in cockpit yet in FSUIPC all axis' show movement. The same is also true in default aircraft and and the RealAir Duke. Since noticing this issue I have done a complete clean reinstall of win7 hp x64 and and P3D yet still have the same issues so I'm totally stumped on this. Other than windows updates the only thing that changed on my rig is that I replaced my 2 original Saitek throttle quadrants (PS2 and USB) with 2 new USB throttle quadrants. They both appear to work as one would imagine with all other aircraft other than the A2A aircarft. Is there just a setting in FSUPIC that I've missed that I must have had set in the old version?
Thanks Matt
FSUPIC with A2A aircraft
in FSUIPC Support Pete Dowson Modules
Posted
Resolved the issue which was caused by a duplicate configuration for the 2 of the axis.