cmdn
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Posts posted by cmdn
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Hi,
I am trying to make the PMDG T7 more realistic; something wrong with the ground friction model at the moment( with an empty 77W you should be able to taxi without moving the thrust levers which is not the case).
I have been trying to understand this issue but apprently PMDG can't edit that friction model without getting some serious sideeffects and destroying other parts of the model (I honestly wonder what that is..).
I would just like to use the dynamic friction lua of FSUIPC instead but so far it has not been convincing ( it seems to be the same with or without the lua). Has anynone been able to use that with good results? Perhaps editing the lua file frictions values?
thanks
Chris
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Actually what I mean here is when I add the line 1= LUA dynamic friction , nothing happens in the ini file ,
Usually fsuipc is supposed to create the following line by itself
[LuaFiles]
1 = DynamicFriction
But I can't see this it when I reopen the ini file.
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Hi,
I am experiencing a problem with this File for fsuipc ,
When I add the line
1= LUA dynamicFriction in the FSUIPC.ini nothing happens in FSX , I just reinstalled fsuipc, I do remember it used to add an automatic line
[LuaFiles]
1 = DynamicFriction
But It doesn't appear in my file,
Thanks for your help!
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Hello,
I downloaded the dynamicLua file for the FSX friction.
In FSUIPC4.INI I insert the entry:
[Auto]
1 = LUA DynamicFriction
And I place the correct file in the module folder
But actually it´s not working , nothing change with the ground friction in FSX.
I just reinstalled FSX, so do you have and idea why it's not working because before it Use to work properly before this reinstallation.
Thanks in advance for your answer
Best regards cmdn
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Do you have any solutions?
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The easiest thing to try is to change the changeover speed first, change the speed (red) in the line below to 20 or 25 and see if that helps.
taxi_spd = 30 --changeover threshold in knots groundspeed
I tried it but it does not change the plane accelerate in the same way.
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Hello,
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I just set the dynamic friction lua file for fsuipc. Everything works good but I would like to modify the ground friction default setting with the dynamic friction file (with text edit). How can I do that? which values I have to modify? I would like that the plane goes more slowly on the taxiway. I'm using the AXE A320/321;
I show you what I see on the dynamic friction file, thanks in advance for your answer.
-- This sets frictions according to recommendations by Johan Dees, early December 2012-- Modded by Bob Scott to restrict wheel and brake reduced rolling friction effects to taxi speeds-- in order to preserve FDE-driven TOLD performance (on hard-surfaces only)ipc.RestoreFriction()-- The original FSX values are shown in the comment at the end of each code lineipc.SetFriction(WHEEL, CONCRETE, ROLLING, DRY, 0.030) --0.050ipc.SetFriction(WHEEL, GRASS, ROLLING, DRY, 0.060) --0.080ipc.SetFriction(WHEEL, GRASS_BUMPY, ROLLING, DRY, 0.070) --0.090ipc.SetFriction(WHEEL, ASPHALT, ROLLING, DRY, 0.025) --0.050ipc.SetFriction(WHEEL, SHORT_GRASS, ROLLING, DRY, 0.050) --0.060ipc.SetFriction(WHEEL, LONG_GRASS, ROLLING, DRY, 0.060) --0.090ipc.SetFriction(WHEEL, DIRT, ROLLING, DRY, 0.050) --0.060ipc.SetFriction(WHEEL, GRAVEL, ROLLING, DRY, 0.060) --0.080ipc.SetFriction(WHEEL, BITUMINUS, ROLLING, DRY, 0.030) --0.050ipc.SetFriction(WHEEL, MACADAM, ROLLING, DRY, 0.030) --0.050ipc.SetFriction(WHEEL, TARMAC, ROLLING, DRY, 0.030) --0.050ipc.SetFriction(WHEEL, CONCRETE, SLIDING, DRY, 1.000) --0.640ipc.SetFriction(WHEEL, GRASS, SLIDING, DRY, 0.800) --0.640ipc.SetFriction(WHEEL, GRASS_BUMPY, SLIDING, DRY, 0.800) --0.640ipc.SetFriction(WHEEL, ASPHALT, SLIDING, DRY, 0.950) --0.640ipc.SetFriction(WHEEL, SHORT_GRASS, SLIDING, DRY, 0.800) --0.640ipc.SetFriction(WHEEL, LONG_GRASS, SLIDING, DRY, 0.800) --0.640ipc.SetFriction(WHEEL, DIRT, SLIDING, DRY, 0.800) --0.640ipc.SetFriction(WHEEL, GRAVEL, SLIDING, DRY, 0.800) --0.640ipc.SetFriction(WHEEL, BITUMINUS, SLIDING, DRY, 1.000) --0.640ipc.SetFriction(WHEEL, MACADAM, SLIDING, DRY, 0.950) --0.550ipc.SetFriction(WHEEL, TARMAC, SLIDING, DRY, 1.000) --0.640ipc.SetFriction(BRAKE, CONCRETE, ROLLING, DRY, 0.900) --0.700ipc.SetFriction(BRAKE, GRASS, ROLLING, DRY, 0.700) --0.500ipc.SetFriction(BRAKE, GRASS_BUMPY, ROLLING, DRY, 0.650) --0.400ipc.SetFriction(BRAKE, ASPHALT, ROLLING, DRY, 0.900) --0.700ipc.SetFriction(BRAKE, SHORT_GRASS, ROLLING, DRY, 0.650) --0.500ipc.SetFriction(BRAKE, LONG_GRASS, ROLLING, DRY, 0.650) --0.500ipc.SetFriction(BRAKE, GRAVEL, ROLLING, DRY, 0.650) --0.500ipc.SetFriction(BRAKE, BITUMINUS, ROLLING, DRY, 0.900) --0.700ipc.SetFriction(BRAKE, MACADAM, ROLLING, DRY, 0.900) --0.700ipc.SetFriction(BRAKE, TARMAC, ROLLING, DRY, 0.900) --0.700--restore friction/braking to default when above taxi speed to preserve FDE performance fidelitytaxi_spd = 30 --changeover threshold in knots groundspeedcur_status = 1while 1 doGS_ipc = ipc.readSD(0x2B4)GS = GS_ipc / 65536.0 * 1.94384 --groundspeed in knotsif GS < taxi_spdthenslow = 1elseslow = 0endif cur_status ~= slow -- threshold was crossedthencur_status = slowif slowthenipc.SetFriction(WHEEL, CONCRETE, ROLLING, DRY, 0.025)ipc.SetFriction(WHEEL, ASPHALT, ROLLING, DRY, 0.030)ipc.SetFriction(WHEEL, BITUMINUS, ROLLING, DRY, 0.030)ipc.SetFriction(WHEEL, MACADAM, ROLLING, DRY, 0.030)ipc.SetFriction(WHEEL, TARMAC, ROLLING, DRY, 0.030)ipc.SetFriction(BRAKE, CONCRETE, ROLLING, DRY, 0.900)ipc.SetFriction(BRAKE, ASPHALT, ROLLING, DRY, 0.900)ipc.SetFriction(BRAKE, BITUMINUS, ROLLING, DRY, 0.900)ipc.SetFriction(BRAKE, MACADAM, ROLLING, DRY, 0.900)ipc.SetFriction(BRAKE, TARMAC, ROLLING, DRY, 0.900)else --restore to defaults when above taxi spdipc.SetFriction(WHEEL, CONCRETE, ROLLING, DRY, 0.050)ipc.SetFriction(WHEEL, ASPHALT, ROLLING, DRY, 0.050)ipc.SetFriction(WHEEL, BITUMINUS, ROLLING, DRY, 0.050)ipc.SetFriction(WHEEL, MACADAM, ROLLING, DRY, 0.050)ipc.SetFriction(WHEEL, TARMAC, ROLLING, DRY, 0.050)ipc.SetFriction(BRAKE, CONCRETE, ROLLING, DRY, 0.700)ipc.SetFriction(BRAKE, ASPHALT, ROLLING, DRY, 0.700)ipc.SetFriction(BRAKE, BITUMINUS, ROLLING, DRY, 0.700)ipc.SetFriction(BRAKE, MACADAM, ROLLING, DRY, 0.700)ipc.SetFriction(BRAKE, TARMAC, ROLLING, DRY, 0.700)endendipc.sleep(999)end --loop indefinitelyregardschristopher M -
Hello,
I have some questions about this new ground friction module for fsx:
Is that possible to change the groud friction intencity via FSUIPC?
On wet runway it doesn ´ t work?
Thnaks in advance.
Regards
Christopher M
dynamic friction lua and T7
in FSUIPC Support Pete Dowson Modules
Posted
alright thanks for letting me know.