-
Posts
3 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Gallery
Downloads
Posts posted by Ahmedgis
-
-
Thanks for reply
But is there any intention in the future releases to create AI Traffic using the .Net Client Dll, is there any problem? because it will be a hard task for me to manage to create the AI Traffic using Simconnect with its proc and cons and monitor and track these AI Traffic from the FSUIPC Client .Net.
Another question please, after creating these AI Traffic using Simconnect, can i control them (Takeoff, landing, waypoints, ... ) using the FSUIPS client .Net.
Thanks again for your reply
-
I'm working on a Tower Simulator project that i have to generate a some of AI Traffic to FSX or P3D and manage them from my .Net Application, i did this task before, using Simconnect but after using the FSUIPC Client for .Net i found it very easy to use rather than Simconnect i reading many values from FSX or P3D like (Player Lon, Lat, Airspeed,...) but i could not find any example how to generate AI Traffic and place them into the simulator in order to monitor and manage them (Taxing, Takeoff, Landing, Parking,...).
So please help me in this task.
Thanks
How to generate AITraffic into FSX or P3D
in FSUIPC Client DLL for .NET
Posted
Thanks for the clarification.