I am sorry for misunderstanding, this is my english problem. I wrote in my first post, that i ALWAYS have zeros in offsets 0E94-0E98 regardless of settings in FS dialog and wind tab in FSUIPC. I am understand that weather is dynamic, i know this, but start point must be a start point, and i except that some valid data will be recived... not exact same as i set, but something. Not zeros every time. So, I can rewrite my questions as "What is 0E94-0E98, how it works, and how i can get resonable values from them? Can this values help me get what i need (current conditions at aircraft position as turbulance\variation\share magnitude scalar) or i must implement my own interpolator based on NWI? Is NWI offset C000 reflects dynamic changes, and is it the actual weather at aircraft at current time, and is this offset reflects changes that make external programs like ActiveSky?". I am trying to find a way, how i can get wing parameters at aircraft for my model im most safe and compatible way throu FSUIPC, can you help me?
I have done a big work to disconnect native flight model from sim by patching of computation functions in SIM1.DLL on fly (very accurate, i am sure that i don't broken any other stuff in sim or FSUIPC), and now, i can control position and orientation of the aircraft without entering in slew mode and have problems with controls and other stuff. My aerodynamic model, is not a point model as default model for FS, it work's like XPlane flight model, with computation of individual forces at some points on the wing. This means, that at every point of aircraft, i have individual relative air speed and angles that depend on linear and angular speeds of the aircraft, and evironment conditions. Turbulance is simulated by making 3D grid with wind variation values and passing aircraft throu this grid as it flyies. Result is much more realistic than changing main wind vector for whole aircraft at one point. That's why i need to know separate turbulance magnitude as scalar... to generate turbulance grid.